Player Matchup

Chaac
Chaac
Gold III
PanzeeHunter
Chaac
Gold III
Level 105
God Stats
15W - 23L
1,453 SR
Queue Stats
109W - 139L
1,479 MMR
Solo
Hachiman
Hachiman
Silver I
Tribe o donz
Hachiman
Silver I
Level 64
God Stats
5W - 8L
1,519 SR
Queue Stats
19W - 29L
1,522 MMR
Solo
Thoth
Thoth
Gold III
x417-DonKD
Thoth
Gold III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 112L
1,579 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,491 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,330 SR
1,383 MMR
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Alaska_My
Kumbhakarna
Gold I
Level 160
God Stats
1W - 4L
1,392 SR
Queue Stats
482W - 554L
1,255 MMR
Solo
Vulcan
Vulcan
Bronze III
X6Bedlam6X
Vulcan
Bronze III
Level 86
God Stats
0W - 4L
1,098 SR
Queue Stats
3W - 13L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
8,304
755
5,445
13,272
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Tribe o donz
Hachiman
12
2 / 2 / 4
7,864
715
11,062
6,895
2,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
14
4 / 0 / 4
8,765
797
11,960
4,373
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FenrirAtlasGilgameshAh Muzen CabGeb

VS

Bans
BastetOdinAchillesArtioBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 1 / 2
7,628
693
9,291
8,425
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Alaska_My
Kumbhakarna
11
0 / 3 / 4
6,956
632
4,013
16,519
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
X6Bedlam6X
Vulcan
11
2 / 4 / 3
7,599
691
5,667
8,065
2,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
5
5
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
2
4
L
Kumbhakarna
Alaska_My
Kumbhakarna
0
3
4
0.67
W
2
3
4
1.33
W
Hachiman
Tribe o donz
Hachiman
2
2
4
2
L
Vulcan
X6Bedlam6X
Vulcan
2
4
3
0.88
W
Thoth
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
18,971
24,540
Taken
33,009
13,346
Mitigated
14,861
7,285
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,291
3,048
0
1,450
8,425
2,401
0
3,290
4,885
0
20,697
L
Kumbhakarna
Alaska_My
Kumbhakarna
4,013
344
0
3,675
16,519
10,228
0
5,348
10,719
21,404
0
W
5,445
887
0
4,150
13,272
9,713
164
4,946
8,134
0
21,625
W
Hachiman
Tribe o donz
Hachiman
11,062
5,216
0
1,531
6,895
2,269
488
3,262
3,347
0
30,301
L
Vulcan
X6Bedlam6X
Vulcan
5,667
4,044
275
453
8,065
2,232
129
2,636
5,133
18,402
0
W
Thoth
11,960
253
0
1,604
4,373
1,364
245
1,405
2,845
36,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
22,183
147
Minions Killed
100
7
Camps Cleared
3
653,170
Distance Traveled
608,182
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,628
693
37
3
3
203,580
3
L
Kumbhakarna
6,956
632
26
2
0
209,408
4
W
Chaac
8,304
755
26
2
1
234,506
3
W
Hachiman
7,864
715
54
5
2
188,171
2
L
Vulcan
7,599
691
37
3
0
195,194
0
W
Thoth
8,765
797
67
6
4
230,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role