Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
TwylaDeFay
Athena
Level 108
God Stats
22W - 18L
1,680 SR
Queue Stats
67W - 59L
1,706 Elo+
Party 2
Tiamat
Tiamat
djfire2000
Tiamat
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,623 Elo+
Solo
Team Averages
Level 128
1,536 SR
1,566 Elo+

VS

Team Averages
Level 136
1,537 SR
1,597 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EX0ttiCK
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,813 Elo+
Party 3
Izanami
Izanami
MrReesesXP
Izanami
Level 149
God Stats
6W - 9L
1,574 SR
Queue Stats
278W - 229L
1,661 Elo+
Party 3
Hun Batz
Hun Batz
NMRichelieu
Hun Batz
Level 106
God Stats
4W - 5L
1,308 SR
Queue Stats
161W - 132L
1,456 Elo+
Party 1
Horus
Horus
XxIsmaRolxX
Horus
Level 159
God Stats
2W - 2L
1,805 SR
Queue Stats
483W - 379L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 1 / 3
7,067
707
3,675
5,568
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
 
Erlang Shen
12
3 / 1 / 0
6,844
684
4,993
6,600
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
 
Nu Wa
10
2 / 4 / 3
5,885
589
7,325
5,223
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
TwylaDeFay
Athena
10
2 / 2 / 4
6,233
623
4,133
8,291
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
djfire2000
Tiamat
13
3 / 0 / 1
7,095
710
4,377
3,012
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 1
5,319
532
3,759
8,499
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
8
0 / 4 / 0
5,097
510
491
4,354
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MrReesesXP
Izanami
10
3 / 4 / 2
6,081
608
4,911
6,963
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NMRichelieu
Hun Batz
11
3 / 2 / 5
6,546
655
3,942
8,838
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 5
5,265
527
3,131
7,071
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
8
8
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
3
5.5
W
Erlang Shen
 
Erlang Shen
3
1
0
3
W
Nu Wa
 
Nu Wa
2
4
3
0.88
L
Chang'e
 
Chang'e
0
3
1
0.17
L
Zeus
0
4
0
0
L
Izanami
MrReesesXP
Izanami
3
4
2
1
L
Hun Batz
NMRichelieu
Hun Batz
3
2
5
2.75
W
Athena
TwylaDeFay
Athena
2
2
4
2
L
2
1
5
4.5
W
Tiamat
djfire2000
Tiamat
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,503
Damage
16,234
28,694
Taken
35,725
13,697
Mitigated
11,698
10,750
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,675
2,308
0
2,602
5,568
2,649
130
567
5,001
0
38,969
W
Erlang Shen
 
Erlang Shen
4,993
3,179
0
3,866
6,600
3,731
0
3,303
3,297
0
39,434
W
Nu Wa
 
Nu Wa
7,325
1,560
0
425
5,223
1,088
601
0
5,223
34,955
0
L
Chang'e
 
Chang'e
3,759
302
174
3,995
8,499
2,491
0
443
7,974
28,798
0
L
Zeus
491
284
0
330
4,354
1,335
0
1,968
2,190
23,356
0
L
Izanami
MrReesesXP
Izanami
4,911
3,608
0
1,864
6,963
1,770
0
3,826
2,983
0
42,828
L
Hun Batz
NMRichelieu
Hun Batz
3,942
1,474
0
2,369
8,838
2,575
0
3,823
4,717
0
35,934
W
Athena
TwylaDeFay
Athena
4,133
1,490
267
2,260
8,291
4,558
97
0
8,291
11,347
3,023
L
3,131
1,561
479
2,139
7,071
3,527
0
4,297
2,468
0
10,531
W
Tiamat
djfire2000
Tiamat
4,377
575
0
1,330
3,012
1,671
0
380
2,632
39,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
28,308
336
Minions Killed
306
0
Camps Cleared
0
1,086,337
Distance Traveled
968,557
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,067
707
70
7
0
247,136
0
W
Erlang Shen
6,844
684
85
9
0
206,256
1
W
Nu Wa
5,885
589
60
6
0
179,539
4
L
Chang'e
5,319
532
63
6
0
203,535
3
L
Zeus
5,097
510
56
6
0
145,662
0
L
Izanami
6,081
608
87
9
0
169,456
2
L
Hun Batz
6,546
655
79
8
0
230,051
2
W
Athena
6,233
623
17
2
0
231,932
5
L
Horus
5,265
527
21
2
0
219,853
2
W
Tiamat
7,095
710
104
10
0
221,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role