Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Joau-_-Alexander
Anubis
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
95W - 101L
1,448 Elo+
Party 2
Khepri
Khepri
abigail1624
Khepri
Level 35
God Stats
0W - 3L
1,331 SR
Queue Stats
188W - 202L
1,488 Elo+
Party 2
Shiva
Shiva
carloscharly56
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Scylla
Scylla
lordword070708
Scylla
Level 35
God Stats
8W - 5L
1,703 SR
Queue Stats
332W - 330L
1,394 Elo+
Solo
Team Averages
Level 41
1,507 SR
1,403 Elo+

VS

Team Averages
Level 96
1,602 SR
1,418 Elo+
Artemis
Artemis
Aagrias
Artemis
Level 106
God Stats
4W - 1L
1,860 SR
Queue Stats
18W - 16L
1,537 Elo+
Party 3
Nemesis
Nemesis
Arielwz
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
JOHAN6969
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,071 Elo+
Party 3
Shiva
Shiva
JoelvXD69
Shiva
Level 94
God Stats
9W - 6L
1,542 SR
Queue Stats
65W - 54L
1,527 Elo+
Party 3
Cliodhna
Cliodhna
djddrago
Cliodhna
Level 127
God Stats
10W - 8L
1,610 SR
Queue Stats
166W - 177L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 12 / 4
11,234
468
14,192
24,823
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 10 / 4
9,415
392
8,979
13,261
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
15
4 / 5 / 3
10,550
440
7,146
20,581
19,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 3 / 2
9,449
394
2,759
17,317
16,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 9 / 4
12,751
531
13,659
16,692
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aagrias
Artemis
20
9 / 1 / 5
14,874
620
17,686
15,469
5,449
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Arielwz
Nemesis
20
9 / 4 / 10
14,676
612
21,578
19,215
10,065
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JOHAN6969
Cthulhu
18
3 / 5 / 11
12,732
531
5,653
17,199
21,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
JoelvXD69
Shiva
18
6 / 2 / 7
13,034
543
12,916
15,298
14,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
djddrago
Cliodhna
17
12 / 6 / 6
12,848
535
19,779
19,372
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
17
Kills
39
39
Deaths
18
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
12
4
0.58
W
Artemis
Aagrias
Artemis
9
1
5
11.5
W
Nemesis
Arielwz
Nemesis
9
4
10
3.5
W
Cthulhu
JOHAN6969
Cthulhu
3
5
11
1.7
L
1
10
4
0.3
W
Shiva
JoelvXD69
Shiva
6
2
7
4.75
L
Khepri
4
5
3
1.1
L
0
3
2
0.33
W
Cliodhna
djddrago
Cliodhna
12
6
6
2.5
L
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,735
Damage
77,612
92,674
Taken
86,553
52,356
Mitigated
58,686
13,715
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,192
6,977
0
2,814
24,823
8,513
0
840
23,983
0
66,828
W
Artemis
Aagrias
Artemis
17,686
9,329
0
7,968
15,469
5,449
10,336
7,403
8,066
0
131,805
W
Nemesis
Arielwz
Nemesis
21,578
10,891
0
2,248
19,215
10,065
3,694
4,043
15,172
0
122,262
W
Cthulhu
JOHAN6969
Cthulhu
5,653
183
443
1,158
17,199
21,673
219
7,369
9,830
40,634
0
L
8,979
368
281
1,405
13,261
4,129
0
1,191
12,070
53,590
0
W
Shiva
JoelvXD69
Shiva
12,916
2,346
823
6,325
15,298
14,883
730
2,017
13,281
0
68,304
L
Khepri
7,146
829
12
3,539
20,581
19,683
0
1,511
19,070
38,837
3,233
L
2,759
536
174
1,716
17,317
16,210
0
1,013
16,304
0
35,563
W
Cliodhna
djddrago
Cliodhna
19,779
3,789
0
2,053
19,372
6,616
0
8,432
10,940
1,410
54,972
L
13,659
1,260
0
3,774
16,692
3,821
920
1,644
15,048
66,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,399
Gold Earned
68,164
426
Minions Killed
605
0
Camps Cleared
0
2,057,469
Distance Traveled
2,346,079
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,234
468
109
5
0
441,161
1
W
Artemis
14,874
620
183
8
0
431,673
3
W
Nemesis
14,676
612
168
7
0
487,417
0
W
Cthulhu
12,732
531
61
3
0
469,675
2
L
Anubis
9,415
392
93
4
0
375,480
4
W
Shiva
13,034
543
114
5
0
477,443
4
L
Khepri
10,550
440
51
2
0
421,157
7
L
Shiva
9,449
394
71
3
0
399,605
0
W
Cliodhna
12,848
535
79
3
0
479,871
0
L
Scylla
12,751
531
102
4
0
420,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role