Player Matchup

Sobek
Sobek
LT1Wolf
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
aminoil
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,420 Elo+
Solo
Merlin
Merlin
crazydaniel12
Merlin
Level 64
God Stats
0W - 2L
1,224 SR
Queue Stats
8W - 19L
1,440 Elo+
Party 1
Team Averages
Level 51
1,408 SR
1,414 Elo+

VS

Team Averages
Level 72
1,453 SR
1,486 Elo+
Anubis
Anubis
Abdoumitytutan
Anubis
Level 98
God Stats
5W - 5L
1,171 SR
Queue Stats
28W - 16L
1,144 Elo+
Solo
Tyr
Tyr
Thalduin
Tyr
Level 101
God Stats
3W - 2L
1,689 SR
Queue Stats
14W - 16L
1,814 Elo+
Party 2
Artemis
Artemis
xBlueBasiliskx
Artemis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LT1Wolf
Sobek
10
0 / 6 / 0
7,079
644
1,919
10,997
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
aminoil
Jing Wei
10
1 / 7 / 0
7,068
643
5,605
12,465
3,308
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,791
617
8,920
6,363
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
9,078
825
8,995
5,945
3,027
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 11
8,384
762
6,290
13,450
9,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 11
9,140
831
11,239
6,838
2,447
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
17
17
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Sobek
LT1Wolf
Sobek
0
6
0
0
W
4
0
11
9.5
L
Jing Wei
aminoil
Jing Wei
1
7
0
0.14
L
0
4
1
0.13
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
26,524
29,825
Taken
26,233
14,618
Mitigated
15,419
4,483
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,995
224
0
2,784
5,945
3,027
699
3,363
2,582
36,829
0
L
Sobek
LT1Wolf
Sobek
1,919
108
0
1,097
10,997
8,987
0
3,934
7,063
4,834
0
W
6,290
376
0
7,294
13,450
9,945
362
5,286
8,164
0
21,314
L
Jing Wei
aminoil
Jing Wei
5,605
3,901
0
2,193
12,465
3,308
76
4,869
7,596
0
19,370
L
8,920
342
307
886
6,363
2,323
0
192
6,171
29,964
0
W
11,239
4,772
105
3,448
6,838
2,447
1,167
3,135
3,703
0
31,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,938
Gold Earned
26,602
97
Minions Killed
117
1
Camps Cleared
7
584,739
Distance Traveled
637,690
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,078
825
45
4
3
203,867
11
L
Sobek
7,079
644
6
1
0
192,228
0
W
Tyr
8,384
762
33
3
3
252,051
0
L
Jing Wei
7,068
643
37
3
1
205,896
2
L
Merlin
6,791
617
54
5
0
186,615
2
W
Artemis
9,140
831
39
4
1
181,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role