Player Matchup

Thor
Thor
ElPigloo
Thor
Level 28
God Stats
3W - 2L
1,462 SR
Queue Stats
42W - 40L
1,426 Elo+
Party 1
Raijin
Raijin
MrduVX
Raijin
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
Wild_AKmero
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,105 Elo+
Party 1
Team Averages
Level 27
1,487 SR
1,298 Elo+

VS

Team Averages
Level 44
1,511 SR
1,332 Elo+
Shiva
Shiva
melvinxD123
Shiva
Level 46
God Stats
5W - 9L
1,500 SR
Queue Stats
59W - 94L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
mikey290forfun
Baron Samedi
Level 58
God Stats
17W - 27L
1,355 SR
Queue Stats
61W - 93L
1,278 Elo+
Solo
Atlas
Atlas
xblade123xd
Atlas
Level 29
God Stats
3W - 5L
1,678 SR
Queue Stats
39W - 77L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 0 / 3
7,489
749
7,954
5,053
1,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
MrduVX
Raijin
12
3 / 1 / 3
7,349
735
4,632
4,508
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Wild_AKmero
Jormungandr
10
2 / 0 / 5
7,355
736
4,692
6,268
4,490
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,693
569
3,771
9,944
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
mikey290forfun
Baron Samedi
8
0 / 4 / 1
5,837
584
4,082
6,741
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 0
6,301
630
2,918
7,229
3,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
4
0
3
5.5
W
Raijin
MrduVX
Raijin
3
1
3
4.5
W
Jormungandr
Wild_AKmero
Jormungandr
2
0
5
4.5
L
0
4
0
0
L
Baron Samedi
mikey290forfun
Baron Samedi
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
10,771
15,829
Taken
23,914
7,885
Mitigated
10,417
4,643
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,954
2,198
238
2,161
5,053
1,834
193
2,345
2,510
0
18,700
W
Raijin
MrduVX
Raijin
4,632
82
235
924
4,508
1,561
588
2,884
1,460
18,491
0
W
Jormungandr
Wild_AKmero
Jormungandr
4,692
579
80
1,005
6,268
4,490
0
1,798
4,336
21,235
0
L
3,771
183
0
2,244
9,944
4,493
0
5,022
4,540
0
13,592
L
Baron Samedi
mikey290forfun
Baron Samedi
4,082
283
482
599
6,741
2,081
0
1,764
4,911
10,225
0
L
2,918
169
0
1,854
7,229
3,843
0
2,166
4,869
13,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,193
Gold Earned
17,831
106
Minions Killed
70
6
Camps Cleared
1
543,506
Distance Traveled
494,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,489
749
31
3
2
181,394
1
W
Raijin
7,349
735
37
4
3
188,522
1
W
Jormungandr
7,355
736
38
4
1
173,590
0
L
Shiva
5,693
569
29
3
1
187,513
0
L
Baron Samedi
5,837
584
22
2
0
137,346
0
L
Atlas
6,301
630
19
2
0
170,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role