Player Matchup

Bastet
Bastet
Haillieuwu
Bastet
Level 105
God Stats
4W - 2L
1,530 SR
Queue Stats
10W - 11L
1,677 Elo+
Solo
Sylvanus
Sylvanus
Purẽ
Sylvanus
Level 160
God Stats
5W - 2L
1,679 SR
Queue Stats
85W - 42L
1,732 Elo+
Party 1
Ra
Ra
jördan
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,578 Elo+
Party 1
Team Averages
Level 129
1,570 SR
1,662 Elo+

VS

Team Averages
Level 93
1,533 SR
1,581 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
McGhoulDR3AM
Da Ji
Level 146
God Stats
6W - 9L
1,568 SR
Queue Stats
226W - 222L
1,614 Elo+
Party 2
The Morrigan
The Morrigan
NoJungle
The Morrigan
Level 21
God Stats
0W - 1L
1,530 SR
Queue Stats
10W - 10L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Haillieuwu
Bastet
17
19 / 3 / 7
12,799
914
14,080
12,859
5,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Purẽ
Sylvanus
15
4 / 4 / 19
11,781
842
9,663
17,644
17,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 4 / 19
11,731
838
11,526
12,303
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 10 / 4
11,774
841
12,594
17,043
4,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 8 / 5
8,828
631
6,479
12,105
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

The Morrigan
NoJungle
The Morrigan
16
4 / 10 / 4
10,572
755
6,992
9,685
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
28
Kills
11
11
Deaths
28
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
10
4
0.8
W
Bastet
Haillieuwu
Bastet
19
3
7
7.5
L
1
8
5
0.44
L
The Morrigan
NoJungle
The Morrigan
4
10
4
0.6
W
Sylvanus
Purẽ
Sylvanus
4
4
19
3.38
W
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
26,065
42,806
Taken
38,833
28,324
Mitigated
15,144
20,479
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,594
5,866
0
3,012
17,043
4,135
0
10,511
6,532
0
29,742
W
Bastet
Haillieuwu
Bastet
14,080
3,677
0
1,625
12,859
5,230
1,265
1,340
11,261
0
43,073
L
6,479
1,088
0
1,150
12,105
8,243
0
5,426
6,679
0
19,981
L
The Morrigan
NoJungle
The Morrigan
6,992
777
0
451
9,685
2,766
0
5,463
4,186
33,801
4,187
W
Sylvanus
Purẽ
Sylvanus
9,663
1,655
4,561
7,383
17,644
17,883
642
2,448
14,803
26,145
0
W
11,526
980
3,292
3,618
12,303
5,211
1,252
753
11,371
46,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
31,174
137
Minions Killed
139
7
Camps Cleared
5
770,834
Distance Traveled
630,399
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,774
841
42
3
1
186,739
3
W
Bastet
12,799
914
39
3
4
281,350
4
L
Da Ji
8,828
631
28
2
3
230,242
2
L
The Morrigan
10,572
755
69
5
1
213,418
3
W
Sylvanus
11,781
842
23
2
2
224,278
0
W
Ra
11,731
838
75
5
1
265,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role