Player Matchup

Neith
Neith
Bluffchicken378
Neith
Level 87
God Stats
26W - 21L
1,555 SR
Queue Stats
308W - 309L
1,548 Elo+
Party 2
Scylla
Scylla
MrsBlueBree
Scylla
Level 127
God Stats
58W - 72L
1,478 SR
Queue Stats
466W - 464L
1,516 Elo+
Party 2
Sobek
Sobek
Relax9
Sobek
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 45L
1,628 Elo+
Party 3
Serqet
Serqet
Whale1232713
Serqet
Level 24
God Stats
2W - 0L
1,708 SR
Queue Stats
13W - 20L
1,537 Elo+
Party 3
Khepri
Khepri
Xortiz
Khepri
Level 43
God Stats
41W - 36L
1,595 SR
Queue Stats
124W - 144L
1,506 Elo+
Party 2
Team Averages
Level 81
1,567 SR
1,547 Elo+

VS

Team Averages
Level 58
1,426 SR
1,426 Elo+
Sol
Sol
ARENUDO
Sol
Level 121
God Stats
0W - 2L
1,311 SR
Queue Stats
242W - 255L
1,493 Elo+
Party 1
Horus
Horus
Devastador51
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,487 Elo+
Party 1
Vamana
Vamana
FlipperYapper04
Vamana
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gotskillzchump
Morgan Le Fay
Level 31
God Stats
0W - 2L
1,334 SR
Queue Stats
26W - 66L
1,227 Elo+
Solo
Shiva
Shiva
quadfran1
Shiva
Level 29
God Stats
1W - 4L
1,483 SR
Queue Stats
29W - 26L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,759
524
2,997
5,066
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
5 / 0 / 0
7,539
685
4,810
3,314
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Relax9
Sobek
12
4 / 0 / 1
6,627
602
7,747
9,454
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
9
0 / 2 / 2
5,342
486
735
5,876
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Xortiz
Khepri
8
0 / 2 / 0
5,173
470
1,320
6,074
2,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 0 / 1
6,584
599
7,110
4,562
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 1 / 3
5,175
470
1,630
6,536
4,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,544
504
2,566
7,176
5,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
gotskillzchump
Morgan Le Fay
9
1 / 4 / 0
5,607
510
2,166
5,445
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
quadfran1
Shiva
10
0 / 3 / 2
5,721
520
3,447
8,713
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
11
Kills
5
5
Deaths
11
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
3
0
1
3.5
W
2
1
0
2
L
1
1
3
2.5
L
0
3
0
0
W
Scylla
5
0
0
5
W
Sobek
Relax9
Sobek
4
0
1
4.5
W
Serqet
0
2
2
0.5
W
Khepri
Xortiz
Khepri
0
2
0
0
L
Morgan Le Fay
gotskillzchump
Morgan Le Fay
1
4
0
0.25
L
Shiva
quadfran1
Shiva
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
16,919
29,784
Taken
32,432
17,546
Mitigated
15,194
13,655
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,110
2,818
0
3,267
4,562
1,026
813
315
4,247
51,408
0
W
2,997
1,290
0
2,035
5,066
1,589
55
2,708
2,358
0
37,628
L
1,630
656
554
1,706
6,536
4,334
95
961
5,575
0
12,471
L
2,566
630
0
1,330
7,176
5,525
0
4,436
1,939
0
23,411
W
Scylla
4,810
291
0
710
3,314
1,045
94
1,476
1,750
48,521
0
W
Sobek
Relax9
Sobek
7,747
571
0
6,275
9,454
10,588
0
0
9,454
34,566
0
W
Serqet
735
100
0
1,901
5,876
1,756
36
1,818
3,926
0
21,906
W
Khepri
Xortiz
Khepri
1,320
71
893
1,841
6,074
2,568
0
3,054
3,020
11,666
0
L
Morgan Le Fay
gotskillzchump
Morgan Le Fay
2,166
263
0
1,045
5,445
1,453
237
3,761
1,684
24,516
0
L
Shiva
quadfran1
Shiva
3,447
1,242
156
796
8,713
2,856
0
3,473
5,022
0
34,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
28,631
301
Minions Killed
279
0
Camps Cleared
0
1,123,235
Distance Traveled
1,075,676
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,584
599
105
10
0
207,455
0
W
Neith
5,759
524
76
7
0
209,537
2
L
Horus
5,175
470
11
1
0
218,412
2
L
Vamana
5,544
504
46
4
0
250,181
0
W
Scylla
7,539
685
100
9
0
216,065
2
W
Sobek
6,627
602
54
5
0
217,869
0
W
Serqet
5,342
486
50
5
0
254,023
6
W
Khepri
5,173
470
21
2
0
225,741
0
L
Morgan Le Fay
5,607
510
51
5
0
164,713
0
L
Shiva
5,721
520
66
6
0
234,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role