Player Matchup

Nike
Nike
 
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Hunterbull360
Ah Puch
Level 122
God Stats
39W - 45L
1,488 SR
Queue Stats
346W - 354L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
VX B1ggDaddy
Sylvanus
Level 52
God Stats
11W - 4L
1,702 SR
Queue Stats
150W - 151L
1,549 Elo+
Solo
Ymir
Ymir
xEinarMA
Ymir
Level 96
God Stats
13W - 10L
1,464 SR
Queue Stats
320W - 363L
1,451 Elo+
Party 2
Team Averages
Level 87
1,531 SR
1,498 Elo+

VS

Team Averages
Level 91
1,556 SR
1,438 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hellbornmage
Ymir
Level 66
God Stats
3W - 2L
1,693 SR
Queue Stats
468W - 494L
1,357 Elo+
Solo
Discordia
Discordia
JaxtheLadd
Discordia
Level 122
God Stats
1W - 1L
1,745 SR
Queue Stats
41W - 47L
1,448 Elo+
Party 1
Hachiman
Hachiman
andrehawk12
Hachiman
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 49L
1,453 Elo+
Solo
Shiva
Shiva
yuujyu
Shiva
Level 62
God Stats
6W - 11L
1,343 SR
Queue Stats
573W - 564L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
6 / 1 / 2
7,198
720
6,317
5,919
3,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
 
Neith
10
1 / 1 / 3
5,391
539
6,162
6,046
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
10
4 / 1 / 4
6,022
602
3,823
4,336
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
VX B1ggDaddy
Sylvanus
9
0 / 1 / 3
5,302
530
2,038
4,845
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
5 / 0 / 5
6,376
638
2,741
4,121
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 5 / 1
5,354
535
927
7,451
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,687
469
1,579
5,401
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
JaxtheLadd
Discordia
8
1 / 4 / 0
4,959
496
2,900
5,174
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
andrehawk12
Hachiman
8
2 / 2 / 0
4,827
483
5,030
6,224
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
yuujyu
Shiva
8
0 / 4 / 2
4,781
478
3,223
7,744
2,582
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
3
4
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
2
7
W
Neith
 
Neith
1
1
3
2.5
L
Apollo
 
Apollo
0
5
1
0.1
L
0
1
1
0.5
W
Ah Puch
4
1
4
6
L
Discordia
JaxtheLadd
Discordia
1
4
0
0.25
W
Sylvanus
VX B1ggDaddy
Sylvanus
0
1
3
1.5
L
Hachiman
andrehawk12
Hachiman
2
2
0
1
W
Ymir
5
0
5
7.5
L
Shiva
yuujyu
Shiva
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
13,659
25,267
Taken
31,994
10,307
Mitigated
10,247
8,800
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,317
399
0
970
5,919
3,530
396
218
5,657
0
39,585
W
Neith
 
Neith
6,162
2,459
0
3,107
6,046
1,633
0
446
5,600
0
36,534
L
Apollo
 
Apollo
927
616
0
1,679
7,451
1,583
0
622
6,829
0
24,697
L
1,579
336
206
2,322
5,401
3,563
0
1,269
4,132
15,024
0
W
Ah Puch
3,823
299
0
301
4,336
1,282
41
1,559
2,545
28,210
0
L
Discordia
JaxtheLadd
Discordia
2,900
122
0
598
5,174
1,447
215
2,227
2,947
22,558
0
W
Sylvanus
VX B1ggDaddy
Sylvanus
2,038
797
599
1,841
4,845
2,264
51
1,383
3,400
11,489
3,044
L
Hachiman
andrehawk12
Hachiman
5,030
3,290
0
698
6,224
1,072
0
1,621
4,603
0
20,986
W
Ymir
2,741
511
0
1,982
4,121
1,598
0
404
3,586
25,486
0
L
Shiva
yuujyu
Shiva
3,223
946
0
2,460
7,744
2,582
0
2,835
4,909
0
21,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
24,608
292
Minions Killed
232
0
Camps Cleared
0
915,959
Distance Traveled
886,901
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,198
720
88
9
0
206,668
2
W
Neith
5,391
539
62
6
0
172,411
0
L
Apollo
5,354
535
61
6
0
179,500
4
L
Ymir
4,687
469
34
3
0
164,185
6
W
Ah Puch
6,022
602
58
6
0
171,981
0
L
Discordia
4,959
496
46
5
0
167,910
1
W
Sylvanus
5,302
530
29
3
0
169,545
2
L
Hachiman
4,827
483
50
5
0
171,928
1
W
Ymir
6,376
638
55
6
0
195,354
2
L
Shiva
4,781
478
41
4
0
203,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role