Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
Licane
Athena
Gold I
Level 157
God Stats
3W - 9L
1,317 SR
Queue Stats
319W - 319L
1,703 MMR
Party 4
Awilix
Awilix
Silver II
OppvaskMopp
Awilix
Silver II
Level 141
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 2L
1,545 MMR
Party 1
Poseidon
Poseidon
Silver I
Railyu
Poseidon
Silver I
Level 158
God Stats
0W - 1L
1,467 SR
Queue Stats
122W - 94L
1,776 MMR
Party 1
Apollo
Apollo
Gold V
harryfernandes
Apollo
Gold V
Level 146
God Stats
2W - 3L
1,676 SR
Queue Stats
55W - 40L
1,595 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,446 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,574 SR
1,624 MMR
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
ChrisFade
Hou Yi
Platinum II
Level 78
God Stats
21W - 15L
1,587 SR
Queue Stats
206W - 193L
1,828 MMR
Party 3
Amaterasu
Amaterasu
Gold I
Skeedewdle
Amaterasu
Gold I
Level 68
God Stats
2W - 1L
1,690 SR
Queue Stats
213W - 201L
1,529 MMR
Party 3
Sylvanus
Sylvanus
Gold III
TwoFramez
Sylvanus
Gold III
Level 126
God Stats
6W - 5L
1,474 SR
Queue Stats
30W - 36L
1,624 MMR
Solo
Ullr
Ullr
Gold V
Unrаvel
Ullr
Gold V
Level 156
God Stats
1W - 0L
1,618 SR
Queue Stats
5W - 1L
1,638 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 3 / 4
10,585
481
16,827
29,332
30,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Licane
Athena
16
5 / 5 / 6
10,651
484
6,368
23,459
28,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
17
6 / 6 / 7
11,036
502
13,363
18,583
8,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Railyu
Poseidon
17
5 / 9 / 8
11,303
514
21,100
14,764
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 7 / 4
12,121
551
10,652
16,778
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AtlasThothGeb

VS

Bans
MedusaPersephoneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
13 / 3 / 6
14,207
646
20,705
22,149
8,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ChrisFade
Hou Yi
20
3 / 3 / 5
13,396
609
10,532
14,037
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Skeedewdle
Amaterasu
20
2 / 1 / 3
13,271
603
15,735
25,766
26,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
TwoFramez
Sylvanus
17
2 / 6 / 12
11,409
519
13,036
22,242
25,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
20
9 / 6 / 10
14,195
645
21,806
19,173
6,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
19
Kills
29
30
Deaths
19
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
4
1
W
Ao Kuang
 
Ao Kuang
13
3
6
5.33
W
Hou Yi
ChrisFade
Hou Yi
3
3
5
1.83
L
Athena
Licane
Athena
5
5
6
1.6
L
Awilix
6
6
7
1.58
L
Poseidon
Railyu
Poseidon
5
9
8
1
W
Amaterasu
Skeedewdle
Amaterasu
2
1
3
3.5
W
Sylvanus
TwoFramez
Sylvanus
2
6
12
1.33
W
Ullr
9
6
10
2.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,310
Damage
81,814
102,916
Taken
103,367
79,480
Mitigated
71,846
21,773
Healing
46,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,827
2,319
0
10,655
29,332
30,976
0
6,690
22,642
0
66,904
W
Ao Kuang
 
Ao Kuang
20,705
4,530
0
12,191
22,149
8,742
2,320
4,154
17,920
111,449
0
W
Hou Yi
ChrisFade
Hou Yi
10,532
5,434
0
6,076
14,037
4,691
2,032
2,191
11,806
0
109,720
L
Athena
Licane
Athena
6,368
1,389
0
1,915
23,459
28,866
15
6,783
16,676
22,073
0
L
Awilix
13,363
5,026
0
4,356
18,583
8,746
567
7,776
10,807
0
63,996
L
Poseidon
Railyu
Poseidon
21,100
4,235
0
320
14,764
5,078
332
5,129
9,635
81,545
0
W
Amaterasu
Skeedewdle
Amaterasu
15,735
7,128
575
16,553
25,766
26,247
634
2,601
23,071
0
97,640
W
Sylvanus
TwoFramez
Sylvanus
13,036
3,154
1,552
5,904
22,242
25,447
611
7,011
14,926
36,241
16,123
W
Ullr
21,806
8,777
0
3,727
19,173
6,719
7,273
10,934
7,825
0
118,483
L
10,652
5,386
0
4,527
16,778
5,814
3,106
4,752
12,026
0
103,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,696
Gold Earned
66,478
561
Minions Killed
734
0
Camps Cleared
0
2,191,516
Distance Traveled
2,151,370
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,585
481
115
5
0
453,356
8
W
Ao Kuang
14,207
646
137
6
0
475,931
4
W
Hou Yi
13,396
609
177
8
0
410,666
9
L
Athena
10,651
484
25
1
0
436,013
9
L
Awilix
11,036
502
96
4
0
466,556
0
L
Poseidon
11,303
514
130
6
0
414,502
4
W
Amaterasu
13,271
603
169
8
0
455,973
2
W
Sylvanus
11,409
519
68
3
0
381,951
9
W
Ullr
14,195
645
183
8
0
426,849
4
L
Apollo
12,121
551
195
9
0
421,089
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role