Player Matchup

Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
PedroMegas
Athena
Level 149
God Stats
5W - 6L
1,047 SR
Queue Stats
32W - 31L
1,212 Elo+
Party 2
Shiva
Shiva
YggXD
Shiva
Level 160
God Stats
2W - 3L
1,123 SR
Queue Stats
267W - 276L
1,563 Elo+
Party 2
Neith
Neith
allbertopsouza
Neith
Level 149
God Stats
8W - 16L
1,195 SR
Queue Stats
444W - 500L
1,404 Elo+
Party 3
Team Averages
Level 124
1,273 SR
1,436 Elo+

VS

Team Averages
Level 83
1,449 SR
1,369 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DaisukeSatoru
Shiva
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Agni
Agni
SebiSaavedra16
Agni
Level 125
God Stats
7W - 9L
1,481 SR
Queue Stats
552W - 679L
1,440 Elo+
Solo
Nu Wa
Nu Wa
TeGanoUnPelotude
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,129 Elo+
Party 1
Charybdis
Charybdis
theocapo
Charybdis
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 1 / 5
7,100
645
7,969
5,211
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
12
6 / 0 / 4
7,075
643
3,112
7,114
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
PedroMegas
Athena
10
2 / 0 / 7
6,284
571
2,671
5,576
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
YggXD
Shiva
12
7 / 1 / 1
7,119
647
5,310
8,814
6,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 4
6,726
611
6,486
5,703
1,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
1 / 6 / 1
5,177
471
3,600
9,550
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,642
422
956
6,997
3,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 0
5,302
482
3,434
6,335
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 7 / 0
4,927
448
4,485
7,023
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
theocapo
Charybdis
9
1 / 3 / 1
5,786
526
3,512
5,828
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
24
Kills
3
3
Deaths
24
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
5
7.5
W
Hun Batz
 
Hun Batz
6
0
4
8
L
Tsukuyomi
 
Tsukuyomi
1
6
1
0.25
L
0
3
0
0
W
Athena
PedroMegas
Athena
2
0
7
5.5
L
0
5
0
0
L
1
7
0
0.14
W
Shiva
YggXD
Shiva
7
1
1
7.5
W
4
1
4
6
L
Charybdis
theocapo
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
15,987
32,418
Taken
35,733
15,947
Mitigated
12,110
9,397
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,969
781
46
1,102
5,211
1,663
550
1,713
3,476
38,147
0
W
Hun Batz
 
Hun Batz
3,112
1,144
0
3,729
7,114
2,355
0
961
6,093
0
34,901
L
Tsukuyomi
 
Tsukuyomi
3,600
1,093
0
2,621
9,550
2,739
0
2,216
7,334
0
22,540
L
956
94
0
1,042
6,997
3,714
0
1,577
5,420
250
14,136
W
Athena
PedroMegas
Athena
2,671
815
0
1,445
5,576
3,804
65
1,450
4,010
15,005
3,167
L
3,434
94
0
464
6,335
2,874
0
3,946
2,389
30,132
0
L
4,485
944
0
430
7,023
1,396
96
1,455
5,568
19,619
0
W
Shiva
YggXD
Shiva
5,310
738
0
1,202
8,814
6,549
157
1,745
6,981
0
35,150
W
6,486
2,451
0
1,873
5,703
1,576
1,098
1,765
3,843
0
36,812
L
Charybdis
theocapo
Charybdis
3,512
1,828
0
1,725
5,828
1,387
0
1,314
4,514
0
23,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
25,834
312
Minions Killed
230
0
Camps Cleared
0
1,111,133
Distance Traveled
966,532
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,100
645
71
6
0
186,191
1
W
Hun Batz
7,075
643
69
6
0
262,356
1
L
Tsukuyomi
5,177
471
42
4
0
211,355
5
L
Shiva
4,642
422
35
3
0
175,620
0
W
Athena
6,284
571
28
3
0
249,152
1
L
Agni
5,302
482
58
5
0
170,663
0
L
Nu Wa
4,927
448
37
3
0
210,728
3
W
Shiva
7,119
647
73
7
0
223,028
0
W
Neith
6,726
611
71
6
0
190,406
0
L
Charybdis
5,786
526
58
5
0
198,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role