Player Matchup

The Morrigan
The Morrigan
Bouboύ
The Morrigan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,323 Elo+
Solo
Loki
Loki
Gigity1
Loki
Level 17
God Stats
4W - 7L
1,360 SR
Queue Stats
4W - 7L
1,426 Elo+
Party 1
Medusa
Medusa
Kargi26
Medusa
Level 26
God Stats
13W - 8L
1,613 SR
Queue Stats
43W - 68L
1,350 Elo+
Solo
Atlas
Atlas
Kr0Br0
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,341 Elo+
Party 1
Ra
Ra
VLD33228
Ra
Level 29
God Stats
166W - 189L
1,505 SR
Queue Stats
215W - 257L
1,427 Elo+
Solo
Team Averages
Level 41
1,496 SR
1,373 Elo+

VS

Team Averages
Level 74
1,521 SR
1,477 Elo+
Achilles
Achilles
Areuz
Achilles
Level 29
God Stats
6W - 11L
1,298 SR
Queue Stats
43W - 61L
1,369 Elo+
Solo
Nu Wa
Nu Wa
ItsMrRageNL
Nu Wa
Level 139
God Stats
8W - 1L
1,577 SR
Queue Stats
19W - 13L
1,441 Elo+
Solo
Medusa
Medusa
Jrg9
Medusa
Level 52
God Stats
3W - 2L
1,267 SR
Queue Stats
17W - 19L
1,388 Elo+
Solo
Nox
Nox
MesserRei
Nox
Level 41
God Stats
51W - 29L
1,662 SR
Queue Stats
219W - 174L
1,608 Elo+
Party 2
The Morrigan
The Morrigan
МутныйКнязь
The Morrigan
Level 107
God Stats
8W - 5L
1,800 SR
Queue Stats
257W - 213L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bouboύ
The Morrigan
13
1 / 4 / 1
7,074
707
6,051
7,834
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Gigity1
Loki
11
0 / 5 / 1
6,439
644
534
6,255
1,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kargi26
Medusa
13
1 / 4 / 1
6,823
682
5,080
7,665
2,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Kr0Br0
Atlas
13
0 / 2 / 2
6,810
681
2,414
6,762
5,620
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 1
7,276
728
4,000
9,791
2,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Areuz
Achilles
14
1 / 0 / 11
8,030
803
2,695
9,651
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 7
8,573
857
9,402
5,879
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Jrg9
Medusa
16
6 / 0 / 3
9,140
914
4,218
4,186
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 7
8,211
821
8,102
6,695
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 10
8,780
878
9,096
4,265
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
3
Kills
22
22
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
Areuz
Achilles
1
0
11
6.5
L
The Morrigan
Bouboύ
The Morrigan
1
4
1
0.38
L
Loki
Gigity1
Loki
0
5
1
0.1
W
3
2
7
3.25
W
Medusa
Jrg9
Medusa
6
0
3
7.5
L
Medusa
Kargi26
Medusa
1
4
1
0.38
L
Atlas
Kr0Br0
Atlas
0
2
2
0.5
W
5
2
7
4.25
L
1
7
1
0.21
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,079
Damage
33,513
38,307
Taken
30,676
14,374
Mitigated
18,124
2,620
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Areuz
Achilles
2,695
464
154
2,309
9,651
9,918
575
2,959
6,272
0
15,734
L
The Morrigan
Bouboύ
The Morrigan
6,051
352
0
1,257
7,834
2,045
0
5,789
1,610
20,563
0
L
Loki
Gigity1
Loki
534
103
0
0
6,255
1,795
0
3,464
2,509
0
10,147
W
9,402
3,455
0
384
5,879
2,205
1,968
2,968
2,795
33,700
0
W
Medusa
Jrg9
Medusa
4,218
1,088
0
977
4,186
1,628
2,740
1,168
2,988
0
30,074
L
Medusa
Kargi26
Medusa
5,080
1,660
48
568
7,665
2,259
0
4,986
2,384
0
19,046
L
Atlas
Kr0Br0
Atlas
2,414
755
0
0
6,762
5,620
0
4,383
1,953
19,534
0
W
8,102
477
0
308
6,695
2,757
806
3,249
3,316
13,647
0
L
4,000
426
78
669
9,791
2,655
0
5,632
3,755
25,166
0
W
9,096
1,116
0
335
4,265
1,616
0
1,887
2,282
22,805
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
42,734
153
Minions Killed
204
0
Camps Cleared
0
875,880
Distance Traveled
1,069,908
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,030
803
22
2
0
219,203
0
L
The Morrigan
7,074
707
37
4
0
190,067
3
L
Loki
6,439
644
15
2
0
156,091
1
W
Nu Wa
8,573
857
53
5
0
187,996
2
W
Medusa
9,140
914
73
7
0
220,030
1
L
Medusa
6,823
682
29
3
0
150,086
1
L
Atlas
6,810
681
27
3
0
191,397
2
W
Nox
8,211
821
25
3
0
224,475
1
L
Ra
7,276
728
45
5
0
188,239
0
W
The Morrigan
8,780
878
31
3
0
218,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role