Player Matchup

Da Ji
Da Ji
El_Patron3255
Da Ji
Level 102
God Stats
8W - 6L
1,944 SR
Queue Stats
251W - 279L
1,445 Elo+
Party 1
Anubis
Anubis
Eolgie
Anubis
Level 68
God Stats
4W - 2L
1,281 SR
Queue Stats
373W - 342L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jonas_1_8_7_
Kumbhakarna
Level 17
God Stats
23W - 19L
1,500 SR
Queue Stats
31W - 36L
1,372 Elo+
Party 1
Izanami
Izanami
PrincezzSelina
Izanami
Level 29
God Stats
270W - 278L
1,453 SR
Queue Stats
862W - 839L
1,373 Elo+
Party 1
King Arthur
King Arthur
Trikyllon
King Arthur
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 112L
1,388 Elo+
Solo
Team Averages
Level 65
1,535 SR
1,394 Elo+

VS

Team Averages
Level 63
1,585 SR
1,400 Elo+
Gilgamesh
Gilgamesh
Abe0o
Gilgamesh
Level 56
God Stats
33W - 27L
1,500 SR
Queue Stats
93W - 95L
1,394 Elo+
Party 2
Scylla
Scylla
Goetschinho
Scylla
Level 63
God Stats
4W - 4L
1,719 SR
Queue Stats
134W - 133L
1,432 Elo+
Solo
Cupid
Cupid
KaMeGaming
Cupid
Level 64
God Stats
46W - 33L
1,524 SR
Queue Stats
114W - 106L
1,382 Elo+
Party 2
Yemoja
Yemoja
NEGRY-28-
Yemoja
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 11L
1,339 Elo+
Solo
Bellona
Bellona
XO Toto
Bellona
Level 66
God Stats
26W - 25L
1,683 SR
Queue Stats
125W - 123L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
7,578
421
5,468
6,417
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Eolgie
Anubis
16
5 / 1 / 2
9,731
541
9,937
11,374
5,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Jonas_1_8_7_
Kumbhakarna
12
2 / 3 / 4
7,455
414
2,253
13,167
8,271
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 7 / 2
7,296
405
3,065
12,257
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Trikyllon
King Arthur
14
1 / 3 / 1
8,404
467
11,004
15,875
10,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abe0o
Gilgamesh
14
3 / 4 / 2
8,861
492
6,763
12,935
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
14
1 / 3 / 2
8,575
476
6,577
8,490
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
17
9 / 2 / 2
10,191
566
15,570
12,707
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
NEGRY-28-
Yemoja
14
1 / 3 / 8
9,328
518
5,087
14,341
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
XO Toto
Bellona
15
1 / 1 / 2
9,239
513
9,503
14,377
11,947
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
15
15
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abe0o
Gilgamesh
3
4
2
1
L
4
1
1
4.5
L
Anubis
Eolgie
Anubis
5
1
2
6
W
Scylla
1
3
2
0.67
L
Kumbhakarna
Jonas_1_8_7_
Kumbhakarna
2
3
4
1.33
W
Cupid
9
2
2
5
W
Yemoja
NEGRY-28-
Yemoja
1
3
8
1.67
L
1
7
2
0.29
L
King Arthur
Trikyllon
King Arthur
1
3
1
0.5
W
Bellona
XO Toto
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,727
Damage
43,500
59,090
Taken
62,850
30,012
Mitigated
33,120
15,262
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abe0o
Gilgamesh
6,763
1,169
0
1,579
12,935
4,089
0
4,947
7,988
0
52,683
L
5,468
1,157
0
2,497
6,417
2,029
0
514
5,875
0
27,585
L
Anubis
Eolgie
Anubis
9,937
1,153
0
7,739
11,374
5,300
0
3,403
7,687
70,032
0
W
Scylla
6,577
83
0
2,498
8,490
1,854
191
4,011
4,479
41,366
0
L
Kumbhakarna
Jonas_1_8_7_
Kumbhakarna
2,253
187
0
0
13,167
8,271
140
4,544
8,545
19,299
0
W
Cupid
15,570
7,784
2
7,407
12,707
4,102
1,791
1,794
10,355
0
88,169
W
Yemoja
NEGRY-28-
Yemoja
5,087
854
1,099
3,865
14,341
11,128
580
1,968
12,373
24,607
3,162
L
3,065
998
0
2,046
12,257
3,672
786
2,451
9,784
0
32,088
L
King Arthur
Trikyllon
King Arthur
11,004
1,381
0
2,980
15,875
10,740
416
2,241
13,594
8,745
48,438
W
Bellona
XO Toto
Bellona
9,503
1,605
0
3,064
14,377
11,947
1,182
1,544
12,833
9,012
50,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
46,194
383
Minions Killed
449
0
Camps Cleared
0
1,506,562
Distance Traveled
1,637,261
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,861
492
80
4
0
378,116
6
L
Da Ji
7,578
421
45
3
0
233,065
1
L
Anubis
9,731
541
140
8
0
309,654
3
W
Scylla
8,575
476
82
5
0
340,793
6
L
Kumbhakarna
7,455
414
21
1
0
358,382
0
W
Cupid
10,191
566
142
8
0
295,072
0
W
Yemoja
9,328
518
37
2
0
295,418
2
L
Izanami
7,296
405
71
4
0
280,470
0
L
King Arthur
8,404
467
106
6
0
324,991
5
W
Bellona
9,239
513
108
6
0
327,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role