Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GiresunShuu28
Sobek
Level 3
God Stats
3W - 7L
1,318 SR
Queue Stats
5W - 12L
1,177 Elo+
Party 2
Ares
Ares
Grobarjug
Ares
Level 48
God Stats
1W - 2L
1,203 SR
Queue Stats
113W - 121L
1,304 Elo+
Solo
Cliodhna
Cliodhna
SeitenAufKonto28
Cliodhna
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,177 Elo+
Party 2
King Arthur
King Arthur
SozaOkami
King Arthur
Level 49
God Stats
9W - 10L
1,790 SR
Queue Stats
188W - 191L
1,464 Elo+
Solo
Team Averages
Level 46
1,462 SR
1,324 Elo+

VS

Team Averages
Level 42
1,504 SR
1,311 Elo+
Bastet
Bastet
DonMatteo33
Bastet
Level 47
God Stats
6W - 4L
1,341 SR
Queue Stats
135W - 173L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
Hofferman03
Kukulkan
Level 66
God Stats
6W - 1L
1,811 SR
Queue Stats
145W - 164L
1,355 Elo+
Solo
Chaac
Chaac
VikingoLaggatore
Chaac
Level 27
God Stats
6W - 7L
1,368 SR
Queue Stats
79W - 102L
1,306 Elo+
Party 1
Ganesha
Ganesha
Yukatan00
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,455 Elo+
Party 1
Chiron
Chiron
alextim00
Chiron
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 69L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 4 / 1
5,489
499
1,194
6,747
2,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 1
4,849
441
1,833
6,951
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
1
0 / 1 / 0
3,704
337
216
1,103
301
8
3 / 4 / 0
5,712
519
3,947
7,720
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SozaOkami
King Arthur
7
0 / 1 / 0
4,981
453
1,293
3,494
1,118
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 1 / 3
6,138
558
2,947
7,539
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Hofferman03
Kukulkan
12
5 / 1 / 0
6,655
605
4,052
3,086
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
5,592
508
1,104
4,123
2,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Yukatan00
Ganesha
8
1 / 0 / 3
5,739
522
1,825
6,010
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
alextim00
Chiron
9
2 / 2 / 2
5,733
521
4,356
4,906
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
1
0.13
W
Bastet
3
1
3
4.5
L
1
1
1
1.5
L
Ares
0
1
0
0
W
Kukulkan
Hofferman03
Kukulkan
5
1
0
5
L
3
4
0
0.75
L
King Arthur
SozaOkami
King Arthur
0
1
0
0
W
0
0
1
0.5
W
Ganesha
Yukatan00
Ganesha
1
0
3
2.5
W
Chiron
alextim00
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,483
Damage
14,284
26,015
Taken
25,664
9,618
Mitigated
11,435
6,149
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,194
132
0
1,720
6,747
2,499
0
2,880
3,649
29,519
0
W
Bastet
2,947
310
0
3,224
7,539
2,068
0
200
7,339
0
26,559
L
1,833
521
0
1,432
6,951
3,993
0
1,213
5,738
12,366
0
L
Ares
216
216
0
80
1,103
301
0
247
856
1,121
0
W
Kukulkan
Hofferman03
Kukulkan
4,052
806
0
531
3,086
1,008
540
87
2,999
32,065
0
L
3,947
482
0
2,084
7,720
1,707
0
1,248
6,401
0
28,842
L
King Arthur
SozaOkami
King Arthur
1,293
259
0
833
3,494
1,118
262
0
3,494
0
19,264
W
1,104
140
0
473
4,123
2,943
1,344
0
4,123
0
25,175
W
Ganesha
Yukatan00
Ganesha
1,825
607
0
647
6,010
4,079
113
2,384
3,626
11,781
0
W
Chiron
alextim00
Chiron
4,356
3,047
478
2,009
4,906
1,337
1,261
572
4,334
0
26,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,735
Gold Earned
29,857
169
Minions Killed
247
0
Camps Cleared
0
783,945
Distance Traveled
1,025,047
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,489
499
58
5
0
177,885
3
W
Bastet
6,138
558
51
5
0
220,391
0
L
Sobek
4,849
441
21
2
0
184,819
0
L
Ares
3,704
337
2
0
0
53,282
0
W
Kukulkan
6,655
605
68
6
0
183,783
1
L
Cliodhna
5,712
519
51
5
0
206,346
0
L
King Arthur
4,981
453
37
3
0
161,613
2
W
Chaac
5,592
508
65
6
0
230,658
1
W
Ganesha
5,739
522
6
1
0
215,130
5
W
Chiron
5,733
521
57
5
0
175,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role