Player Matchup

Vulcan
Vulcan
BizarreShibe
Vulcan
Level 87
God Stats
5W - 2L
1,566 SR
Queue Stats
99W - 97L
1,511 Elo+
Party 2
Hachiman
Hachiman
CaptainCow9
Hachiman
Level 104
God Stats
3W - 1L
1,220 SR
Queue Stats
140W - 150L
1,471 Elo+
Party 2
Hercules
Hercules
CashMoneyCountry
Hercules
Level 42
God Stats
1W - 0L
1,200 SR
Queue Stats
33W - 40L
1,453 Elo+
Party 1
Scylla
Scylla
Inmate_Al
Scylla
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,487 Elo+
Party 1
Cerberus
Cerberus
ZeroBray
Cerberus
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 156L
1,483 Elo+
Party 2
Team Averages
Level 72
1,397 SR
1,481 Elo+

VS

Team Averages
Level 111
1,336 SR
1,518 Elo+
Da Ji
Da Ji
GrieferJones420
Da Ji
Level 92
God Stats
8W - 6L
1,135 SR
Queue Stats
194W - 179L
1,529 Elo+
Party 3
Awilix
Awilix
altron10
Awilix
Level 125
God Stats
3W - 4L
1,273 SR
Queue Stats
194W - 193L
1,486 Elo+
Party 3
Kuzenbo
Kuzenbo
dukeyboots
Kuzenbo
Level 103
God Stats
4W - 7L
1,444 SR
Queue Stats
559W - 576L
1,501 Elo+
Party 3
Eset
Eset
mammagh
Eset
Level 131
God Stats
7W - 8L
1,326 SR
Queue Stats
447W - 508L
1,473 Elo+
Solo
Tyr
Tyr
xYASUKEx
Tyr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 194L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 4 / 7
11,648
728
18,599
9,290
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
CaptainCow9
Hachiman
18
7 / 4 / 10
11,555
722
21,158
16,898
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 4 / 16
10,805
675
11,634
19,463
20,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Inmate_Al
Scylla
20
8 / 4 / 9
12,544
784
19,959
12,797
5,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ZeroBray
Cerberus
19
2 / 2 / 16
11,507
719
8,895
23,662
23,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 4
10,934
683
17,415
12,770
5,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
altron10
Awilix
16
3 / 6 / 6
9,738
609
8,741
15,458
9,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
dukeyboots
Kuzenbo
17
1 / 4 / 12
9,428
589
16,391
28,740
32,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
mammagh
Eset
18
3 / 2 / 9
10,698
669
16,016
8,553
3,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 7 / 11
9,639
602
9,011
28,281
25,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
60
23
Kills
18
18
Deaths
23
58
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
4
7
2.13
W
Hachiman
CaptainCow9
Hachiman
7
4
10
3
W
1
4
16
2.25
L
9
4
4
2.75
W
Scylla
Inmate_Al
Scylla
8
4
9
3.13
W
Cerberus
ZeroBray
Cerberus
2
2
16
5
L
Awilix
altron10
Awilix
3
6
6
1
L
Kuzenbo
dukeyboots
Kuzenbo
1
4
12
1.75
L
Eset
mammagh
Eset
3
2
9
3.75
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,245
Damage
67,574
82,110
Taken
93,802
64,477
Mitigated
77,237
28,506
Healing
27,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
18,599
9,740
1,327
1,068
9,290
5,661
1,021
2,761
6,417
47,962
0
W
Hachiman
CaptainCow9
Hachiman
21,158
9,217
844
4,364
16,898
8,956
2,974
5,789
10,810
0
41,656
W
11,634
1,537
586
6,263
19,463
20,987
310
7,207
11,879
0
20,843
L
17,415
1,808
1,700
1,397
12,770
5,985
0
7,262
5,223
0
28,114
W
Scylla
Inmate_Al
Scylla
19,959
1,595
1,178
1,700
12,797
5,068
941
5,579
6,993
30,854
0
W
Cerberus
ZeroBray
Cerberus
8,895
530
1,389
9,787
23,662
23,805
392
9,634
13,604
27,332
0
L
Awilix
altron10
Awilix
8,741
3,039
503
1,102
15,458
9,370
0
8,244
7,044
0
22,510
L
Kuzenbo
dukeyboots
Kuzenbo
16,391
5,356
423
10,322
28,740
32,816
96
15,285
12,864
31,384
0
L
Eset
mammagh
Eset
16,016
883
1,461
1,911
8,553
3,189
0
4,069
4,441
39,125
0
L
9,011
1,145
397
8,020
28,281
25,877
0
12,593
15,372
0
18,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,059
Gold Earned
50,437
218
Minions Killed
127
0
Camps Cleared
0
1,481,952
Distance Traveled
1,466,714
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,648
728
63
4
0
321,279
1
W
Hachiman
11,555
722
56
4
0
288,620
0
W
Hercules
10,805
675
24
2
0
283,055
0
L
Da Ji
10,934
683
26
2
0
288,792
0
W
Scylla
12,544
784
23
1
0
285,913
0
W
Cerberus
11,507
719
52
3
0
303,085
1
L
Awilix
9,738
609
23
1
0
280,866
1
L
Kuzenbo
9,428
589
21
1
0
323,500
0
L
Eset
10,698
669
49
3
0
276,605
0
L
Tyr
9,639
602
8
1
0
296,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role