Player Matchup

Olorun
Olorun
Glig_2005
Olorun
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 54L
1,683 Elo+
Party 1
Cernunnos
Cernunnos
hade8870
Cernunnos
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 24L
1,714 Elo+
Party 1
Medusa
Medusa
killer_wout
Medusa
Level 88
God Stats
12W - 6L
1,865 SR
Queue Stats
112W - 79L
1,574 Elo+
Party 1
Team Averages
Level 110
1,622 SR
1,657 Elo+

VS

Team Averages
Level 121
1,487 SR
1,489 Elo+
Medusa
Medusa
DenzelHWI87
Medusa
Level 115
God Stats
38W - 41L
1,524 SR
Queue Stats
129W - 162L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MsG_TakeO
Morgan Le Fay
Level 119
God Stats
14W - 14L
1,436 SR
Queue Stats
167W - 135L
1,577 Elo+
Solo
Ymir
Ymir
vatya
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Glig_2005
Olorun
15
2 / 5 / 7
10,762
673
15,193
14,016
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
hade8870
Cernunnos
16
5 / 5 / 4
11,472
717
10,561
15,118
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
2 / 4 / 6
10,632
665
12,380
10,644
3,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 5 / 8
11,386
712
11,594
13,171
6,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
MsG_TakeO
Morgan Le Fay
19
8 / 1 / 5
12,572
786
17,850
9,824
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
vatya
Ymir
16
3 / 3 / 10
12,158
760
5,907
23,054
28,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
9
Kills
14
14
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
5
8
1.4
L
Olorun
Glig_2005
Olorun
2
5
7
1.1
W
Morgan Le Fay
MsG_TakeO
Morgan Le Fay
8
1
5
10.5
L
Cernunnos
hade8870
Cernunnos
5
5
4
1.4
L
Medusa
2
4
6
1.25
W
Ymir
vatya
Ymir
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
35,351
39,778
Taken
46,049
12,964
Mitigated
40,287
7,603
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,594
2,382
260
1,176
13,171
6,313
1,169
4,124
9,047
0
52,965
L
Olorun
Glig_2005
Olorun
15,193
8,072
659
3,959
14,016
5,234
975
7,806
6,210
46,145
3,369
W
Morgan Le Fay
MsG_TakeO
Morgan Le Fay
17,850
1,885
298
2,089
9,824
5,287
1,153
2,155
7,669
58,370
0
L
Cernunnos
hade8870
Cernunnos
10,561
5,858
0
2,557
15,118
4,645
669
8,985
6,133
0
38,265
L
Medusa
12,380
4,245
0
428
10,644
3,085
0
7,172
3,472
0
36,807
W
Ymir
vatya
Ymir
5,907
221
549
5,268
23,054
28,687
93
7,660
15,394
16,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
36,116
182
Minions Killed
203
5
Camps Cleared
8
825,775
Distance Traveled
844,580
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,386
712
88
6
3
261,639
0
L
Olorun
10,762
673
71
4
0
265,690
6
W
Morgan Le Fay
12,572
786
96
6
4
320,429
3
L
Cernunnos
11,472
717
54
3
3
266,956
4
L
Medusa
10,632
665
57
4
2
293,129
2
W
Ymir
12,158
760
19
1
1
262,512
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role