Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SuckeySuckey
Athena
Level 66
God Stats
4W - 9L
1,500 SR
Queue Stats
595W - 580L
1,505 Elo+
Solo
Neith
Neith
TheGreat1_916
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
xX63N64RXx
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,501 Elo+

VS

Team Averages
Level 103
1,593 SR
1,550 Elo+
Ra
Ra
Domostachio
Ra
Level 101
God Stats
2W - 0L
1,713 SR
Queue Stats
68W - 66L
1,538 Elo+
Solo
Bellona
Bellona
EnemyHitman67
Bellona
Level 103
God Stats
14W - 6L
1,791 SR
Queue Stats
394W - 387L
1,577 Elo+
Party 1
Hachiman
Hachiman
LordCalix
Hachiman
Level 99
God Stats
2W - 3L
1,270 SR
Queue Stats
293W - 235L
1,573 Elo+
Solo
Sobek
Sobek
SuhhChiLL
Sobek
Level 103
God Stats
9W - 10L
1,692 SR
Queue Stats
734W - 723L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
TimTomTugger
Sun Wukong
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
237W - 219L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 3 / 7
8,818
678
17,065
19,053
24,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
 
Geb
12
1 / 7 / 3
8,072
621
13,945
18,824
22,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
14
0 / 4 / 5
8,241
634
11,058
21,431
26,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 5 / 1
8,680
668
8,072
9,913
5,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
xX63N64RXx
Serqet
14
5 / 9 / 2
9,048
696
9,064
14,309
10,858
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 18
10,176
783
14,139
11,411
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
18
8 / 1 / 20
10,890
838
15,942
17,184
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
LordCalix
Hachiman
16
7 / 3 / 13
10,057
774
16,591
11,521
5,067
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
SuhhChiLL
Sobek
16
1 / 2 / 21
9,590
738
13,165
18,763
16,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
TimTomTugger
Sun Wukong
18
8 / 1 / 17
10,593
815
16,594
17,214
10,668

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
117
9
Kills
28
28
Deaths
9
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
7
1.17
L
Geb
 
Geb
1
7
3
0.36
W
4
2
18
6.5
W
Bellona
8
1
20
18
W
Hachiman
LordCalix
Hachiman
7
3
13
4.5
L
Athena
0
4
5
0.63
W
Sobek
SuhhChiLL
Sobek
1
2
21
5.75
L
3
5
1
0.7
W
Sun Wukong
TimTomTugger
Sun Wukong
8
1
17
16.5
L
Serqet
xX63N64RXx
Serqet
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,204
Damage
76,431
83,530
Taken
76,093
89,950
Mitigated
54,306
22,835
Healing
37,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
17,065
2,329
8,314
7,110
19,053
24,968
0
7,279
11,597
28,717
0
L
Geb
 
Geb
13,945
507
934
1,116
18,824
22,774
0
5,727
12,849
25,419
0
W
14,139
2,082
12,731
4,143
11,411
4,818
755
5,735
5,331
36,868
0
W
Bellona
15,942
2,877
4,511
4,913
17,184
17,113
1,951
9,083
7,793
0
23,989
W
Hachiman
LordCalix
Hachiman
16,591
8,182
1,112
826
11,521
5,067
1,002
5,265
5,900
0
27,260
L
Athena
11,058
2,215
1,105
2,611
21,431
26,016
0
7,303
13,650
18,053
0
W
Sobek
SuhhChiLL
Sobek
13,165
753
1,075
3,924
18,763
16,640
245
11,188
7,242
26,460
0
L
8,072
2,301
0
920
9,913
5,334
0
2,176
7,651
0
21,997
W
Sun Wukong
TimTomTugger
Sun Wukong
16,594
3,755
1,106
2,722
17,214
10,668
1,281
10,797
6,417
0
22,287
L
Serqet
xX63N64RXx
Serqet
9,064
1,156
333
392
14,309
10,858
0
4,819
9,260
0
10,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
51,306
89
Minions Killed
128
0
Camps Cleared
0
1,100,978
Distance Traveled
1,176,548
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,818
678
16
1
0
241,814
3
L
Geb
8,072
621
13
1
0
216,099
5
W
Ra
10,176
783
50
4
0
232,739
0
W
Bellona
10,890
838
11
1
0
251,134
3
W
Hachiman
10,057
774
27
2
0
207,849
0
L
Athena
8,241
634
16
1
0
222,460
1
W
Sobek
9,590
738
27
2
0
229,959
0
L
Neith
8,680
668
37
3
0
197,019
0
W
Sun Wukong
10,593
815
13
1
0
254,867
0
L
Serqet
9,048
696
7
1
0
223,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role