Player Matchup

Fenrir
Fenrir
CalouDemon27
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 75L
1,239 Elo+
Party 1
Geb
Geb
Chemyname
Geb
Level 69
God Stats
1W - 1L
1,277 SR
Queue Stats
58W - 69L
1,356 Elo+
Solo
Hercules
Hercules
Kénouille
Hercules
Level 129
God Stats
2W - 3L
1,324 SR
Queue Stats
122W - 108L
1,463 Elo+
Party 1
Poseidon
Poseidon
MasterOfPrime27
Poseidon
Level 131
God Stats
5W - 7L
1,564 SR
Queue Stats
287W - 284L
1,350 Elo+
Party 1
Cupid
Cupid
Zoxen8523
Cupid
Level 29
God Stats
14W - 14L
1,367 SR
Queue Stats
165W - 171L
1,376 Elo+
Party 1
Team Averages
Level 75
1,406 SR
1,357 Elo+

VS

Team Averages
Level 56
1,483 SR
1,287 Elo+
Neith
Neith
Aerius AG
Neith
Level 107
God Stats
4W - 13L
1,301 SR
Queue Stats
542W - 531L
1,419 Elo+
Solo
Raijin
Raijin
FBR_KONRAD
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,133 Elo+
Party 2
Ganesha
Ganesha
Sr_hurr1cane
Ganesha
Level 73
God Stats
2W - 1L
1,760 SR
Queue Stats
7W - 11L
1,327 Elo+
Party 3
Loki
Loki
TK_DarckBr
Loki
Level 47
God Stats
3W - 5L
1,514 SR
Queue Stats
14W - 14L
1,310 Elo+
Party 3
Shiva
Shiva
Zz_Senpaii
Shiva
Level 8
God Stats
1W - 3L
1,339 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 0 / 3
5,620
511
1,670
5,962
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 0 / 2
5,511
501
1,979
7,030
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Kénouille
Hercules
11
4 / 0 / 2
6,565
597
7,105
6,048
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
11
6 / 1 / 2
6,498
591
5,532
3,415
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Zoxen8523
Cupid
9
2 / 1 / 1
5,543
504
2,717
4,054
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aerius AG
Neith
8
1 / 3 / 0
5,466
497
3,392
5,725
1,593
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
FBR_KONRAD
Raijin
8
0 / 5 / 1
5,187
472
1,659
6,882
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Sr_hurr1cane
Ganesha
9
1 / 0 / 0
5,589
508
1,858
2,700
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,483
498
1,558
5,581
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
6
0 / 3 / 0
4,180
380
2,634
9,537
4,052
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Aerius AG
Neith
1
3
0
0.33
W
Fenrir
1
0
3
2.5
W
0
0
2
1
L
Raijin
FBR_KONRAD
Raijin
0
5
1
0.1
W
Hercules
Kénouille
Hercules
4
0
2
5
W
Poseidon
6
1
2
7
L
Ganesha
Sr_hurr1cane
Ganesha
1
0
0
1
L
0
2
0
0
W
Cupid
Zoxen8523
Cupid
2
1
1
2.5
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
11,101
26,509
Taken
30,425
11,098
Mitigated
10,627
10,231
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aerius AG
Neith
3,392
1,074
0
787
5,725
1,593
630
1,009
4,716
0
30,700
W
Fenrir
1,670
735
0
3,626
5,962
1,734
0
0
5,962
0
22,821
W
1,979
62
0
2,258
7,030
2,963
0
1,144
5,886
18,010
0
L
Raijin
FBR_KONRAD
Raijin
1,659
187
0
463
6,882
2,092
415
3,493
3,027
20,699
0
W
Hercules
Kénouille
Hercules
7,105
2,437
0
2,176
6,048
4,557
486
0
6,048
6,561
22,788
W
Poseidon
5,532
890
0
305
3,415
1,017
0
1,465
1,756
28,588
0
L
Ganesha
Sr_hurr1cane
Ganesha
1,858
65
80
1,030
2,700
1,290
0
1,050
1,650
14,553
0
L
1,558
158
0
2,330
5,581
1,600
0
1,356
4,143
0
29,962
W
Cupid
Zoxen8523
Cupid
2,717
2,150
142
1,724
4,054
827
0
714
3,340
0
24,925
L
Shiva
2,634
523
0
590
9,537
4,052
0
1,723
7,362
0
9,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
25,905
247
Minions Killed
217
0
Camps Cleared
0
1,021,696
Distance Traveled
1,020,095
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,466
497
72
7
0
175,424
0
W
Fenrir
5,620
511
47
4
0
205,240
6
W
Geb
5,511
501
22
2
0
211,756
3
L
Raijin
5,187
472
42
4
0
173,424
3
W
Hercules
6,565
597
58
5
0
199,595
2
W
Poseidon
6,498
591
53
5
0
208,474
6
L
Ganesha
5,589
508
19
2
0
227,436
0
L
Loki
5,483
498
70
6
0
221,265
1
W
Cupid
5,543
504
67
6
0
196,631
2
L
Shiva
4,180
380
14
1
0
222,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role