Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
imaratmain
Discordia
Level 108
God Stats
4W - 2L
1,598 SR
Queue Stats
64W - 45L
1,637 Elo+
Party 1
Vamana
Vamana
tryhardbware
Vamana
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,533 SR
1,546 Elo+

VS

Team Averages
Level 87
1,434 SR
1,588 Elo+
Ra
Ra
Broutelanoune
Ra
Level 17
God Stats
0W - 3L
1,222 SR
Queue Stats
21W - 13L
1,605 Elo+
Party 2
Chiron
Chiron
Krkss
Chiron
Level 159
God Stats
23W - 9L
1,581 SR
Queue Stats
303W - 260L
1,710 Elo+
Solo
Nike
Nike
XxxBest7xxX
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 2 / 8
10,391
799
16,058
11,457
3,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
imaratmain
Discordia
14
4 / 2 / 7
9,557
735
13,401
7,806
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
16
4 / 2 / 10
10,194
784
10,787
14,213
13,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,882
683
8,284
11,951
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Krkss
Chiron
12
5 / 5 / 1
8,944
688
9,818
14,390
4,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 7 / 5
8,231
633
5,632
17,549
12,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
6
6
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
8
5.5
L
0
3
6
1
L
Chiron
Krkss
Chiron
5
5
1
1.1
L
1
7
5
0.5
W
Discordia
imaratmain
Discordia
4
2
7
3.75
W
Vamana
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,246
Damage
23,734
33,476
Taken
43,890
19,486
Mitigated
23,904
12,971
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,058
8,602
0
5,489
11,457
3,587
1,509
5,126
6,331
0
52,265
L
8,284
369
1,224
2,683
11,951
6,935
0
4,703
7,023
53,226
0
L
Chiron
Krkss
Chiron
9,818
4,183
863
2,363
14,390
4,806
422
3,573
10,431
0
25,551
L
5,632
305
0
506
17,549
12,163
0
5,386
11,836
2,850
10,399
W
Discordia
imaratmain
Discordia
13,401
1,058
54
1,580
7,806
2,420
392
2,172
5,634
36,917
0
W
Vamana
10,787
5,515
0
5,848
14,213
13,479
1,335
2,841
11,372
0
34,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
26,057
157
Minions Killed
140
8
Camps Cleared
4
761,614
Distance Traveled
678,132
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,391
799
59
5
3
225,824
3
L
Ra
8,882
683
91
7
3
242,487
4
L
Chiron
8,944
688
30
2
1
225,571
3
L
Nike
8,231
633
19
1
0
210,074
1
W
Discordia
9,557
735
71
5
4
271,754
1
W
Vamana
10,194
784
27
2
1
264,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role