Player Matchup

Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BigPoppaBiggie
Zhong Kui
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 105L
1,491 Elo+
Party 4
Baron Samedi
Baron Samedi
DogeStain
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 2
Aphrodite
Aphrodite
Elflordprobie
Aphrodite
Level 29
God Stats
6W - 3L
1,740 SR
Queue Stats
86W - 102L
1,508 Elo+
Party 4
Gilgamesh
Gilgamesh
Râgnarøk
Gilgamesh
Level 22
God Stats
3W - 1L
1,720 SR
Queue Stats
3W - 2L
1,672 Elo+
Solo
Team Averages
Level 36
1,592 SR
1,504 Elo+

VS

Team Averages
Level 59
1,569 SR
1,631 Elo+
Neith
Neith
Jaduus
Neith
Level 27
God Stats
8W - 23L
1,357 SR
Queue Stats
189W - 208L
1,452 Elo+
Party 3
Vulcan
Vulcan
Nightmare0118
Vulcan
Level 93
God Stats
2W - 1L
1,535 SR
Queue Stats
24W - 25L
1,433 Elo+
Solo
Hercules
Hercules
SlimeJinx
Hercules
Level 127
God Stats
4W - 3L
1,668 SR
Queue Stats
56W - 38L
1,783 Elo+
Party 1
Olorun
Olorun
WBBiE
Olorun
Level 5
God Stats
5W - 1L
1,786 SR
Queue Stats
5W - 2L
1,652 Elo+
Party 3
Mulan
Mulan
thundar-3_7
Mulan
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
40W - 29L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
3 / 7 / 4
12,165
760
16,069
22,125
12,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
BigPoppaBiggie
Zhong Kui
18
3 / 5 / 7
11,610
726
20,955
23,001
14,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
DogeStain
Baron Samedi
16
1 / 8 / 4
9,788
612
6,459
16,708
5,746
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Elflordprobie
Aphrodite
18
2 / 6 / 9
11,118
695
10,371
20,249
9,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Râgnarøk
Gilgamesh
19
6 / 4 / 5
12,109
757
12,317
27,650
22,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jaduus
Neith
18
4 / 4 / 7
11,763
735
7,345
13,016
4,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
5 / 1 / 11
13,295
831
37,847
9,793
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SlimeJinx
Hercules
19
5 / 2 / 15
12,805
800
15,363
27,709
28,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
WBBiE
Olorun
20
11 / 3 / 7
13,751
859
25,380
20,582
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 5 / 13
11,836
740
9,356
16,302
17,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
15
Kills
30
30
Deaths
15
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
4
0.71
L
Zhong Kui
BigPoppaBiggie
Zhong Kui
3
5
7
1.3
L
Baron Samedi
DogeStain
Baron Samedi
1
8
4
0.38
L
Aphrodite
Elflordprobie
Aphrodite
2
6
9
1.08
W
Neith
Jaduus
Neith
4
4
7
1.88
W
5
1
11
10.5
L
Gilgamesh
Râgnarøk
Gilgamesh
6
4
5
2.13
W
Hercules
SlimeJinx
Hercules
5
2
15
6.25
W
Olorun
WBBiE
Olorun
11
3
7
4.83
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,171
Damage
95,291
109,733
Taken
87,402
64,411
Mitigated
64,018
31,556
Healing
29,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,069
4,274
0
5,411
22,125
12,143
1,045
9,610
12,333
0
65,643
L
Zhong Kui
BigPoppaBiggie
Zhong Kui
20,955
346
0
5,710
23,001
14,403
240
12,419
10,310
50,424
0
L
Baron Samedi
DogeStain
Baron Samedi
6,459
394
341
1,100
16,708
5,746
0
12,923
3,563
27,448
0
L
Aphrodite
Elflordprobie
Aphrodite
10,371
1,048
4,396
7,918
20,249
9,602
0
10,636
9,359
24,893
0
W
Neith
Jaduus
Neith
7,345
964
505
1,880
13,016
4,400
2,648
4,153
8,863
0
42,903
W
37,847
11,958
0
500
9,793
4,265
1,992
5,780
4,013
91,739
0
L
Gilgamesh
Râgnarøk
Gilgamesh
12,317
3,413
0
6,680
27,650
22,517
0
16,429
10,941
197
36,899
W
Hercules
SlimeJinx
Hercules
15,363
3,767
112
13,914
27,709
28,618
773
12,555
15,154
0
31,070
W
Olorun
WBBiE
Olorun
25,380
12,369
1,744
10,248
20,582
8,901
2,716
8,222
12,360
72,053
0
W
9,356
948
0
570
16,302
17,834
603
7,238
9,064
0
15,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,790
Gold Earned
63,450
280
Minions Killed
329
0
Camps Cleared
0
1,530,475
Distance Traveled
1,627,413
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,165
760
92
6
0
309,532
2
L
Zhong Kui
11,610
726
69
4
0
304,957
1
L
Baron Samedi
9,788
612
38
2
0
259,977
0
L
Aphrodite
11,118
695
36
2
0
306,640
3
W
Neith
11,763
735
67
4
0
243,985
2
W
Vulcan
13,295
831
115
7
0
393,300
7
L
Gilgamesh
12,109
757
45
3
0
349,369
2
W
Hercules
12,805
800
34
2
0
365,711
0
W
Olorun
13,751
859
98
6
0
306,648
1
W
Mulan
11,836
740
15
1
0
317,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role