Player Matchup

Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
LynxPixia
Cupid
Level 157
God Stats
4W - 5L
1,261 SR
Queue Stats
362W - 353L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
jar-1997
Ne Zha
Level 41
God Stats
6W - 4L
1,691 SR
Queue Stats
208W - 230L
1,525 Elo+
Solo
Apollo
Apollo
tomh879
Apollo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,468 Elo+
Party 2
Team Averages
Level 98
1,491 SR
1,487 Elo+

VS

Team Averages
Level 120
1,471 SR
1,492 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlodSvente
Sobek
Level 149
God Stats
4W - 4L
1,285 SR
Queue Stats
515W - 519L
1,560 Elo+
Solo
Nike
Nike
SerFabiangel
Nike
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,392 Elo+
Solo
Hou Yi
Hou Yi
dodg23
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,480 Elo+
Solo
Merlin
Merlin
paumy
Merlin
Level 108
God Stats
9W - 9L
1,569 SR
Queue Stats
560W - 548L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 3 / 4
8,257
826
10,243
14,969
16,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
 
King Arthur
12
1 / 4 / 4
6,517
652
3,043
11,280
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Cupid
LynxPixia
Cupid
15
2 / 2 / 7
7,339
734
11,638
10,861
5,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
jar-1997
Ne Zha
13
2 / 5 / 6
7,289
729
11,082
9,410
4,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
tomh879
Apollo
11
0 / 4 / 6
6,369
637
3,406
8,434
3,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 2 / 8
8,242
824
8,610
11,702
5,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
16
5 / 1 / 12
9,228
923
7,527
15,236
20,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 11
6,963
696
6,385
9,836
13,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
dodg23
Hou Yi
14
6 / 2 / 4
8,148
815
14,555
7,857
3,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
paumy
Merlin
16
3 / 0 / 10
8,487
849
11,429
9,573
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
9
Kills
18
18
Deaths
10
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
3
4
2
L
King Arthur
 
King Arthur
1
4
4
0.75
W
Olorun
 
Olorun
3
2
8
3.5
W
Sobek
5
1
12
11
L
Cupid
LynxPixia
Cupid
2
2
7
2.75
W
1
5
11
1.3
W
Hou Yi
dodg23
Hou Yi
6
2
4
4
L
Ne Zha
jar-1997
Ne Zha
2
5
6
1
W
Merlin
paumy
Merlin
3
0
10
8
L
Apollo
tomh879
Apollo
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,412
Damage
48,506
54,954
Taken
54,204
40,559
Mitigated
46,315
19,326
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,243
65
153
2,797
14,969
16,839
0
6,524
8,445
11,466
0
L
King Arthur
 
King Arthur
3,043
81
545
1,759
11,280
10,139
0
4,752
6,528
0
5,675
W
Olorun
 
Olorun
8,610
4,685
3,540
4,643
11,702
5,813
626
2,432
9,135
22,146
0
W
Sobek
7,527
524
1,120
5,389
15,236
20,108
337
3,373
11,744
13,666
0
L
Cupid
LynxPixia
Cupid
11,638
2,988
5,256
3,531
10,861
5,582
0
6,314
4,547
0
27,804
W
6,385
204
788
701
9,836
13,342
225
1,227
8,508
0
8,494
W
Hou Yi
dodg23
Hou Yi
14,555
6,571
2,347
2,007
7,857
3,133
628
1,468
6,389
0
18,310
L
Ne Zha
jar-1997
Ne Zha
11,082
667
712
1,532
9,410
4,497
0
6,054
3,356
0
23,724
W
Merlin
paumy
Merlin
11,429
397
2,104
2,236
9,573
3,919
502
1,743
7,774
30,737
0
L
Apollo
tomh879
Apollo
3,406
1,627
1,265
1,776
8,434
3,502
0
3,922
4,512
0
9,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
41,068
78
Minions Killed
100
0
Camps Cleared
0
931,390
Distance Traveled
950,798
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,257
826
2
0
0
184,858
0
L
King Arthur
6,517
652
3
0
0
165,355
0
W
Olorun
8,242
824
37
4
0
168,191
2
W
Sobek
9,228
923
9
1
0
205,539
0
L
Cupid
7,339
734
41
4
0
197,695
0
W
Nike
6,963
696
3
0
0
181,620
0
W
Hou Yi
8,148
815
12
1
0
189,343
0
L
Ne Zha
7,289
729
17
2
0
192,391
1
W
Merlin
8,487
849
39
4
0
206,105
0
L
Apollo
6,369
637
15
2
0
191,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role