Player Matchup

Horus
Horus
CoachPistolero
Horus
Level 126
God Stats
3W - 1L
1,247 SR
Queue Stats
666W - 712L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MiamiMarkus
Ah Muzen Cab
Level 118
God Stats
7W - 16L
1,493 SR
Queue Stats
524W - 584L
1,492 Elo+
Party 1
Chang'e
Chang'e
dalvor51
Chang'e
Level 89
God Stats
3W - 2L
1,633 SR
Queue Stats
276W - 271L
1,462 Elo+
Solo
Hera
Hera
schepperl
Hera
Level 125
God Stats
32W - 35L
1,578 SR
Queue Stats
481W - 531L
1,444 Elo+
Party 1
Serqet
Serqet
yulan111
Serqet
Level 124
God Stats
2W - 2L
1,484 SR
Queue Stats
234W - 269L
1,458 Elo+
Party 1
Team Averages
Level 116
1,487 SR
1,464 Elo+

VS

Team Averages
Level 101
1,458 SR
1,497 Elo+
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Nekcob
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
TOMMYGUNOLD
Erlang Shen
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,454 Elo+
Solo
Janus
Janus
ftoeh
Janus
Level 98
God Stats
2W - 3L
1,292 SR
Queue Stats
106W - 103L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
9,704
539
4,554
15,120
12,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
MiamiMarkus
Ah Muzen Cab
17
7 / 1 / 9
10,915
606
10,806
13,711
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
dalvor51
Chang'e
15
3 / 4 / 6
9,937
552
10,391
12,296
10,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
5 / 3 / 6
10,065
559
8,835
7,251
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
yulan111
Serqet
17
9 / 0 / 6
10,764
598
8,254
9,797
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
5 / 5 / 1
8,330
463
15,120
16,466
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
 
Geb
13
1 / 2 / 2
8,049
447
5,129
12,630
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
Nekcob
Olorun
11
0 / 7 / 3
7,416
412
3,365
12,304
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
TOMMYGUNOLD
Erlang Shen
15
3 / 6 / 0
9,255
514
5,853
13,416
11,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ftoeh
Janus
13
0 / 6 / 1
7,948
442
4,630
8,484
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
26
Kills
9
10
Deaths
26
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
5
1
1.1
L
Geb
 
Geb
1
2
2
1
W
2
2
11
3.75
W
Ah Muzen Cab
MiamiMarkus
Ah Muzen Cab
7
1
9
11.5
L
Olorun
Nekcob
Olorun
0
7
3
0.21
L
Erlang Shen
TOMMYGUNOLD
Erlang Shen
3
6
0
0.5
W
Chang'e
dalvor51
Chang'e
3
4
6
1.5
L
Janus
ftoeh
Janus
0
6
1
0.08
W
Hera
5
3
6
2.67
W
Serqet
yulan111
Serqet
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,840
Damage
34,097
58,175
Taken
63,300
35,949
Mitigated
34,510
27,274
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
15,120
8,322
0
4,592
16,466
11,729
108
4,837
11,065
0
48,569
L
Geb
 
Geb
5,129
572
0
4,565
12,630
5,215
0
2,472
10,158
46,082
0
W
4,554
1,818
4,244
6,354
15,120
12,721
162
4,478
10,556
0
17,300
W
Ah Muzen Cab
MiamiMarkus
Ah Muzen Cab
10,806
5,555
89
5,151
13,711
6,000
5,103
3,873
9,656
0
81,409
L
Olorun
Nekcob
Olorun
3,365
1,353
126
2,378
12,304
3,519
0
3,959
8,195
37,555
0
L
Erlang Shen
TOMMYGUNOLD
Erlang Shen
5,853
2,816
0
2,644
13,416
11,788
692
7,324
5,587
0
51,734
W
Chang'e
dalvor51
Chang'e
10,391
853
602
4,920
12,296
10,450
538
3,474
8,810
50,785
0
L
Janus
ftoeh
Janus
4,630
107
0
215
8,484
2,259
0
634
7,592
49,745
0
W
Hera
8,835
2,932
0
1,283
7,251
2,798
1,093
416
6,835
66,278
0
W
Serqet
yulan111
Serqet
8,254
810
0
4,631
9,797
3,980
682
569
9,194
0
57,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,385
Gold Earned
40,998
470
Minions Killed
436
0
Camps Cleared
0
1,886,181
Distance Traveled
1,663,323
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,330
463
57
3
0
336,369
1
L
Geb
8,049
447
81
5
0
370,090
2
W
Horus
9,704
539
29
2
0
397,975
3
W
Ah Muzen Cab
10,915
606
138
8
0
369,124
4
L
Olorun
7,416
412
76
4
0
312,845
4
L
Erlang Shen
9,255
514
109
6
0
295,462
3
W
Chang'e
9,937
552
87
5
0
341,489
0
L
Janus
7,948
442
113
6
0
348,557
4
W
Hera
10,065
559
115
6
0
354,380
2
W
Serqet
10,764
598
101
6
0
423,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role