Player Matchup

Cthulhu
Cthulhu
Chemical
Cthulhu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 7L
2,004 Elo+
Party 1
Cliodhna
Cliodhna
Micky
Cliodhna
Level 159
God Stats
3W - 0L
1,718 SR
Queue Stats
445W - 72L
2,055 Elo+
Party 1
Raijin
Raijin
Tëtra
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 45L
2,009 Elo+
Party 1
Team Averages
Level 160
1,573 SR
2,022 Elo+

VS

Team Averages
Level 76
1,523 SR
1,516 Elo+
Kukulkan
Kukulkan
Daneek
Kukulkan
Level 38
God Stats
0W - 1L
1,374 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ares
Ares
SirDiamonds
Ares
Level 68
God Stats
1W - 1L
1,488 SR
Queue Stats
23W - 26L
1,473 Elo+
Solo
Chiron
Chiron
grinderize
Chiron
Level 123
God Stats
31W - 22L
1,706 SR
Queue Stats
51W - 57L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chemical
Cthulhu
12
2 / 0 / 12
7,247
1,035
4,178
6,135
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Micky
Cliodhna
12
13 / 1 / 5
8,254
1,179
11,212
6,392
2,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Tëtra
Raijin
10
3 / 2 / 12
6,943
992
7,092
3,563
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daneek
Kukulkan
8
1 / 6 / 2
5,554
793
1,549
6,537
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 2
5,127
732
2,099
8,066
5,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
grinderize
Chiron
9
2 / 8 / 1
6,125
875
3,269
9,448
1,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
3
3
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chemical
Cthulhu
2
0
12
8
L
Kukulkan
Daneek
Kukulkan
1
6
2
0.33
W
Cliodhna
Micky
Cliodhna
13
1
5
15.5
L
0
4
2
0.25
W
Raijin
Tëtra
Raijin
3
2
12
4.5
L
Chiron
grinderize
Chiron
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
6,917
16,090
Taken
24,051
8,185
Mitigated
8,856
5,215
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chemical
Cthulhu
4,178
372
206
2,678
6,135
4,239
600
2,328
3,807
13,653
0
L
Kukulkan
Daneek
Kukulkan
1,549
825
103
103
6,537
1,453
0
2,913
3,460
7,849
0
W
Cliodhna
Micky
Cliodhna
11,212
1,223
0
1,781
6,392
2,444
1,096
704
5,688
0
29,407
L
2,099
296
393
941
8,066
5,468
0
4,015
3,791
4,791
0
W
Raijin
Tëtra
Raijin
7,092
459
0
550
3,563
1,502
492
1,058
2,505
25,045
0
L
Chiron
grinderize
Chiron
3,269
1,142
215
881
9,448
1,935
0
3,646
5,530
0
7,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,444
Gold Earned
16,806
107
Minions Killed
36
7
Camps Cleared
0
442,271
Distance Traveled
327,842
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,247
1,035
14
2
2
143,446
3
L
Kukulkan
5,554
793
16
2
0
93,577
0
W
Cliodhna
8,254
1,179
31
4
2
174,887
1
L
Ares
5,127
732
8
1
0
103,526
0
W
Raijin
6,943
992
62
9
3
123,938
1
L
Chiron
6,125
875
12
2
0
130,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role