Player Matchup

Chaac
Chaac
Bronze IV
ArKoadra47
Chaac
Bronze IV
Level 145
God Stats
1W - 0L
1,587 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold III
AreKidd
Cliodhna
Gold III
Level 143
God Stats
12W - 9L
1,540 SR
Queue Stats
132W - 129L
1,566 MMR
Solo
Ymir
Ymir
Bronze III
RD_osiemnasce_PL
Ymir
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 MMR
Solo
Neith
Neith
Gold II
WitchLaw
Neith
Gold II
Level 106
God Stats
9W - 23L
1,124 SR
Queue Stats
268W - 262L
1,526 MMR
Solo
Nox
Nox
Silver II
xReinerx
Nox
Silver II
Level 66
God Stats
3W - 0L
1,872 SR
Queue Stats
18W - 15L
1,546 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,525 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,572 SR
1,528 MMR
Olorun
Olorun
Gold V
E1 Tr3MeNd2
Olorun
Gold V
Level 156
God Stats
0W - 1L
1,702 SR
Queue Stats
51W - 55L
1,595 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
LPQS Suizo
Gilgamesh
Gold III
Level 156
God Stats
1W - 6L
1,500 SR
Queue Stats
414W - 417L
1,516 MMR
Party 1
Ullr
Ullr
Silver II
MEENTX
Ullr
Silver II
Level 159
God Stats
2W - 1L
1,856 SR
Queue Stats
71W - 58L
1,547 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Skiiz_Yx
Erlang Shen
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 89L
1,498 MMR
Solo
Susano
Susano
Gold II
x-InTeNsiiTy
Susano
Gold II
Level 102
God Stats
2W - 4L
1,303 SR
Queue Stats
252W - 261L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 1 / 17
18,184
568
35,144
40,165
60,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
AreKidd
Cliodhna
20
9 / 2 / 11
17,828
557
24,468
26,806
11,815
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 7 / 10
13,979
437
9,977
30,289
30,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
WitchLaw
Neith
20
5 / 6 / 10
17,519
547
17,420
22,382
8,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 2 / 9
18,537
579
26,197
19,534
7,898
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GebMedusaSun WukongFenrir

VS

Bans
PersephoneBellonaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 5 / 9
15,963
499
30,785
33,313
16,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
LPQS Suizo
Gilgamesh
20
9 / 7 / 4
14,964
468
19,242
33,444
40,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
MEENTX
Ullr
20
2 / 7 / 2
15,723
491
21,024
23,912
10,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Skiiz_Yx
Erlang Shen
20
0 / 7 / 4
14,923
466
9,824
28,586
30,122
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
20
2 / 10 / 3
14,402
450
13,747
30,901
12,394
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
36
Kills
18
18
Deaths
36
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
1
17
15.5
W
Cliodhna
AreKidd
Cliodhna
9
2
11
7.25
L
Olorun
5
5
9
1.9
L
Gilgamesh
LPQS Suizo
Gilgamesh
9
7
4
1.57
L
Ullr
MEENTX
Ullr
2
7
2
0.43
W
2
7
10
1
L
Erlang Shen
Skiiz_Yx
Erlang Shen
0
7
4
0.29
W
Neith
WitchLaw
Neith
5
6
10
1.67
L
Susano
2
10
3
0.35
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,206
Damage
94,622
139,176
Taken
150,156
119,175
Mitigated
109,843
48,944
Healing
45,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
35,144
6,359
0
16,407
40,165
60,172
2,228
10,469
29,696
17,960
123,983
W
Cliodhna
AreKidd
Cliodhna
24,468
603
0
17,514
26,806
11,815
0
5,487
21,319
0
158,775
L
Olorun
30,785
20,884
1,171
18,771
33,313
16,558
5,185
7,034
26,279
141,449
319
L
Gilgamesh
LPQS Suizo
Gilgamesh
19,242
5,218
660
5,567
33,444
40,459
1,971
10,973
22,471
0
86,032
L
Ullr
MEENTX
Ullr
21,024
8,095
0
2,024
23,912
10,310
206
10,099
13,813
0
129,515
W
9,977
1,528
0
1,975
30,289
30,485
512
10,958
19,331
56,369
0
L
Erlang Shen
Skiiz_Yx
Erlang Shen
9,824
5,562
0
9,134
28,586
30,122
1,116
6,306
22,280
0
110,268
W
Neith
WitchLaw
Neith
17,420
6,979
0
7,333
22,382
8,805
4,158
6,267
16,115
0
151,658
L
Susano
13,747
2,214
0
8,271
30,901
12,394
0
7,349
23,552
0
126,358
W
26,197
0
363
5,352
19,534
7,898
918
512
19,022
127,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,047
Gold Earned
75,975
874
Minions Killed
888
0
Camps Cleared
0
3,159,389
Distance Traveled
2,940,843
35
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,184
568
197
6
0
669,830
4
W
Cliodhna
17,828
557
197
6
0
696,505
15
L
Olorun
15,963
499
206
6
0
544,221
1
L
Gilgamesh
14,964
468
114
4
0
578,346
25
L
Ullr
15,723
491
212
7
0
575,234
11
W
Ymir
13,979
437
64
2
0
522,692
4
L
Erlang Shen
14,923
466
197
6
0
592,879
1
W
Neith
17,519
547
210
7
0
598,747
10
L
Susano
14,402
450
159
5
0
650,163
4
W
Nox
18,537
579
206
6
0
671,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role