Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
CankutEfe
Apollo
Level 65
God Stats
14W - 20L
1,436 SR
Queue Stats
155W - 185L
1,380 Elo+
Party 2
Fenrir
Fenrir
TheHolySythe
Fenrir
Level 63
God Stats
0W - 2L
1,744 SR
Queue Stats
36W - 38L
1,498 Elo+
Solo
Sol
Sol
gardon-revisite
Sol
Level 127
God Stats
12W - 6L
1,500 SR
Queue Stats
394W - 449L
1,427 Elo+
Party 2
Ares
Ares
m1qatar
Ares
Level 107
God Stats
15W - 8L
1,728 SR
Queue Stats
566W - 490L
1,529 Elo+
Party 3
Team Averages
Level 102
1,581 SR
1,467 Elo+

VS

Team Averages
Level 87
1,556 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LeopardPTA2A
Geb
Level 117
God Stats
9W - 11L
1,539 SR
Queue Stats
193W - 222L
1,510 Elo+
Party 1
Shiva
Shiva
Phzyk
Shiva
Level 81
God Stats
12W - 12L
1,558 SR
Queue Stats
186W - 176L
1,438 Elo+
Solo
Horus
Horus
Senpai-XV
Horus
Level 58
God Stats
9W - 5L
1,643 SR
Queue Stats
267W - 298L
1,529 Elo+
Party 1
Poseidon
Poseidon
hano2a123
Poseidon
Level 111
God Stats
28W - 29L
1,539 SR
Queue Stats
121W - 118L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 3 / 0
6,466
588
3,700
8,582
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
CankutEfe
Apollo
8
1 / 4 / 1
5,023
457
4,051
6,815
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
3 / 1 / 1
6,375
580
2,227
7,968
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 4 / 1
6,099
554
2,980
6,270
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
m1qatar
Ares
8
0 / 2 / 3
5,276
480
2,872
9,930
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 4
6,722
611
5,289
3,125
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 4
6,784
617
3,087
6,414
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
Phzyk
Shiva
14
8 / 1 / 1
8,043
731
8,731
6,538
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Senpai-XV
Horus
10
2 / 2 / 2
5,623
511
3,210
7,005
3,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
hano2a123
Poseidon
12
2 / 3 / 1
6,621
602
4,894
7,112
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
0
0.67
W
Neith
 
Neith
2
0
4
4
L
Apollo
CankutEfe
Apollo
1
4
1
0.38
W
0
1
4
2
W
Shiva
Phzyk
Shiva
8
1
1
8.5
W
Horus
Senpai-XV
Horus
2
2
2
1.5
L
Fenrir
3
1
1
3.5
L
1
4
1
0.38
W
Poseidon
hano2a123
Poseidon
2
3
1
0.83
L
Ares
m1qatar
Ares
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
25,211
39,565
Taken
30,194
17,346
Mitigated
12,492
12,913
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,700
604
0
3,457
8,582
5,431
0
2,318
6,264
30,809
0
W
Neith
 
Neith
5,289
1,537
0
1,230
3,125
1,258
222
485
2,640
0
42,615
L
Apollo
CankutEfe
Apollo
4,051
2,218
191
1,633
6,815
1,674
0
571
6,244
0
25,978
W
3,087
552
0
1,438
6,414
2,398
682
3,043
3,178
33,026
0
W
Shiva
Phzyk
Shiva
8,731
2,338
0
500
6,538
2,983
0
1,429
5,085
0
51,458
W
Horus
Senpai-XV
Horus
3,210
1,944
705
3,131
7,005
3,736
0
1,027
5,978
0
18,107
L
Fenrir
2,227
280
0
3,470
7,968
2,618
0
1,259
6,709
0
28,669
L
2,980
1,164
0
1,342
6,270
2,147
638
3,140
3,130
28,702
2,563
W
Poseidon
hano2a123
Poseidon
4,894
773
0
2,592
7,112
2,117
570
3,014
4,067
39,910
0
L
Ares
m1qatar
Ares
2,872
0
178
2,642
9,930
5,476
0
693
9,237
9,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,239
Gold Earned
33,793
274
Minions Killed
340
0
Camps Cleared
0
1,062,369
Distance Traveled
1,140,571
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,466
588
78
7
0
195,674
3
W
Neith
6,722
611
81
7
0
219,758
1
L
Apollo
5,023
457
47
4
0
192,563
0
W
Geb
6,784
617
68
6
0
226,557
4
W
Shiva
8,043
731
86
8
0
257,522
2
W
Horus
5,623
511
33
3
0
228,460
4
L
Fenrir
6,375
580
64
6
0
254,801
0
L
Sol
6,099
554
64
6
0
194,499
1
W
Poseidon
6,621
602
72
7
0
208,274
2
L
Ares
5,276
480
21
2
0
224,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role