Player Matchup

Artio
Artio
ADRO7O7
Artio
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 35L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
Herecomesvader
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 94L
1,589 Elo+
Party 1
Hercules
Hercules
JaSmoke38
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,501 Elo+
Party 1
Hera
Hera
brayden821
Hera
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
205W - 136L
1,619 Elo+
Party 1
Shiva
Shiva
swallowmacoom
Shiva
Level 18
God Stats
0W - 1L
1,252 SR
Queue Stats
15W - 8L
1,591 Elo+
Party 1
Team Averages
Level 22
1,450 SR
1,575 Elo+

VS

Team Averages
Level 100
1,596 SR
1,469 Elo+
Kuzenbo
Kuzenbo
Achilles890
Kuzenbo
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
220W - 227L
1,379 Elo+
Solo
Atlas
Atlas
ITheRookii
Atlas
Level 145
God Stats
5W - 8L
1,497 SR
Queue Stats
288W - 283L
1,468 Elo+
Party 2
Discordia
Discordia
KatWhitewolf
Discordia
Level 158
God Stats
5W - 4L
1,644 SR
Queue Stats
708W - 755L
1,464 Elo+
Solo
Olorun
Olorun
Paingoatedd
Olorun
Level 69
God Stats
2W - 1L
1,839 SR
Queue Stats
152W - 118L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
kronozBlack
Cthulhu
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
509W - 522L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ADRO7O7
Artio
15
2 / 8 / 3
9,027
602
11,080
18,973
27,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
14
1 / 10 / 6
8,838
589
9,133
16,343
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
JaSmoke38
Hercules
17
2 / 7 / 5
9,934
662
9,136
22,428
30,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 6 / 3
11,016
734
23,994
10,931
3,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 7
9,565
638
18,024
20,419
26,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Achilles890
Kuzenbo
20
5 / 0 / 30
12,660
844
8,101
20,898
29,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atlas
20
7 / 1 / 25
12,072
805
17,003
21,136
20,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
KatWhitewolf
Discordia
19
5 / 3 / 26
11,746
783
16,545
12,244
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
19
13 / 4 / 16
12,421
828
19,520
16,080
13,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
kronozBlack
Cthulhu
18
6 / 3 / 22
11,229
749
13,910
18,376
22,232
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
155
11
Kills
36
36
Deaths
11
24
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Artio
ADRO7O7
Artio
2
8
3
0.44
W
Kuzenbo
Achilles890
Kuzenbo
5
0
30
20
L
Hun Batz
1
10
6
0.4
W
Atlas
7
1
25
19.5
L
Hercules
JaSmoke38
Hercules
2
7
5
0.64
W
Discordia
KatWhitewolf
Discordia
5
3
26
6
W
Olorun
13
4
16
5.25
L
4
6
3
0.92
W
Cthulhu
kronozBlack
Cthulhu
6
3
22
5.67
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,367
Damage
75,079
89,094
Taken
88,734
93,705
Mitigated
92,487
20,485
Healing
37,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ADRO7O7
Artio
11,080
1,081
1,650
2,702
18,973
27,313
0
15,759
2,912
21,021
0
W
Kuzenbo
Achilles890
Kuzenbo
8,101
2,819
1,779
3,073
20,898
29,758
629
8,878
11,692
12,609
0
L
Hun Batz
9,133
2,149
708
882
16,343
5,380
0
15,349
866
0
16,859
W
Atlas
17,003
5,036
4,258
6,312
21,136
20,725
958
8,609
12,122
31,211
0
L
Hercules
JaSmoke38
Hercules
9,136
1,765
2,344
5,812
22,428
30,771
0
17,212
4,745
0
18,851
W
Discordia
KatWhitewolf
Discordia
16,545
2,222
1,698
1,957
12,244
6,678
1,640
4,384
7,757
35,948
0
W
Olorun
19,520
12,298
7,850
5,430
16,080
13,094
1,930
6,082
9,939
47,359
0
L
23,994
6,708
411
504
10,931
3,920
18
10,107
711
47,436
0
W
Cthulhu
kronozBlack
Cthulhu
13,910
434
3,305
1,995
18,376
22,232
596
6,084
12,150
29,612
0
L
18,024
2,858
2,350
3,122
20,419
26,321
0
15,227
4,781
0
36,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
60,128
141
Minions Killed
163
0
Camps Cleared
0
1,243,967
Distance Traveled
1,425,279
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,027
602
16
1
0
246,149
0
W
Kuzenbo
12,660
844
4
0
0
316,968
0
L
Hun Batz
8,838
589
20
1
0
235,208
0
W
Atlas
12,072
805
29
2
0
291,497
0
L
Hercules
9,934
662
20
1
0
235,336
0
W
Discordia
11,746
783
41
3
0
274,790
1
W
Olorun
12,421
828
57
4
0
239,815
0
L
Hera
11,016
734
53
4
0
237,157
0
W
Cthulhu
11,229
749
32
2
0
302,209
0
L
Shiva
9,565
638
32
2
0
290,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role