Player Matchup

Khepri
Khepri
Agente-Triki
Khepri
Level 146
God Stats
48W - 47L
1,524 SR
Queue Stats
225W - 244L
1,485 Elo+
Party 2
Shiva
Shiva
Dimitrisuper
Shiva
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,503 Elo+
Solo
Vulcan
Vulcan
King_Terminator4
Vulcan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,429 Elo+
Solo
Hachiman
Hachiman
Odu-rg
Hachiman
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
50W - 87L
1,404 Elo+
Solo
Cliodhna
Cliodhna
alex_sf79
Cliodhna
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
178W - 195L
1,485 Elo+
Party 2
Team Averages
Level 60
1,505 SR
1,461 Elo+

VS

Team Averages
Level 66
1,631 SR
1,531 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Morder_ADAM
Hou Yi
Level 24
God Stats
5W - 1L
1,923 SR
Queue Stats
62W - 65L
1,611 Elo+
Party 1
Chaac
Chaac
MrKetama60
Chaac
Level 65
God Stats
6W - 4L
1,929 SR
Queue Stats
130W - 135L
1,444 Elo+
Party 3
Ymir
Ymir
ZiiReeYzeeN
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,651 Elo+
Party 3
Fenrir
Fenrir
taleb_kh_99
Fenrir
Level 116
God Stats
3W - 10L
1,301 SR
Queue Stats
318W - 328L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 0 / 1
5,080
508
1,400
2,643
983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 0
5,855
586
6,443
7,462
7,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 4 / 0
4,619
462
1,568
4,988
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Odu-rg
Hachiman
8
2 / 5 / 1
5,075
508
2,481
6,321
1,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
alex_sf79
Cliodhna
9
0 / 1 / 0
4,929
493
1,342
6,542
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 2
5,837
584
1,696
5,830
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
10
2 / 2 / 2
5,724
572
4,447
5,063
1,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
10
1 / 3 / 1
5,866
587
4,338
9,079
5,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 0 / 1
5,893
589
3,003
2,987
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
5 / 2 / 1
6,117
612
4,636
6,339
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
7
Kills
11
12
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
2
3
L
Khepri
1
0
1
1.5
L
3
2
0
1.5
L
1
4
0
0.25
W
Hou Yi
2
2
2
1.5
W
Chaac
1
3
1
0.5
L
Hachiman
Odu-rg
Hachiman
2
5
1
0.5
W
1
0
1
1.5
L
Cliodhna
alex_sf79
Cliodhna
0
1
0
0
W
Fenrir
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
18,120
27,956
Taken
29,298
12,574
Mitigated
13,024
6,086
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,696
259
262
2,350
5,830
3,768
116
413
5,417
13,535
0
L
Khepri
1,400
47
272
1,043
2,643
983
0
1,339
1,304
10,765
0
L
6,443
1,995
0
1,336
7,462
7,040
121
0
7,462
0
27,949
L
1,568
184
0
360
4,988
1,382
0
872
4,116
21,767
0
W
Hou Yi
4,447
2,767
0
928
5,063
1,143
880
332
4,731
0
29,381
W
Chaac
4,338
1,142
0
3,940
9,079
5,005
0
0
9,079
0
26,846
L
Hachiman
Odu-rg
Hachiman
2,481
1,593
57
672
6,321
1,363
0
1,094
5,227
0
14,789
W
3,003
320
0
978
2,987
1,173
0
1,130
1,857
37,513
0
L
Cliodhna
alex_sf79
Cliodhna
1,342
184
0
2,346
6,542
1,806
0
1,394
5,148
0
26,140
W
Fenrir
4,636
851
0
2,168
6,339
1,935
0
1,093
5,065
0
25,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
29,437
210
Minions Killed
275
0
Camps Cleared
0
962,458
Distance Traveled
983,846
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,837
584
16
2
0
188,242
4
L
Khepri
5,080
508
17
2
0
206,691
4
L
Shiva
5,855
586
63
6
0
191,485
1
L
Vulcan
4,619
462
41
4
0
182,258
0
W
Hou Yi
5,724
572
58
6
0
178,273
0
W
Chaac
5,866
587
66
7
0
184,565
3
L
Hachiman
5,075
508
29
3
0
173,653
0
W
Ymir
5,893
589
80
8
0
200,834
3
L
Cliodhna
4,929
493
60
6
0
208,371
1
W
Fenrir
6,117
612
55
6
0
231,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role