Player Matchup

Gilgamesh
Gilgamesh
Jingasopo
Gilgamesh
Level 106
God Stats
14W - 7L
1,532 SR
Queue Stats
62W - 65L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
Mattiusky_
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RoMs_153
Nu Wa
Level 154
God Stats
2W - 4L
1,736 SR
Queue Stats
93W - 103L
1,507 Elo+
Party 2
Izanami
Izanami
XxRedEnderXx
Izanami
Level 49
God Stats
13W - 20L
1,583 SR
Queue Stats
308W - 298L
1,613 Elo+
Solo
Camazotz
Camazotz
titu0082
Camazotz
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 84L
1,380 Elo+
Party 2
Team Averages
Level 100
1,570 SR
1,497 Elo+

VS

Team Averages
Level 78
1,724 SR
1,695 Elo+
Ne Zha
Ne Zha
INFINIT3 GHO5T
Ne Zha
Level 160
God Stats
6W - 5L
1,834 SR
Queue Stats
202W - 135L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
KidPrestigious
Cthulhu
Level 71
God Stats
12W - 8L
1,500 SR
Queue Stats
551W - 585L
1,367 Elo+
Solo
Bakasura
Bakasura
Lee Hanmi
Bakasura
Level 27
God Stats
5W - 1L
1,898 SR
Queue Stats
80W - 18L
1,823 Elo+
Party 1
Chang'e
Chang'e
WheatTail
Chang'e
Level 106
God Stats
7W - 1L
1,888 SR
Queue Stats
83W - 41L
1,676 Elo+
Party 1
Izanami
Izanami
Wiz Keyhaffa
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jingasopo
Gilgamesh
14
3 / 10 / 6
9,307
443
12,537
25,558
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Mattiusky_
Kuzenbo
13
2 / 5 / 7
8,663
413
8,712
21,883
27,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
RoMs_153
Nu Wa
17
4 / 6 / 7
10,555
503
20,615
14,995
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
XxRedEnderXx
Izanami
16
3 / 9 / 7
10,120
482
14,369
17,255
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
titu0082
Camazotz
15
3 / 5 / 5
9,633
459
9,284
22,513
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 12
12,932
616
20,490
18,167
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 11
12,380
590
12,013
21,483
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Lee Hanmi
Bakasura
20
12 / 2 / 10
14,809
705
22,744
25,144
23,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
WheatTail
Chang'e
17
3 / 4 / 6
11,838
564
8,845
15,686
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Wiz Keyhaffa
Izanami
20
6 / 1 / 10
13,901
662
14,967
18,255
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
15
Kills
35
35
Deaths
15
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
L
Gilgamesh
Jingasopo
Gilgamesh
3
10
6
0.6
W
6
3
11
3.83
W
Bakasura
Lee Hanmi
Bakasura
12
2
10
8.5
L
Kuzenbo
Mattiusky_
Kuzenbo
2
5
7
1.1
L
Nu Wa
RoMs_153
Nu Wa
4
6
7
1.25
W
Chang'e
WheatTail
Chang'e
3
4
6
1.5
W
Izanami
Wiz Keyhaffa
Izanami
6
1
10
11
L
Izanami
XxRedEnderXx
Izanami
3
9
7
0.72
L
Camazotz
titu0082
Camazotz
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,517
Damage
79,059
102,204
Taken
98,735
60,346
Mitigated
60,205
26,011
Healing
43,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,490
9,004
0
7,161
18,167
7,538
1,146
5,660
12,474
0
79,536
L
Gilgamesh
Jingasopo
Gilgamesh
12,537
2,241
411
4,485
25,558
15,403
86
4,381
18,815
5,992
49,561
W
12,013
1,494
181
5,661
21,483
17,984
508
7,169
14,173
39,071
0
W
Bakasura
Lee Hanmi
Bakasura
22,744
16,164
0
13,161
25,144
23,669
4,042
6,743
17,955
0
85,768
L
Kuzenbo
Mattiusky_
Kuzenbo
8,712
2,846
615
3,358
21,883
27,862
169
4,847
15,734
29,332
0
L
Nu Wa
RoMs_153
Nu Wa
20,615
5,929
153
2,440
14,995
4,479
633
3,621
11,035
85,840
0
W
Chang'e
WheatTail
Chang'e
8,845
580
2,157
6,685
15,686
4,307
499
6,964
8,567
73,755
0
W
Izanami
Wiz Keyhaffa
Izanami
14,967
9,570
0
8,198
18,255
6,707
9,837
6,014
12,069
0
153,284
L
Izanami
XxRedEnderXx
Izanami
14,369
11,180
0
2,448
17,255
4,980
469
5,181
11,673
0
67,472
L
Camazotz
titu0082
Camazotz
9,284
2,674
0
12,101
22,513
7,622
0
3,033
18,613
0
53,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,278
Gold Earned
65,860
436
Minions Killed
723
0
Camps Cleared
0
1,851,217
Distance Traveled
1,998,990
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,932
616
121
6
0
411,671
0
L
Gilgamesh
9,307
443
74
4
0
362,511
2
W
Cthulhu
12,380
590
34
2
0
398,572
4
W
Bakasura
14,809
705
198
9
0
433,210
2
L
Kuzenbo
8,663
413
31
1
0
407,240
1
L
Nu Wa
10,555
503
128
6
0
344,827
7
W
Chang'e
11,838
564
149
7
0
365,114
10
W
Izanami
13,901
662
221
11
0
390,423
3
L
Izanami
10,120
482
117
6
0
337,669
2
L
Camazotz
9,633
459
86
4
0
398,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role