Player Matchup

Thoth
Thoth
Destroyer0777
Thoth
Level 58
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 55L
1,569 Elo+
Solo
Hel
Hel
KOKALOPOUTSAS
Hel
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 341L
1,441 Elo+
Solo
Merlin
Merlin
MicziOne
Merlin
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,522 Elo+
Solo
Thor
Thor
Nyrrion
Thor
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 68L
1,538 Elo+
Solo
Chiron
Chiron
Scbb
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,565 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,527 Elo+

VS

Team Averages
Level 139
1,564 SR
1,459 Elo+
Hel
Hel
A5APR0CKY
Hel
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,430 Elo+
Solo
Jormungandr
Jormungandr
BlaytVodkaStalin
Jormungandr
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,300 Elo+
Party 1
Bastet
Bastet
DLXRampage
Bastet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Doughtz
Sun Wukong
Level 147
God Stats
2W - 2L
1,491 SR
Queue Stats
145W - 146L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
Gholrak
Hou Yi
Level 160
God Stats
24W - 15L
1,831 SR
Queue Stats
1,252W - 1,301L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 5
12,150
759
17,771
13,755
4,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 3 / 8
9,398
587
4,852
14,161
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
MicziOne
Merlin
18
2 / 4 / 5
10,384
649
10,785
12,969
4,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Nyrrion
Thor
16
2 / 8 / 7
10,147
634
7,320
15,295
11,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Scbb
Chiron
19
3 / 5 / 8
10,832
677
16,596
18,256
6,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 10
10,522
658
5,622
11,015
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
BlaytVodkaStalin
Jormungandr
20
6 / 3 / 18
12,973
811
20,989
20,655
23,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
DLXRampage
Bastet
16
2 / 4 / 14
10,648
666
15,799
15,968
10,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Doughtz
Sun Wukong
20
11 / 3 / 8
12,454
778
11,923
17,237
14,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Gholrak
Hou Yi
19
8 / 3 / 10
12,172
761
15,692
15,293
6,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
14
Kills
27
27
Deaths
14
33
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
Jormungandr
BlaytVodkaStalin
Jormungandr
6
3
18
5
W
Bastet
DLXRampage
Bastet
2
4
14
2.25
L
7
7
5
1.36
W
Sun Wukong
Doughtz
Sun Wukong
11
3
8
5
W
Hou Yi
Gholrak
Hou Yi
8
3
10
4.33
L
0
3
8
1.33
L
Merlin
MicziOne
Merlin
2
4
5
1.13
L
Thor
Nyrrion
Thor
2
8
7
0.69
L
Chiron
Scbb
Chiron
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
70,025
74,436
Taken
80,168
33,909
Mitigated
61,791
29,733
Healing
45,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,622
101
19,135
8,233
11,015
5,403
444
4,026
6,813
17,064
0
W
Jormungandr
BlaytVodkaStalin
Jormungandr
20,989
1,059
1,122
4,663
20,655
23,990
478
6,607
13,683
56,162
0
W
Bastet
DLXRampage
Bastet
15,799
2,987
1,320
2,576
15,968
10,655
682
5,962
9,770
0
23,802
L
17,771
661
777
1,172
13,755
4,700
0
4,723
9,032
33,316
0
W
Sun Wukong
Doughtz
Sun Wukong
11,923
1,354
1,499
3,926
17,237
14,884
0
7,538
9,551
0
25,334
W
Hou Yi
Gholrak
Hou Yi
15,692
3,473
1,246
1,473
15,293
6,859
3,599
8,086
6,943
0
37,744
L
4,852
335
9,012
7,408
14,161
5,654
0
5,579
8,582
20,963
0
L
Merlin
MicziOne
Merlin
10,785
903
919
1,808
12,969
4,950
0
4,867
8,102
31,760
0
L
Thor
Nyrrion
Thor
7,320
803
1,032
364
15,295
11,665
0
5,733
9,562
0
11,819
L
Chiron
Scbb
Chiron
16,596
6,888
1,640
5,601
18,256
6,940
0
5,709
12,544
0
37,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
58,769
181
Minions Killed
163
0
Camps Cleared
0
1,316,560
Distance Traveled
1,614,423
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,522
658
28
2
0
368,958
0
W
Jormungandr
12,973
811
61
4
0
320,220
1
W
Bastet
10,648
666
21
1
0
353,016
1
L
Thoth
12,150
759
34
2
0
281,275
1
W
Sun Wukong
12,454
778
24
2
0
316,440
0
W
Hou Yi
12,172
761
29
2
0
255,789
0
L
Hel
9,398
587
46
3
0
227,758
0
L
Merlin
10,384
649
49
3
0
281,046
4
L
Thor
10,147
634
11
1
0
256,663
0
L
Chiron
10,832
677
41
3
0
269,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role