Player Matchup

Thoth
Thoth
DivineVoice
Thoth
Level 160
God Stats
34W - 24L
1,667 SR
Queue Stats
269W - 207L
1,676 Elo+
Party 1
Sobek
Sobek
Jorgoboy
Sobek
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 77L
1,699 Elo+
Party 1
Nike
Nike
KamerVanKetamine
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 97L
1,636 Elo+
Party 1
Ra
Ra
Strayykat
Ra
Level 157
God Stats
16W - 17L
1,531 SR
Queue Stats
248W - 212L
1,643 Elo+
Party 1
Izanami
Izanami
TheDutchTomato
Izanami
Level 158
God Stats
6W - 7L
1,500 SR
Queue Stats
277W - 198L
1,699 Elo+
Party 1
Team Averages
Level 148
1,540 SR
1,671 Elo+

VS

Team Averages
Level 118
1,515 SR
1,590 Elo+
Shiva
Shiva
Heward18
Shiva
Level 69
God Stats
2W - 4L
1,585 SR
Queue Stats
32W - 34L
1,595 Elo+
Party 2
King Arthur
King Arthur
MeetTheGod
King Arthur
Level 148
God Stats
25W - 39L
1,559 SR
Queue Stats
340W - 330L
1,659 Elo+
Solo
Izanami
Izanami
NovaSwarm
Izanami
Level 89
God Stats
10W - 4L
1,810 SR
Queue Stats
41W - 40L
1,552 Elo+
Solo
Janus
Janus
Orange
Janus
Level 158
God Stats
0W - 4L
1,123 SR
Queue Stats
66W - 87L
1,583 Elo+
Party 2
Scylla
Scylla
PurpleChestnut
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 7
12,396
826
25,434
10,443
4,004
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Jorgoboy
Sobek
17
2 / 3 / 11
11,086
739
3,970
21,809
25,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 2 / 11
11,026
735
9,483
11,958
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 1 / 8
11,776
785
11,297
10,766
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 0 / 9
11,733
782
16,806
12,269
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Heward18
Shiva
16
2 / 7 / 5
9,259
617
9,833
19,036
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
MeetTheGod
King Arthur
16
0 / 6 / 3
9,375
625
12,894
22,137
18,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NovaSwarm
Izanami
15
0 / 3 / 3
9,085
606
4,634
13,967
2,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Orange
Janus
18
3 / 3 / 3
10,550
703
11,300
10,651
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 4 / 4
9,909
661
6,425
10,986
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
23
Kills
7
7
Deaths
23
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Shiva
Heward18
Shiva
2
7
5
0.64
W
Sobek
Jorgoboy
Sobek
2
3
11
2.5
W
3
2
11
4.25
L
King Arthur
MeetTheGod
King Arthur
0
6
3
0.25
L
Izanami
NovaSwarm
Izanami
0
3
3
0.5
L
Janus
Orange
Janus
3
3
3
1.5
L
2
4
4
1
W
4
1
8
8
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,990
Damage
45,086
67,245
Taken
76,777
52,486
Mitigated
36,724
23,833
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,434
228
294
991
10,443
4,004
150
4,627
4,555
57,908
0
L
Shiva
Heward18
Shiva
9,833
1,544
64
1,849
19,036
10,428
0
10,244
8,654
0
18,348
W
Sobek
Jorgoboy
Sobek
3,970
79
0
5,613
21,809
25,445
0
5,933
14,333
15,973
0
W
9,483
978
1,106
2,177
11,958
11,749
939
2,531
9,301
0
25,696
L
King Arthur
MeetTheGod
King Arthur
12,894
884
194
2,240
22,137
18,562
0
6,264
15,393
0
33,764
L
Izanami
NovaSwarm
Izanami
4,634
3,418
0
1,801
13,967
2,729
318
9,270
4,560
0
33,024
L
Janus
Orange
Janus
11,300
213
0
150
10,651
2,573
33
6,346
4,264
46,588
0
L
6,425
1,002
0
1,548
10,986
2,432
0
8,577
2,285
34,711
0
W
11,297
0
4,217
5,043
10,766
5,665
599
1,665
8,956
60,417
0
W
16,806
11,410
0
4,392
12,269
5,623
5,925
2,969
9,240
0
76,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,017
Gold Earned
48,178
356
Minions Killed
283
0
Camps Cleared
0
1,625,986
Distance Traveled
1,428,813
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,396
826
72
5
0
344,106
2
L
Shiva
9,259
617
15
1
0
279,425
4
W
Sobek
11,086
739
22
1
0
321,458
0
W
Nike
11,026
735
36
2
0
316,767
1
L
King Arthur
9,375
625
65
4
0
285,251
4
L
Izanami
9,085
606
50
3
0
278,999
2
L
Janus
10,550
703
88
6
0
287,409
1
L
Scylla
9,909
661
65
4
0
297,729
4
W
Ra
11,776
785
95
6
0
326,266
0
W
Izanami
11,733
782
131
9
0
317,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role