Player Matchup

Chaac
Chaac
Gold V
gun master 0001
Chaac
Gold V
Level 80
God Stats
4W - 2L
1,587 SR
Queue Stats
4W - 2L
1,647 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,587 SR
1,647 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,500 SR
1,300 MMR
Olorun
Olorun
Bronze III
ArcticWolf216
Olorun
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,655
951
5,756
6,951
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
VamanaAh PuchHerculesAh Muzen CabBacchus

VS

Bans
SkadiBaron SamediYmirOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,567
795
3,545
6,746
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,756
Damage
3,545
6,951
Taken
6,746
3,709
Mitigated
2,414
4,843
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,545
1,285
0
3,331
6,746
2,414
0
188
6,080
20,111
0
W
5,756
1,814
0
4,843
6,951
3,709
0
3,817
3,134
0
25,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,655
Gold Earned
5,567
51
Minions Killed
33
2
Camps Cleared
2
148,062
Distance Traveled
136,608
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,567
795
33
5
2
136,608
1
W
Chaac
6,655
951
51
7
2
148,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role