Player Matchup

Awilix
Awilix
Daddys-Dump-ster
Awilix
Level 105
God Stats
5W - 7L
1,410 SR
Queue Stats
45W - 39L
1,492 Elo+
Solo
Cernunnos
Cernunnos
JDNV27
Cernunnos
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 113L
1,419 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 44
God Stats
204W - 249L
1,307 SR
Queue Stats
223W - 281L
1,243 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zus99
Ah Muzen Cab
Level 52
God Stats
5W - 3L
1,527 SR
Queue Stats
16W - 21L
1,295 Elo+
Solo
Cthulhu
Cthulhu
doodlepop120
Cthulhu
Level 123
God Stats
6W - 0L
1,837 SR
Queue Stats
107W - 108L
1,386 Elo+
Solo
Team Averages
Level 76
1,516 SR
1,367 Elo+

VS

Team Averages
Level 86
1,366 SR
1,390 Elo+
Hachiman
Hachiman
AlvinCr00k26
Hachiman
Level 45
God Stats
4W - 15L
1,500 SR
Queue Stats
200W - 218L
1,496 Elo+
Solo
Apollo
Apollo
Gilb996erto
Apollo
Level 48
God Stats
16W - 16L
1,246 SR
Queue Stats
44W - 55L
1,258 Elo+
Solo
Merlin
Merlin
LNeto15
Merlin
Level 119
God Stats
3W - 7L
1,378 SR
Queue Stats
270W - 303L
1,395 Elo+
Solo
Mercury
Mercury
Viyoki
Mercury
Level 115
God Stats
5W - 8L
1,245 SR
Queue Stats
91W - 135L
1,366 Elo+
Party 1
Shiva
Shiva
Xylvian
Shiva
Level 102
God Stats
7W - 14L
1,463 SR
Queue Stats
126W - 147L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,148
615
2,369
6,936
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
JDNV27
Cernunnos
11
1 / 1 / 1
6,348
635
3,068
4,400
2,006
Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
5,648
565
402
3,338
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Zus99
Ah Muzen Cab
10
4 / 1 / 2
6,165
617
3,745
4,651
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
doodlepop120
Cthulhu
10
1 / 1 / 3
5,787
579
2,688
5,597
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlvinCr00k26
Hachiman
9
3 / 3 / 1
5,164
516
3,295
6,709
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
6
1 / 3 / 1
4,718
472
1,413
5,766
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
LNeto15
Merlin
8
0 / 2 / 4
5,052
505
3,575
3,593
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Viyoki
Mercury
4
0 / 0 / 1
3,953
395
65
1,801
344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shiva
Xylvian
Shiva
5
1 / 1 / 0
4,229
423
1,065
2,409
782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
5
6
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlvinCr00k26
Hachiman
3
3
1
1.17
W
3
2
4
2.5
L
Apollo
1
3
1
0.5
W
Cernunnos
JDNV27
Cernunnos
1
1
1
1.5
L
Merlin
LNeto15
Merlin
0
2
4
1
W
0
1
2
1
L
Mercury
Viyoki
Mercury
0
0
1
0.5
L
Shiva
Xylvian
Shiva
1
1
0
1
W
Ah Muzen Cab
Zus99
Ah Muzen Cab
4
1
2
5
W
Cthulhu
doodlepop120
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,272
Damage
9,413
24,922
Taken
20,278
8,861
Mitigated
5,030
6,993
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlvinCr00k26
Hachiman
3,295
1,898
0
1,060
6,709
1,432
284
742
5,917
0
15,843
W
2,369
940
30
2,235
6,936
2,234
519
772
6,054
0
22,093
L
Apollo
1,413
832
60
1,969
5,766
1,659
0
1,282
4,484
0
14,145
W
Cernunnos
JDNV27
Cernunnos
3,068
1,435
0
1,312
4,400
2,006
526
515
3,729
0
33,247
L
Merlin
LNeto15
Merlin
3,575
472
0
372
3,593
813
198
931
2,662
18,357
0
W
402
43
405
777
3,338
979
1,269
901
2,295
24,564
0
L
Mercury
Viyoki
Mercury
65
0
0
535
1,801
344
0
85
1,716
0
6,927
L
Shiva
Xylvian
Shiva
1,065
398
0
729
2,409
782
0
0
2,409
0
7,838
W
Ah Muzen Cab
Zus99
Ah Muzen Cab
3,745
1,765
0
1,411
4,651
1,379
2,636
309
4,286
0
26,532
W
Cthulhu
doodlepop120
Cthulhu
2,688
69
0
823
5,597
2,263
192
614
4,891
26,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
23,116
294
Minions Killed
129
0
Camps Cleared
0
944,657
Distance Traveled
808,962
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,164
516
25
3
0
171,382
0
W
Awilix
6,148
615
52
5
0
201,078
2
L
Apollo
4,718
472
35
4
0
137,233
3
W
Cernunnos
6,348
635
74
7
0
168,459
1
L
Merlin
5,052
505
31
3
0
160,663
4
W
Ra
5,648
565
68
7
0
190,984
0
L
Mercury
3,953
395
18
2
0
197,290
0
L
Shiva
4,229
423
20
2
0
142,394
0
W
Ah Muzen Cab
6,165
617
47
5
0
196,706
0
W
Cthulhu
5,787
579
53
5
0
187,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role