Player Matchup

Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aztrokid_
Mulan
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
281W - 320L
1,344 Elo+
Solo
Sylvanus
Sylvanus
Stormdanuts
Sylvanus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 65L
1,416 Elo+
Solo
Medusa
Medusa
xDarkLuffyx
Medusa
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
xXOiEuSouGokuXx
Zhong Kui
Level 98
God Stats
18W - 18L
1,824 SR
Queue Stats
307W - 324L
1,413 Elo+
Solo
Team Averages
Level 102
1,613 SR
1,434 Elo+

VS

Team Averages
Level 81
1,565 SR
1,422 Elo+
Mulan
Mulan
HJVS_ViequesPR77
Mulan
Level 114
God Stats
0W - 3L
1,264 SR
Queue Stats
237W - 255L
1,435 Elo+
Solo
Arachne
Arachne
I am Controband
Arachne
Level 68
God Stats
14W - 9L
1,500 SR
Queue Stats
257W - 263L
1,409 Elo+
Solo
Bacchus
Bacchus
KickFinAss4
Bacchus
Level 71
God Stats
7W - 5L
1,623 SR
Queue Stats
35W - 42L
1,394 Elo+
Solo
Vulcan
Vulcan
maxxxipad22
Vulcan
Level 84
God Stats
8W - 3L
1,974 SR
Queue Stats
525W - 514L
1,435 Elo+
Solo
Medusa
Medusa
tired_zac
Medusa
Level 69
God Stats
9W - 6L
1,464 SR
Queue Stats
131W - 138L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
9 / 6 / 7
13,140
597
14,978
24,031
11,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Aztrokid_
Mulan
20
5 / 3 / 4
13,163
598
9,518
14,371
11,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Stormdanuts
Sylvanus
16
1 / 8 / 7
10,372
471
9,643
21,457
24,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
19
6 / 3 / 2
11,591
527
9,021
12,586
4,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
xXOiEuSouGokuXx
Zhong Kui
19
4 / 3 / 10
12,499
568
14,755
17,714
11,026
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 3
10,623
483
7,807
18,810
15,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 4 / 3
12,353
562
13,116
19,364
9,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
KickFinAss4
Bacchus
17
7 / 4 / 5
11,493
522
15,484
21,662
30,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
18
5 / 9 / 3
11,582
526
18,207
14,745
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
tired_zac
Medusa
8
1 / 3 / 4
7,621
346
3,162
6,348
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
25
Kills
22
23
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
6
7
2.08
W
Mulan
Aztrokid_
Mulan
5
3
4
2.33
L
0
5
3
0.3
L
9
4
3
2.63
L
Bacchus
KickFinAss4
Bacchus
7
4
5
2.38
W
Sylvanus
Stormdanuts
Sylvanus
1
8
7
0.56
L
Vulcan
5
9
3
0.72
L
Medusa
tired_zac
Medusa
1
3
4
1
W
Medusa
6
3
2
2.33
W
Zhong Kui
xXOiEuSouGokuXx
Zhong Kui
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,915
Damage
57,776
90,159
Taken
80,929
62,835
Mitigated
61,785
29,293
Healing
24,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,978
3,320
324
7,277
24,031
11,705
501
9,426
14,235
0
84,827
W
Mulan
Aztrokid_
Mulan
9,518
1,620
0
6,909
14,371
11,251
1,852
2,484
11,424
0
88,706
L
7,807
895
0
5,210
18,810
15,195
310
3,929
14,881
12,237
58,563
L
13,116
10,449
107
8,477
19,364
9,309
0
7,252
12,112
0
84,844
L
Bacchus
KickFinAss4
Bacchus
15,484
1,406
431
7,000
21,662
30,817
0
5,618
16,044
47,220
0
W
Sylvanus
Stormdanuts
Sylvanus
9,643
2,654
465
3,157
21,457
24,282
582
8,307
12,940
43,438
15,498
L
Vulcan
18,207
4,541
0
920
14,745
5,274
0
5,059
9,686
75,342
0
L
Medusa
tired_zac
Medusa
3,162
1,370
135
1,807
6,348
1,190
0
1,547
4,801
0
19,705
W
Medusa
9,021
3,070
0
2,105
12,586
4,571
1,785
6,909
5,629
0
76,132
W
Zhong Kui
xXOiEuSouGokuXx
Zhong Kui
14,755
1,470
0
9,056
17,714
11,026
963
7,423
9,947
79,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,765
Gold Earned
53,672
665
Minions Killed
524
0
Camps Cleared
0
1,990,073
Distance Traveled
1,744,863
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,140
597
143
7
0
414,816
2
W
Mulan
13,163
598
178
8
0
401,430
4
L
Mulan
10,623
483
150
7
0
352,351
6
L
Arachne
12,353
562
147
7
0
455,263
6
L
Bacchus
11,493
522
56
3
0
394,015
4
W
Sylvanus
10,372
471
97
4
0
328,409
0
L
Vulcan
11,582
526
127
6
0
404,793
2
L
Medusa
7,621
346
44
2
0
138,441
1
W
Medusa
11,591
527
91
4
0
431,346
2
W
Zhong Kui
12,499
568
156
7
0
414,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role