Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EITocho
Medusa
Level 27
God Stats
1W - 3L
1,475 SR
Queue Stats
20W - 41L
1,488 Elo+
Solo
King Arthur
King Arthur
FoosGoneSmite
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 136L
1,616 Elo+
Solo
Xing Tian
Xing Tian
LuMiOo
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,445 Elo+
Solo
Thanatos
Thanatos
bigspaceboy
Thanatos
Level 120
God Stats
0W - 2L
1,282 SR
Queue Stats
52W - 67L
1,439 Elo+
Solo
Team Averages
Level 43
1,451 SR
1,498 Elo+

VS

Team Averages
Level 80
1,500 SR
1,478 Elo+
Hera
Hera
Blueavatar
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
1,425 Elo+
Party 1
Khepri
Khepri
Cherlock
Khepri
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,425 Elo+
Party 1
Yemoja
Yemoja
IStinkAtThisGame
Yemoja
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,730 Elo+
Party 1
Merlin
Merlin
Whiteavater
Merlin
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 12L
1,425 Elo+
Party 1
Bacchus
Bacchus
vSKEESc
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 5 / 4
7,455
621
3,059
13,835
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
EITocho
Medusa
16
4 / 4 / 1
9,558
797
6,341
8,446
3,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
FoosGoneSmite
King Arthur
13
1 / 5 / 5
7,854
655
7,713
20,464
24,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
LuMiOo
Xing Tian
14
1 / 3 / 4
7,840
653
5,922
14,730
20,427
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
bigspaceboy
Thanatos
14
2 / 10 / 4
8,468
706
10,757
15,575
6,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 11
10,114
843
21,474
12,019
6,197
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Cherlock
Khepri
16
0 / 0 / 22
9,948
829
6,186
8,327
9,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
1 / 0 / 19
9,629
802
3,050
1,502
1,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
17
15 / 3 / 7
11,102
925
21,790
10,232
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
vSKEESc
Bacchus
16
4 / 2 / 11
10,040
837
6,523
15,366
26,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
8
Kills
27
27
Deaths
8
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
4
0.4
W
7
3
11
4.17
W
Khepri
Cherlock
Khepri
0
0
22
11
L
Medusa
EITocho
Medusa
4
4
1
1.13
L
King Arthur
FoosGoneSmite
King Arthur
1
5
5
0.7
W
1
0
19
10.5
L
Xing Tian
LuMiOo
Xing Tian
1
3
4
1
W
Merlin
15
3
7
6.17
L
Thanatos
bigspaceboy
Thanatos
2
10
4
0.4
W
Bacchus
vSKEESc
Bacchus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
59,023
73,050
Taken
47,446
64,771
Mitigated
50,735
30,595
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,059
228
5,758
6,743
13,835
10,325
0
12,587
1,248
12,386
0
W
21,474
6,873
165
945
12,019
6,197
1,627
960
10,782
45,654
0
W
Khepri
Cherlock
Khepri
6,186
1,140
915
1,242
8,327
9,851
604
2,496
5,742
12,339
0
L
Medusa
EITocho
Medusa
6,341
2,576
582
713
8,446
3,518
0
8,328
118
0
17,448
L
King Arthur
FoosGoneSmite
King Arthur
7,713
993
1,270
7,038
20,464
24,133
0
14,285
6,179
0
18,966
W
3,050
1,186
10,395
457
1,502
1,732
328
444
1,029
7,643
0
L
Xing Tian
LuMiOo
Xing Tian
5,922
573
124
612
14,730
20,427
0
11,417
3,313
11,813
0
W
Merlin
21,790
889
504
1,113
10,232
6,384
1,613
1,095
8,968
41,547
0
L
Thanatos
bigspaceboy
Thanatos
10,757
3,350
1,147
6,608
15,575
6,368
0
12,406
3,169
0
23,047
W
Bacchus
vSKEESc
Bacchus
6,523
410
464
2,333
15,366
26,571
418
3,986
11,290
13,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
50,833
85
Minions Killed
107
0
Camps Cleared
0
1,066,849
Distance Traveled
1,142,466
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,455
621
15
1
0
196,835
0
W
Hera
10,114
843
47
4
0
208,178
2
W
Khepri
9,948
829
13
1
0
255,978
0
L
Medusa
9,558
797
22
2
0
243,081
0
L
King Arthur
7,854
655
15
1
0
200,709
0
W
Yemoja
9,629
802
13
1
0
216,547
0
L
Xing Tian
7,840
653
8
1
0
227,029
0
W
Merlin
11,102
925
29
2
0
215,950
1
L
Thanatos
8,468
706
25
2
0
199,195
5
W
Bacchus
10,040
837
5
0
0
245,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role