Player Matchup

Anubis
Anubis
Lisekkk
Anubis
Level 118
God Stats
10W - 4L
1,566 SR
Queue Stats
51W - 57L
1,474 Elo+
Party 1
Odin
Odin
Ramziam
Odin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 122L
1,433 Elo+
Party 1
Cupid
Cupid
imjufus
Cupid
Level 128
God Stats
12W - 6L
1,500 SR
Queue Stats
148W - 163L
1,474 Elo+
Party 1
Team Averages
Level 110
1,522 SR
1,460 Elo+

VS

Team Averages
Level 71
1,596 SR
1,438 Elo+
Ganesha
Ganesha
Jonasd
Ganesha
Level 58
God Stats
0W - 2L
1,256 SR
Queue Stats
19W - 23L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
nniiccoolas
Baron Samedi
Level 69
God Stats
2W - 1L
1,826 SR
Queue Stats
21W - 24L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
queso3553
Jing Wei
Level 85
God Stats
27W - 60L
1,706 SR
Queue Stats
453W - 603L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lisekkk
Anubis
18
12 / 2 / 6
13,192
825
21,534
15,415
6,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Ramziam
Odin
16
0 / 3 / 17
10,920
683
5,244
11,194
13,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cupid
imjufus
Cupid
17
6 / 2 / 7
11,869
742
13,803
11,099
4,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jonasd
Ganesha
15
0 / 6 / 5
10,402
650
8,133
19,027
19,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
nniiccoolas
Baron Samedi
16
5 / 7 / 2
11,207
700
11,955
14,979
7,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
queso3553
Jing Wei
15
2 / 5 / 4
10,634
665
6,442
14,085
5,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
7
7
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Jonasd
Ganesha
0
6
5
0.42
W
Anubis
Lisekkk
Anubis
12
2
6
7.5
W
Odin
Ramziam
Odin
0
3
17
2.83
W
Cupid
imjufus
Cupid
6
2
7
4.75
L
Baron Samedi
nniiccoolas
Baron Samedi
5
7
2
0.86
L
Jing Wei
queso3553
Jing Wei
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,581
Damage
26,530
37,708
Taken
48,091
25,390
Mitigated
32,724
16,508
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Jonasd
Ganesha
8,133
750
86
3,118
19,027
19,804
0
8,982
10,045
20,472
0
W
Anubis
Lisekkk
Anubis
21,534
979
0
9,984
15,415
6,438
1,589
9,770
5,645
65,239
0
W
Odin
Ramziam
Odin
5,244
1,545
0
1,681
11,194
13,994
387
4,999
6,195
0
11,375
W
Cupid
imjufus
Cupid
13,803
5,701
642
4,201
11,099
4,958
1,165
6,010
5,089
0
65,593
L
Baron Samedi
nniiccoolas
Baron Samedi
11,955
325
1,944
3,714
14,979
7,670
0
5,925
9,054
49,691
0
L
Jing Wei
queso3553
Jing Wei
6,442
4,664
0
2,061
14,085
5,250
0
7,036
7,049
0
30,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
32,243
190
Minions Killed
140
9
Camps Cleared
5
795,433
Distance Traveled
826,170
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,402
650
1
0
0
293,436
6
W
Anubis
13,192
825
83
5
3
251,326
3
W
Odin
10,920
683
19
1
0
288,051
2
W
Cupid
11,869
742
88
6
6
256,056
3
L
Baron Samedi
11,207
700
88
6
3
242,814
3
L
Jing Wei
10,634
665
51
3
2
289,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role