Player Matchup

Cliodhna
Cliodhna
DavonTheGreat
Cliodhna
Level 56
God Stats
58W - 41L
1,620 SR
Queue Stats
228W - 169L
1,552 Elo+
Party 2
Geb
Geb
OG_Savage_Clown
Geb
Level 108
God Stats
4W - 5L
1,626 SR
Queue Stats
43W - 31L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
SmilePoker80
Kukulkan
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 95L
1,681 Elo+
Solo
Medusa
Medusa
drowningray13
Medusa
Level 40
God Stats
3W - 7L
1,179 SR
Queue Stats
35W - 62L
1,370 Elo+
Solo
Hercules
Hercules
mindoc
Hercules
Level 92
God Stats
11W - 11L
1,552 SR
Queue Stats
191W - 224L
1,488 Elo+
Solo
Team Averages
Level 79
1,496 SR
1,524 Elo+

VS

Team Averages
Level 89
1,505 SR
1,484 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ahmadio
Amaterasu
Level 59
God Stats
36W - 32L
1,570 SR
Queue Stats
112W - 103L
1,495 Elo+
Solo
Izanami
Izanami
Caelus331
Izanami
Level 101
God Stats
70W - 43L
1,417 SR
Queue Stats
236W - 255L
1,338 Elo+
Solo
Neith
Neith
Chilempu
Neith
Level 28
God Stats
9W - 11L
1,536 SR
Queue Stats
15W - 20L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tribufall
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DavonTheGreat
Cliodhna
18
8 / 0 / 7
11,127
556
14,907
14,281
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 9
9,990
500
10,680
15,615
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SmilePoker80
Kukulkan
20
4 / 1 / 5
11,691
585
12,421
9,237
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 1 / 1
11,547
577
11,278
11,282
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
mindoc
Hercules
17
0 / 0 / 8
10,740
537
12,522
15,180
20,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 2
8,147
407
4,270
16,584
16,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Ahmadio
Amaterasu
14
0 / 3 / 0
8,894
445
12,065
20,385
19,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Caelus331
Izanami
14
0 / 7 / 0
8,807
440
4,094
16,051
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Chilempu
Neith
14
1 / 5 / 0
9,015
451
5,321
9,868
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Tribufall
Morgan Le Fay
13
1 / 5 / 0
8,550
428
10,353
15,826
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
22
Kills
2
2
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
L
Amaterasu
Ahmadio
Amaterasu
0
3
0
0
L
Izanami
Caelus331
Izanami
0
7
0
0
L
Neith
Chilempu
Neith
1
5
0
0.2
W
Cliodhna
DavonTheGreat
Cliodhna
8
0
7
11.5
W
3
0
9
7.5
W
Kukulkan
SmilePoker80
Kukulkan
4
1
5
6.5
L
Morgan Le Fay
Tribufall
Morgan Le Fay
1
5
0
0.2
W
7
1
1
7.5
W
Hercules
mindoc
Hercules
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,808
Damage
36,103
65,595
Taken
78,714
49,142
Mitigated
50,182
26,309
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,270
1,250
3,654
3,717
16,584
16,551
116
7,367
8,864
16,925
0
L
Amaterasu
Ahmadio
Amaterasu
12,065
4,159
0
4,819
20,385
19,183
336
3,678
16,076
0
52,523
L
Izanami
Caelus331
Izanami
4,094
2,691
0
3,076
16,051
4,618
1,966
2,156
13,666
0
53,469
L
Neith
Chilempu
Neith
5,321
913
0
1,692
9,868
3,699
0
3,143
6,639
0
56,015
W
Cliodhna
DavonTheGreat
Cliodhna
14,907
1,834
0
5,430
14,281
5,750
0
2,721
11,364
0
88,185
W
10,680
1,425
615
4,264
15,615
14,972
503
5,417
10,072
28,127
0
W
Kukulkan
SmilePoker80
Kukulkan
12,421
1,262
0
1,033
9,237
4,014
983
2,730
6,507
104,001
0
L
Morgan Le Fay
Tribufall
Morgan Le Fay
10,353
850
95
3,636
15,826
6,131
885
6,154
9,239
68,164
0
W
11,278
5,401
0
4,944
11,282
4,223
2,731
678
10,564
0
99,123
W
Hercules
mindoc
Hercules
12,522
4,661
0
10,023
15,180
20,183
0
3,077
11,421
0
65,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,095
Gold Earned
43,413
610
Minions Killed
458
0
Camps Cleared
0
2,021,328
Distance Traveled
1,817,482
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,147
407
37
2
0
351,960
7
L
Amaterasu
8,894
445
102
5
0
420,293
6
L
Izanami
8,807
440
118
6
0
347,936
1
L
Neith
9,015
451
104
5
0
346,806
4
W
Cliodhna
11,127
556
121
6
0
483,764
0
W
Geb
9,990
500
26
1
0
392,603
0
W
Kukulkan
11,691
585
176
9
0
389,127
0
L
Morgan Le Fay
8,550
428
97
5
0
350,487
6
W
Medusa
11,547
577
146
7
0
380,155
5
W
Hercules
10,740
537
141
7
0
375,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role