Player Matchup

Achilles
Achilles
ItsAverageNick
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,405 Elo+
Party 1
Merlin
Merlin
KingBooty
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 1
Vulcan
Vulcan
Quéross
Vulcan
Level 158
God Stats
3W - 1L
1,210 SR
Queue Stats
163W - 152L
1,564 Elo+
Party 2
Hercules
Hercules
rutger54
Hercules
Level 117
God Stats
1W - 0L
1,679 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 1
Ne Zha
Ne Zha
wosher
Ne Zha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,526 Elo+
Party 2
Team Averages
Level 125
1,478 SR
1,454 Elo+

VS

Team Averages
Level 122
1,429 SR
1,508 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Aspasia2720
Raijin
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,523 Elo+
Party 3
Neith
Neith
Carlsson722
Neith
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 146L
1,550 Elo+
Solo
Odin
Odin
MoKula
Odin
Level 82
God Stats
4W - 6L
1,145 SR
Queue Stats
382W - 385L
1,483 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
kisherr
Morgan Le Fay
Level 128
God Stats
6W - 13L
1,500 SR
Queue Stats
708W - 707L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
2 / 6 / 19
12,845
612
7,032
20,712
26,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
KingBooty
Merlin
20
6 / 4 / 18
15,389
733
24,105
19,314
8,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Quéross
Vulcan
20
12 / 5 / 12
15,644
745
32,865
17,310
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
rutger54
Hercules
20
9 / 5 / 17
15,086
718
16,196
29,403
26,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
wosher
Ne Zha
18
3 / 8 / 9
12,070
575
8,574
14,062
14,091
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
12 / 10 / 10
14,211
677
24,882
21,942
9,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
20
1 / 5 / 9
13,596
647
16,729
12,275
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 7 / 10
12,961
617
22,269
22,035
8,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
MoKula
Odin
19
6 / 5 / 13
12,802
610
8,628
24,685
34,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
kisherr
Morgan Le Fay
20
4 / 7 / 12
12,691
604
14,867
21,205
13,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
82
32
Kills
28
28
Deaths
34
75
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
12
10
10
1.7
L
Raijin
1
5
9
1.1
L
5
7
10
1.43
W
Achilles
2
6
19
1.92
W
Merlin
KingBooty
Merlin
6
4
18
3.75
L
Odin
MoKula
Odin
6
5
13
2.5
W
Vulcan
Quéross
Vulcan
12
5
12
3.6
L
Morgan Le Fay
kisherr
Morgan Le Fay
4
7
12
1.43
W
Hercules
rutger54
Hercules
9
5
17
3.5
W
Ne Zha
wosher
Ne Zha
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,772
Damage
87,375
100,801
Taken
102,142
82,437
Mitigated
70,349
35,412
Healing
27,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
24,882
8,710
1,076
929
21,942
9,542
2,140
12,691
9,091
0
52,586
L
Raijin
16,729
501
1,483
1,936
12,275
4,731
629
6,591
5,497
57,093
0
L
22,269
6,512
2,394
6,286
22,035
8,972
2,369
14,237
7,471
0
44,277
W
Achilles
7,032
955
303
2,315
20,712
26,364
717
8,193
12,519
0
20,832
W
Merlin
KingBooty
Merlin
24,105
1,219
1,174
6,868
19,314
8,295
527
3,758
15,556
68,486
0
L
Odin
MoKula
Odin
8,628
1,186
2,633
4,866
24,685
34,069
78
11,468
12,772
0
16,088
W
Vulcan
Quéross
Vulcan
32,865
5,645
3,352
4,083
17,310
7,601
2,351
3,203
14,107
69,131
0
L
Morgan Le Fay
kisherr
Morgan Le Fay
14,867
646
1,896
3,528
21,205
13,035
996
11,983
9,104
26,748
0
W
Hercules
rutger54
Hercules
16,196
3,351
4,916
11,659
29,403
26,086
1,300
11,764
17,639
0
23,904
W
Ne Zha
wosher
Ne Zha
8,574
850
0
742
14,062
14,091
481
4,678
9,384
0
16,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,034
Gold Earned
66,261
206
Minions Killed
229
0
Camps Cleared
0
1,903,962
Distance Traveled
1,786,418
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,211
677
44
2
0
287,437
2
L
Raijin
13,596
647
82
4
0
390,444
3
L
Neith
12,961
617
63
3
0
357,577
0
W
Achilles
12,845
612
22
1
0
422,231
0
W
Merlin
15,389
733
69
3
0
353,381
2
L
Odin
12,802
610
13
1
0
404,217
2
W
Vulcan
15,644
745
85
4
0
391,247
0
L
Morgan Le Fay
12,691
604
27
1
0
346,743
0
W
Hercules
15,086
718
19
1
0
419,079
2
W
Ne Zha
12,070
575
11
1
0
318,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role