Player Matchup

Shiva
Shiva
Kevkickkevindoeh
Shiva
Level 105
God Stats
6W - 8L
1,406 SR
Queue Stats
211W - 207L
1,430 Elo+
Party 2
Chaac
Chaac
RoyalRainbow395
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 161L
1,424 Elo+
Solo
Ullr
Ullr
adrian11_69
Ullr
Level 80
God Stats
2W - 0L
1,712 SR
Queue Stats
91W - 100L
1,409 Elo+
Solo
Ra
Ra
splash-Lulu-milu
Ra
Level 47
God Stats
8W - 2L
1,672 SR
Queue Stats
76W - 74L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
xXDark96PusherXx
Kuzenbo
Level 97
God Stats
1W - 1L
1,273 SR
Queue Stats
13W - 16L
1,391 Elo+
Solo
Team Averages
Level 84
1,513 SR
1,416 Elo+

VS

Team Averages
Level 35
1,467 SR
1,431 Elo+
Pele
Pele
LaKaJa_
Pele
Level 42
God Stats
11W - 7L
1,386 SR
Queue Stats
285W - 281L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
MurkedAgain22
Gilgamesh
Level 26
God Stats
5W - 4L
1,580 SR
Queue Stats
59W - 56L
1,475 Elo+
Party 1
Sol
Sol
STARDRAGONXD13
Sol
Level 33
God Stats
1W - 4L
1,649 SR
Queue Stats
97W - 120L
1,318 Elo+
Solo
Yemoja
Yemoja
Wadude_
Yemoja
Level 27
God Stats
2W - 13L
1,157 SR
Queue Stats
644W - 645L
1,463 Elo+
Party 1
Chang'e
Chang'e
nikkyjayne
Chang'e
Level 48
God Stats
17W - 16L
1,564 SR
Queue Stats
392W - 371L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 3
9,845
703
13,077
10,039
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 3 / 6
8,393
600
15,068
12,463
7,541
12
4 / 2 / 4
7,231
517
8,511
9,314
3,060
13
1 / 2 / 4
7,561
540
2,965
4,307
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 7
6,869
491
5,253
10,673
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LaKaJa_
Pele
11
3 / 8 / 2
6,786
485
7,352
12,658
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
MurkedAgain22
Gilgamesh
11
2 / 4 / 1
6,653
475
6,027
13,640
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 4 / 1
6,262
447
11,580
13,918
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Wadude_
Yemoja
10
1 / 3 / 2
6,412
458
4,006
10,066
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
nikkyjayne
Chang'e
12
1 / 4 / 1
6,712
479
1,868
8,384
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
8
8
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
0
3
15.5
L
Pele
LaKaJa_
Pele
3
8
2
0.5
L
Gilgamesh
MurkedAgain22
Gilgamesh
2
4
1
0.63
W
4
3
6
2.33
L
1
4
1
0.38
L
Yemoja
Wadude_
Yemoja
1
3
2
0.67
W
4
2
4
3
L
Chang'e
nikkyjayne
Chang'e
1
4
1
0.38
W
1
2
4
1.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
30,833
46,796
Taken
58,666
27,688
Mitigated
19,283
9,787
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,077
3,610
668
1,341
10,039
4,555
0
1,513
8,503
0
70,659
L
Pele
LaKaJa_
Pele
7,352
2,272
0
2,992
12,658
3,110
0
761
11,897
0
34,856
L
Gilgamesh
MurkedAgain22
Gilgamesh
6,027
1,781
0
2,251
13,640
6,521
0
764
12,876
0
27,117
W
15,068
3,506
0
3,357
12,463
7,541
392
767
11,249
0
59,727
L
11,580
3,725
0
6,766
13,918
2,101
316
2,644
11,274
54,999
0
L
Yemoja
Wadude_
Yemoja
4,006
1,454
2,039
2,893
10,066
5,116
350
2,169
7,897
14,002
2,000
W
8,511
3,418
0
1,297
9,314
3,060
0
5,918
3,396
0
40,366
L
Chang'e
nikkyjayne
Chang'e
1,868
216
109
3,120
8,384
2,435
0
1,880
6,504
32,345
0
W
2,965
233
127
648
4,307
1,401
432
1,006
3,265
40,790
0
W
5,253
1,757
316
2,033
10,673
11,131
0
7,725
2,948
25,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
32,825
396
Minions Killed
335
0
Camps Cleared
0
1,341,081
Distance Traveled
1,233,757
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,845
703
122
9
0
316,647
3
L
Pele
6,786
485
74
5
0
276,628
3
L
Gilgamesh
6,653
475
53
4
0
275,912
1
W
Chaac
8,393
600
94
7
0
273,123
5
L
Sol
6,262
447
102
7
0
230,604
2
L
Yemoja
6,412
458
32
2
0
218,834
0
W
Ullr
7,231
517
69
5
0
236,694
3
L
Chang'e
6,712
479
74
5
0
231,779
5
W
Ra
7,561
540
75
5
0
240,418
0
W
Kuzenbo
6,869
491
36
3
0
274,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role