Player Matchup

Jormungandr
Jormungandr
Capukhi
Jormungandr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
1,901 Elo+
Party 2
Guan Yu
Guan Yu
Skellenos
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,761 Elo+
Party 2
Kukulkan
Kukulkan
Tyberialibaba
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,728 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,797 Elo+

VS

Team Averages
Level 97
1,549 SR
1,681 Elo+
Ravana
Ravana
MysticB
Ravana
Level 157
God Stats
2W - 3L
1,647 SR
Queue Stats
9W - 13L
1,628 Elo+
Solo
King Arthur
King Arthur
SchlappenSeppel
King Arthur
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 130L
1,730 Elo+
Party 1
Chronos
Chronos
lKyuuza
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 126L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Capukhi
Jormungandr
15
5 / 2 / 6
9,962
712
13,465
11,975
12,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Skellenos
Guan Yu
13
3 / 4 / 6
9,262
662
6,079
14,551
15,403
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Tyberialibaba
Kukulkan
16
3 / 1 / 5
9,984
713
13,949
6,654
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MysticB
Ravana
13
3 / 2 / 4
9,120
651
7,027
11,368
4,974
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
SchlappenSeppel
King Arthur
12
1 / 6 / 5
8,606
615
10,562
17,298
9,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
lKyuuza
Chronos
14
3 / 3 / 4
9,430
674
10,208
10,874
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
7
7
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Capukhi
Jormungandr
5
2
6
4
L
Ravana
MysticB
Ravana
3
2
4
2.5
L
King Arthur
SchlappenSeppel
King Arthur
1
6
5
0.58
W
Guan Yu
Skellenos
Guan Yu
3
4
6
1.5
W
Kukulkan
Tyberialibaba
Kukulkan
3
1
5
5.5
L
Chronos
lKyuuza
Chronos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,493
Damage
27,797
33,180
Taken
39,540
30,762
Mitigated
17,930
9,817
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Capukhi
Jormungandr
13,465
2,618
656
1,431
11,975
12,622
574
2,669
9,306
32,456
0
L
Ravana
MysticB
Ravana
7,027
1,699
0
1,873
11,368
4,974
0
8,158
3,210
0
24,100
L
King Arthur
SchlappenSeppel
King Arthur
10,562
1,748
0
2,821
17,298
9,460
0
11,119
6,179
366
25,910
W
Guan Yu
Skellenos
Guan Yu
6,079
823
1,568
5,227
14,551
15,403
72
5,634
8,917
0
12,614
W
Kukulkan
Tyberialibaba
Kukulkan
13,949
1,251
0
935
6,654
2,737
612
1,804
4,850
57,351
0
L
Chronos
lKyuuza
Chronos
10,208
3,781
0
2,083
10,874
3,496
790
8,446
2,428
36,909
3,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
27,156
148
Minions Killed
141
7
Camps Cleared
5
795,299
Distance Traveled
734,565
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,962
712
38
3
3
265,869
2
L
Ravana
9,120
651
31
2
2
255,750
4
L
King Arthur
8,606
615
41
3
0
248,736
5
W
Guan Yu
9,262
662
9
1
1
263,906
4
W
Kukulkan
9,984
713
101
7
3
265,524
4
L
Chronos
9,430
674
69
5
3
230,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role