Player Matchup

Mercury
Mercury
AxeFactor
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 64L
1,995 Elo+
Party 2
Nike
Nike
EXclusionz
Nike
Level 85
God Stats
1W - 1L
1,720 SR
Queue Stats
106W - 92L
1,665 Elo+
Party 1
Hercules
Hercules
Logic9924
Hercules
Level 129
God Stats
1W - 2L
1,724 SR
Queue Stats
43W - 52L
1,606 Elo+
Party 1
Chang'e
Chang'e
RoyaleAndoros
Chang'e
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,996 Elo+
Party 2
Chronos
Chronos
xN1neTails
Chronos
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 75L
1,633 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,779 Elo+

VS

Team Averages
Level 122
1,476 SR
1,576 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DrEggman69x420
King Arthur
Level 125
God Stats
19W - 30L
1,180 SR
Queue Stats
538W - 463L
1,622 Elo+
Party 3
Fafnir
Fafnir
FaTzRecEEz
Fafnir
Level 129
God Stats
10W - 9L
1,622 SR
Queue Stats
569W - 484L
1,616 Elo+
Party 3
Shiva
Shiva
Jackson8739
Shiva
Level 127
God Stats
2W - 4L
1,163 SR
Queue Stats
207W - 199L
1,515 Elo+
Solo
Anhur
Anhur
ProfessorHeim
Anhur
Level 122
God Stats
11W - 6L
1,916 SR
Queue Stats
518W - 424L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AxeFactor
Mercury
10
0 / 1 / 1
5,354
535
974
6,432
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
5,099
510
2,328
6,273
4,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Logic9924
Hercules
7
0 / 3 / 0
4,461
446
1,739
7,736
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
10
2 / 2 / 0
5,885
589
4,633
6,676
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
xN1neTails
Chronos
7
0 / 5 / 0
4,332
433
1,034
4,509
457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 1 / 3
6,027
603
4,099
4,294
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
DrEggman69x420
King Arthur
11
1 / 0 / 0
6,122
612
3,020
5,150
4,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
FaTzRecEEz
Fafnir
9
1 / 0 / 7
5,910
591
3,250
5,453
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 1
5,837
584
3,228
5,805
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 0 / 1
6,778
678
5,836
3,019
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
3
2.5
L
Mercury
AxeFactor
Mercury
0
1
1
0.5
W
King Arthur
DrEggman69x420
King Arthur
1
0
0
1
L
0
2
0
0
W
Fafnir
FaTzRecEEz
Fafnir
1
0
7
4.5
W
4
1
1
4.5
L
Hercules
Logic9924
Hercules
0
3
0
0
W
6
0
1
6.5
L
Chang'e
2
2
0
1
L
Chronos
xN1neTails
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,708
Damage
19,433
31,626
Taken
23,721
10,234
Mitigated
12,227
7,764
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,099
1,004
0
750
4,294
1,059
0
2,754
1,540
41,535
0
L
Mercury
AxeFactor
Mercury
974
530
0
3,507
6,432
1,490
0
998
5,434
0
30,589
W
King Arthur
DrEggman69x420
King Arthur
3,020
100
0
1,239
5,150
4,035
0
0
5,150
0
31,585
L
2,328
279
0
649
6,273
4,262
0
197
6,076
0
26,702
W
Fafnir
FaTzRecEEz
Fafnir
3,250
903
0
1,739
5,453
4,169
10
851
4,602
9,670
2,094
W
3,228
1,230
0
3,164
5,805
2,087
0
1,292
4,513
0
28,006
L
Hercules
Logic9924
Hercules
1,739
553
0
1,559
7,736
2,304
0
2,340
5,396
0
11,451
W
5,836
3,367
0
1,783
3,019
877
86
654
2,365
0
38,956
L
Chang'e
4,633
395
122
1,768
6,676
1,721
0
3,024
3,652
32,905
0
L
Chronos
xN1neTails
Chronos
1,034
315
0
159
4,509
457
0
540
3,969
13,904
1,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,131
Gold Earned
30,674
263
Minions Killed
329
0
Camps Cleared
0
1,088,246
Distance Traveled
1,033,765
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,027
603
75
8
0
204,988
6
L
Mercury
5,354
535
74
7
0
253,190
4
W
King Arthur
6,122
612
88
9
0
217,927
1
L
Nike
5,099
510
63
6
0
239,977
0
W
Fafnir
5,910
591
21
2
0
208,704
4
W
Shiva
5,837
584
66
7
0
236,433
4
L
Hercules
4,461
446
14
1
0
198,594
1
W
Anhur
6,778
678
79
8
0
165,713
4
L
Chang'e
5,885
589
73
7
0
209,113
5
L
Chronos
4,332
433
39
4
0
187,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role