Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AliceDeunan
Persephone
Level 24
God Stats
2W - 12L
1,136 SR
Queue Stats
93W - 105L
1,314 Elo+
Solo
Apollo
Apollo
KingPercival
Apollo
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 49L
1,786 Elo+
Party 1
Shiva
Shiva
S3npaiKUSH
Shiva
Level 147
God Stats
7W - 14L
1,562 SR
Queue Stats
375W - 272L
1,729 Elo+
Party 1
Loki
Loki
StickyFingerz5
Loki
Level 69
God Stats
85W - 107L
1,503 SR
Queue Stats
500W - 571L
1,347 Elo+
Solo
Team Averages
Level 70
1,440 SR
1,535 Elo+

VS

Team Averages
Level 97
1,510 SR
1,542 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Arangou
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,518 Elo+
Solo
Shiva
Shiva
GHOSTS-_-SHADOW
Shiva
Level 119
God Stats
11W - 6L
1,552 SR
Queue Stats
67W - 51L
1,602 Elo+
Solo
Zeus
Zeus
Kaboom1551
Zeus
Level 109
God Stats
2W - 1L
1,370 SR
Queue Stats
78W - 73L
1,566 Elo+
Solo
Bastet
Bastet
Seditiondawg
Bastet
Level 115
God Stats
4W - 2L
1,627 SR
Queue Stats
148W - 148L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 9 / 2
7,662
639
6,389
21,885
17,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
AliceDeunan
Persephone
16
1 / 6 / 3
9,046
754
8,263
10,949
2,852
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
15
4 / 3 / 2
8,895
741
10,793
14,091
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
16
3 / 2 / 3
9,625
802
15,448
19,921
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 2
7,935
661
4,532
13,926
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 1 / 8
9,217
768
5,929
11,700
10,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Arangou
Jing Wei
18
8 / 3 / 11
10,395
866
20,551
12,730
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 0 / 12
10,060
838
14,219
14,024
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
5 / 4 / 4
9,028
752
13,149
8,858
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
17
5 / 0 / 15
10,157
846
11,372
11,706
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
8
Kills
26
26
Deaths
8
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
9
2
0.11
W
Kuzenbo
 
Kuzenbo
1
1
8
5
L
Persephone
AliceDeunan
Persephone
1
6
3
0.42
W
Jing Wei
Arangou
Jing Wei
8
3
11
4.5
W
7
0
12
13
W
5
4
4
1.75
L
Apollo
4
3
2
1.67
L
Shiva
3
2
3
2.25
W
Bastet
5
0
15
12.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,425
Damage
65,220
80,772
Taken
59,018
43,710
Mitigated
31,237
20,481
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,389
702
163
2,251
21,885
17,551
130
5,414
15,993
19,309
0
W
Kuzenbo
 
Kuzenbo
5,929
1,993
0
4,568
11,700
10,061
183
2,245
9,268
26,435
0
L
Persephone
AliceDeunan
Persephone
8,263
792
404
1,577
10,949
2,852
884
2,134
8,552
34,140
0
W
Jing Wei
Arangou
Jing Wei
20,551
15,015
0
3,993
12,730
4,274
735
2,023
10,575
0
45,287
W
14,219
2,177
597
3,307
14,024
9,793
560
2,598
11,041
0
30,258
W
13,149
2,637
0
380
8,858
2,633
1,636
3,836
4,937
28,822
0
L
Apollo
10,793
7,061
0
3,600
14,091
5,194
58
3,893
9,848
0
32,103
L
Shiva
15,448
3,118
1,044
7,900
19,921
13,429
0
4,332
15,152
0
41,314
W
Bastet
11,372
2,685
0
4,306
11,706
4,476
924
3,950
7,538
0
31,694
L
4,532
131
581
2,961
13,926
4,684
0
2,330
11,218
0
21,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,163
Gold Earned
48,857
235
Minions Killed
217
0
Camps Cleared
0
1,188,044
Distance Traveled
1,321,494
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,662
639
18
2
0
201,202
4
W
Kuzenbo
9,217
768
42
4
0
266,804
1
L
Persephone
9,046
754
64
5
0
210,130
0
W
Jing Wei
10,395
866
60
5
0
262,331
3
W
Shiva
10,060
838
41
3
0
293,711
2
W
Zeus
9,028
752
32
3
0
222,115
1
L
Apollo
8,895
741
61
5
0
231,356
2
L
Shiva
9,625
802
69
6
0
278,942
5
W
Bastet
10,157
846
42
4
0
276,533
0
L
Loki
7,935
661
23
2
0
266,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role