Player Matchup

Yemoja
Yemoja
MacLemski
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ratataj
Morgan Le Fay
Level 42
God Stats
3W - 0L
1,897 SR
Queue Stats
11W - 10L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
Shirae
Gilgamesh
Level 68
God Stats
6W - 2L
1,971 SR
Queue Stats
21W - 21L
1,634 Elo+
Party 2
Team Averages
Level 45
1,789 SR
1,594 Elo+

VS

Team Averages
Level 41
1,460 SR
1,484 Elo+
Loki
Loki
Simppa13
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Truup
Kuzenbo
Level 26
God Stats
1W - 3L
1,319 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 1
Zeus
Zeus
zibsnis
Zeus
Level 68
God Stats
17W - 24L
1,560 SR
Queue Stats
82W - 132L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MacLemski
Yemoja
16
3 / 1 / 6
11,752
735
4,159
13,577
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Ratataj
Morgan Le Fay
17
5 / 1 / 5
11,148
697
18,484
9,304
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Shirae
Gilgamesh
15
3 / 4 / 6
10,405
650
8,653
15,617
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 6 / 2
9,656
604
10,781
13,184
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Truup
Kuzenbo
15
1 / 1 / 4
10,331
646
8,504
16,120
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
zibsnis
Zeus
15
1 / 4 / 5
9,776
611
11,978
6,579
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
6
6
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
MacLemski
Yemoja
3
1
6
6
W
Morgan Le Fay
Ratataj
Morgan Le Fay
5
1
5
7.5
W
Gilgamesh
Shirae
Gilgamesh
3
4
6
1.5
L
Loki
4
6
2
0.83
L
Kuzenbo
Truup
Kuzenbo
1
1
4
3
L
Zeus
zibsnis
Zeus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
31,263
38,498
Taken
35,883
29,491
Mitigated
30,511
14,256
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
MacLemski
Yemoja
4,159
891
3,043
4,621
13,577
13,033
476
7,124
5,766
17,597
0
W
Morgan Le Fay
Ratataj
Morgan Le Fay
18,484
1,826
665
3,969
9,304
3,958
801
5,778
3,230
71,699
0
W
Gilgamesh
Shirae
Gilgamesh
8,653
1,659
479
1,479
15,617
12,500
715
7,039
7,897
0
20,584
L
Loki
10,781
2,307
0
1,247
13,184
5,650
0
8,322
4,616
0
23,659
L
Kuzenbo
Truup
Kuzenbo
8,504
3,601
152
3,741
16,120
22,574
11
10,920
4,856
25,820
0
L
Zeus
zibsnis
Zeus
11,978
696
0
200
6,579
2,287
0
3,675
2,852
45,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
29,763
174
Minions Killed
141
7
Camps Cleared
7
834,768
Distance Traveled
858,705
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,752
735
29
2
1
268,547
2
W
Morgan Le Fay
11,148
697
117
7
5
288,200
4
W
Gilgamesh
10,405
650
28
2
1
278,021
0
L
Loki
9,656
604
24
2
1
289,751
1
L
Kuzenbo
10,331
646
40
3
3
302,090
4
L
Zeus
9,776
611
77
5
3
266,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role