Player Matchup

Ares
Ares
ChaunceyJ
Ares
Level 135
God Stats
5W - 9L
1,725 SR
Queue Stats
437W - 465L
1,466 Elo+
Solo
Janus
Janus
JÖKΣR
Janus
Level 80
God Stats
1W - 2L
1,611 SR
Queue Stats
10W - 17L
1,350 Elo+
Solo
Poseidon
Poseidon
Ntrax02
Poseidon
Level 78
God Stats
18W - 22L
1,525 SR
Queue Stats
462W - 437L
1,488 Elo+
Solo
Nemesis
Nemesis
TarmanganiKing
Nemesis
Level 47
God Stats
10W - 13L
1,659 SR
Queue Stats
97W - 105L
1,406 Elo+
Solo
Chiron
Chiron
Yomm1
Chiron
Level 159
God Stats
9W - 7L
1,343 SR
Queue Stats
40W - 45L
1,449 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,432 Elo+

VS

Team Averages
Level 104
1,533 SR
1,502 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chilempu
Neith
Level 28
God Stats
9W - 11L
1,499 SR
Queue Stats
15W - 20L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
OGFelz
Cthulhu
Level 87
God Stats
15W - 6L
1,653 SR
Queue Stats
478W - 507L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
Tribufall
Ao Kuang
Level 108
God Stats
5W - 4L
1,504 SR
Queue Stats
71W - 62L
1,573 Elo+
Party 1
Vamana
Vamana
x_ItsLight
Vamana
Level 149
God Stats
2W - 1L
1,509 SR
Queue Stats
273W - 274L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 0
5,445
454
2,163
7,717
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
JÖKΣR
Janus
13
2 / 2 / 0
7,439
620
1,211
4,579
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
Ntrax02
Poseidon
10
0 / 3 / 1
6,168
514
2,950
5,593
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,467
539
3,983
7,984
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Yomm1
Chiron
11
4 / 2 / 1
6,331
528
8,040
7,259
2,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 0 / 3
7,821
652
5,262
3,866
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Chilempu
Neith
11
2 / 4 / 2
6,559
547
2,000
5,148
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
OGFelz
Cthulhu
10
0 / 1 / 5
5,873
489
4,014
7,527
4,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Tribufall
Ao Kuang
12
4 / 2 / 1
7,542
629
5,208
8,617
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
x_ItsLight
Vamana
12
2 / 1 / 0
7,165
597
3,744
8,349
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
8
Kills
11
11
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
3
4.5
L
Ares
1
2
0
0.5
W
Neith
Chilempu
Neith
2
4
2
0.75
L
Janus
JÖKΣR
Janus
2
2
0
1
L
Poseidon
Ntrax02
Poseidon
0
3
1
0.17
W
Cthulhu
OGFelz
Cthulhu
0
1
5
2.5
L
1
2
0
0.5
W
Ao Kuang
Tribufall
Ao Kuang
4
2
1
2.25
L
Chiron
Yomm1
Chiron
4
2
1
2.25
W
Vamana
x_ItsLight
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
20,228
33,132
Taken
33,507
11,464
Mitigated
15,295
9,864
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,262
240
0
2,022
3,866
1,067
134
329
3,537
46,393
3,484
L
Ares
2,163
0
100
2,313
7,717
3,687
182
3,857
3,860
19,145
0
W
Neith
Chilempu
Neith
2,000
54
0
846
5,148
1,594
454
0
5,148
0
24,409
L
Janus
JÖKΣR
Janus
1,211
36
0
1,250
4,579
1,367
0
2,434
2,145
48,822
0
L
Poseidon
Ntrax02
Poseidon
2,950
443
0
1,660
5,593
1,552
0
1,297
4,296
30,310
0
W
Cthulhu
OGFelz
Cthulhu
4,014
356
107
677
7,527
4,527
128
1,489
5,832
24,341
0
L
3,983
1,331
0
2,692
7,984
2,522
0
2,498
5,486
0
36,549
W
Ao Kuang
Tribufall
Ao Kuang
5,208
790
0
3,588
8,617
2,826
0
1,436
7,123
43,138
0
L
Chiron
Yomm1
Chiron
8,040
2,381
107
1,742
7,259
2,336
597
3,985
3,256
0
34,314
W
Vamana
x_ItsLight
Vamana
3,744
1,318
0
4,249
8,349
5,281
192
2,528
5,543
141
40,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
34,960
344
Minions Killed
347
0
Camps Cleared
0
1,131,046
Distance Traveled
1,252,345
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,821
652
95
8
0
267,003
6
L
Ares
5,445
454
30
3
0
213,351
3
W
Neith
6,559
547
46
4
0
217,602
4
L
Janus
7,439
620
114
10
0
217,650
1
L
Poseidon
6,168
514
75
6
0
231,108
0
W
Cthulhu
5,873
489
34
3
0
249,039
3
L
Nemesis
6,467
539
73
6
0
243,234
0
W
Ao Kuang
7,542
629
83
7
0
269,662
3
L
Chiron
6,331
528
52
4
0
225,703
0
W
Vamana
7,165
597
89
7
0
249,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role