Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Tashonla
Kali
Level 119
God Stats
5W - 0L
1,619 SR
Queue Stats
35W - 26L
1,580 Elo+
Party 1
Serqet
Serqet
ЧертовСильный
Serqet
Level 30
God Stats
12W - 6L
1,739 SR
Queue Stats
34W - 16L
1,689 Elo+
Party 1
Team Averages
Level 83
1,619 SR
1,590 Elo+

VS

Team Averages
Level 75
1,376 SR
1,403 Elo+
Yemoja
Yemoja
CyrosFear
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Janus
Janus
Infamoussecond
Janus
Level 40
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Achilles
Achilles
Piløu
Achilles
Level 160
God Stats
4W - 2L
1,306 SR
Queue Stats
333W - 172L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 8
7,525
753
6,364
4,439
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
13
7 / 0 / 4
8,857
886
7,417
7,905
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 9
7,182
718
9,150
8,620
3,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CyrosFear
Yemoja
9
0 / 3 / 0
6,394
639
1,672
8,229
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 4 / 1
6,513
651
4,757
6,689
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Piløu
Achilles
10
1 / 4 / 1
6,502
650
9,846
12,957
7,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
8
6
L
Yemoja
CyrosFear
Yemoja
0
3
0
0
L
1
4
1
0.38
L
Achilles
Piløu
Achilles
1
4
1
0.38
W
Kali
7
0
4
9
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
16,275
20,964
Taken
27,875
9,288
Mitigated
13,911
10,348
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,364
310
156
1,621
4,439
1,889
195
1,504
2,935
26,465
0
L
Yemoja
CyrosFear
Yemoja
1,672
758
1,966
2,566
8,229
5,011
0
1,198
6,718
6,005
0
L
4,757
163
0
0
6,689
1,580
0
955
5,598
15,373
0
L
Achilles
Piløu
Achilles
9,846
2,713
0
3,579
12,957
7,320
0
3,734
8,494
0
24,998
W
Kali
7,417
2,967
0
4,769
7,905
3,496
561
2,342
5,563
0
22,638
W
9,150
761
0
3,802
8,620
3,903
177
2,988
5,632
0
20,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
19,409
111
Minions Killed
65
6
Camps Cleared
3
622,007
Distance Traveled
500,275
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,525
753
61
6
1
179,327
1
L
Yemoja
6,394
639
6
1
0
150,147
3
L
Janus
6,513
651
30
3
1
167,290
2
L
Achilles
6,502
650
29
3
2
182,838
3
W
Kali
8,857
886
29
3
4
226,272
3
W
Serqet
7,182
718
21
2
1
216,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role