Player Matchup

Medusa
Medusa
HaramboGaming
Medusa
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 54L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Itzz_Kaoz
Danzaburou
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Anubis
Anubis
Kureiji_K
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,711 Elo+
Party 2
Shiva
Shiva
Over_Kaoz
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Zus99
Heimdallr
Level 52
God Stats
6W - 10L
1,334 SR
Queue Stats
16W - 21L
1,318 Elo+
Solo
Team Averages
Level 55
1,467 SR
1,500 Elo+

VS

Team Averages
Level 92
1,463 SR
1,369 Elo+
Loki
Loki
CosmeCal
Loki
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 73L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
EVILAVENGER1010
Sun Wukong
Level 144
God Stats
15W - 18L
1,451 SR
Queue Stats
140W - 145L
1,429 Elo+
Solo
Fenrir
Fenrir
Gilb996erto
Fenrir
Level 48
God Stats
8W - 7L
1,510 SR
Queue Stats
44W - 55L
1,236 Elo+
Solo
Bacchus
Bacchus
OpTiC_Bomar
Bacchus
Level 114
God Stats
6W - 6L
1,534 SR
Queue Stats
120W - 156L
1,425 Elo+
Party 1
Ra
Ra
The Skoon D
Ra
Level 44
God Stats
204W - 249L
1,323 SR
Queue Stats
223W - 281L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,380
676
973
2,834
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Itzz_Kaoz
Danzaburou
5
0 / 1 / 0
3,038
608
674
1,481
359
Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Kureiji_K
Anubis
3
0 / 1 / 0
2,791
558
36
1,412
356
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Over_Kaoz
Shiva
5
0 / 3 / 0
3,314
663
1,211
3,365
1,429
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Zus99
Heimdallr
3
0 / 4 / 0
2,888
578
1,326
3,552
815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
3 / 0 / 1
3,991
798
2,781
3,301
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
EVILAVENGER1010
Sun Wukong
7
3 / 0 / 1
4,147
829
2,153
3,095
1,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
4
0 / 1 / 1
3,160
632
485
2,595
579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OpTiC_Bomar
Bacchus
6
3 / 0 / 0
3,775
755
721
1,759
955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 0 / 1
4,021
804
1,059
1,854
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
10
10
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
3
0
1
3.5
W
Sun Wukong
EVILAVENGER1010
Sun Wukong
3
0
1
3.5
W
Fenrir
0
1
1
0.5
L
0
1
0
0
L
Danzaburou
Itzz_Kaoz
Danzaburou
0
1
0
0
L
Anubis
Kureiji_K
Anubis
0
1
0
0
W
Bacchus
OpTiC_Bomar
Bacchus
3
0
0
3
L
Shiva
Over_Kaoz
Shiva
0
3
0
0
W
1
0
1
1.5
L
Heimdallr
Zus99
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,220
Damage
7,199
12,644
Taken
12,604
3,515
Mitigated
4,079
2,222
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,781
1,115
0
1,426
3,301
739
0
0
3,301
0
16,576
W
Sun Wukong
EVILAVENGER1010
Sun Wukong
2,153
536
0
1,264
3,095
1,396
361
0
3,095
0
14,552
W
Fenrir
485
48
0
1,460
2,595
579
0
0
2,595
0
6,358
L
973
526
0
1,382
2,834
556
81
0
2,834
0
12,185
L
Danzaburou
Itzz_Kaoz
Danzaburou
674
188
0
294
1,481
359
608
761
674
0
6,379
L
Anubis
Kureiji_K
Anubis
36
36
0
279
1,412
356
0
446
894
1,684
0
W
Bacchus
OpTiC_Bomar
Bacchus
721
45
154
39
1,759
955
0
0
1,759
6,709
0
L
Shiva
Over_Kaoz
Shiva
1,211
387
0
267
3,365
1,429
32
202
2,963
0
10,244
W
1,059
184
133
272
1,854
410
885
36
1,818
16,504
0
L
Heimdallr
Zus99
Heimdallr
1,326
963
0
0
3,552
815
0
253
3,270
0
4,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,411
Gold Earned
19,094
64
Minions Killed
135
0
Camps Cleared
0
435,223
Distance Traveled
547,234
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,991
798
36
7
0
129,208
2
W
Sun Wukong
4,147
829
34
7
0
99,082
0
W
Fenrir
3,160
632
17
3
0
97,385
1
L
Medusa
3,380
676
19
4
0
107,467
1
L
Danzaburou
3,038
608
15
3
0
79,897
0
L
Anubis
2,791
558
3
1
0
43,404
0
W
Bacchus
3,775
755
14
3
0
117,053
0
L
Shiva
3,314
663
17
3
0
104,865
0
W
Ra
4,021
804
34
7
0
104,506
0
L
Heimdallr
2,888
578
10
2
0
99,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role