Player Matchup

Kukulkan
Kukulkan
BRI13
Kukulkan
Level 89
God Stats
2W - 0L
1,404 SR
Queue Stats
7W - 4L
1,512 Elo+
Party 1
Mulan
Mulan
Jorammun
Mulan
Level 160
God Stats
12W - 7L
1,685 SR
Queue Stats
64W - 50L
1,533 Elo+
Party 1
Fenrir
Fenrir
Macelinio
Fenrir
Level 132
God Stats
12W - 7L
1,720 SR
Queue Stats
71W - 47L
1,575 Elo+
Party 1
Team Averages
Level 127
1,603 SR
1,540 Elo+

VS

Team Averages
Level 60
1,519 SR
1,447 Elo+
Achilles
Achilles
DaSomes
Achilles
Level 69
God Stats
3W - 9L
1,445 SR
Queue Stats
24W - 39L
1,393 Elo+
Party 2
Zeus
Zeus
Tephiram
Zeus
Level 67
God Stats
4W - 4L
1,611 SR
Queue Stats
27W - 37L
1,448 Elo+
Party 2
Izanami
Izanami
retteiman
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRI13
Kukulkan
18
1 / 1 / 15
12,688
705
10,157
6,774
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Jorammun
Mulan
19
11 / 5 / 9
14,286
794
16,360
20,273
21,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Macelinio
Fenrir
18
12 / 2 / 11
13,931
774
17,464
21,067
11,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaSomes
Achilles
16
2 / 6 / 6
12,183
677
7,840
20,950
30,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
15
2 / 9 / 2
11,422
635
15,242
13,187
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
retteiman
Izanami
16
3 / 9 / 3
12,392
688
9,705
15,689
6,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
24
Kills
7
8
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BRI13
Kukulkan
1
1
15
8.5
L
Achilles
DaSomes
Achilles
2
6
6
0.83
W
Mulan
Jorammun
Mulan
11
5
9
3.1
W
Fenrir
Macelinio
Fenrir
12
2
11
8.75
L
Zeus
2
9
2
0.33
L
Izanami
retteiman
Izanami
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,981
Damage
32,787
48,114
Taken
49,826
35,907
Mitigated
42,236
12,007
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BRI13
Kukulkan
10,157
509
0
786
6,774
2,656
987
3,084
3,631
63,315
0
L
Achilles
DaSomes
Achilles
7,840
2,024
0
1,376
20,950
30,412
0
6,908
13,781
2,398
18,178
W
Mulan
Jorammun
Mulan
16,360
1,715
0
4,853
20,273
21,293
208
4,787
15,137
6,080
44,552
W
Fenrir
Macelinio
Fenrir
17,464
5,123
0
6,368
21,067
11,958
1,075
9,573
11,019
0
34,435
L
Zeus
15,242
1,780
0
769
13,187
5,251
0
1,339
11,663
67,700
0
L
Izanami
retteiman
Izanami
9,705
4,802
0
240
15,689
6,573
125
3,848
11,506
0
39,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,905
Gold Earned
35,997
200
Minions Killed
169
13
Camps Cleared
3
988,748
Distance Traveled
811,654
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,688
705
104
6
5
333,125
3
L
Achilles
12,183
677
13
1
0
297,852
2
W
Mulan
14,286
794
63
4
3
323,510
5
W
Fenrir
13,931
774
33
2
5
332,113
0
L
Zeus
11,422
635
82
5
1
258,008
3
L
Izanami
12,392
688
74
4
2
255,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role