Player Matchup

Athena
Athena
ColonelPouley
Athena
Level 142
God Stats
17W - 12L
1,902 SR
Queue Stats
228W - 165L
1,701 Elo+
Party 2
Amaterasu
Amaterasu
DarlingLama
Amaterasu
Level 141
God Stats
2W - 1L
1,262 SR
Queue Stats
43W - 59L
1,332 Elo+
Party 2
Loki
Loki
MonkeyLVBananas
Loki
Level 26
God Stats
6W - 1L
1,922 SR
Queue Stats
74W - 34L
1,769 Elo+
Party 2
Chang'e
Chang'e
PourHabram
Chang'e
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 20L
1,805 Elo+
Party 2
Medusa
Medusa
YaPasDePanneaux
Medusa
Level 50
God Stats
25W - 19L
1,554 SR
Queue Stats
276W - 236L
1,570 Elo+
Party 2
Team Averages
Level 77
1,628 SR
1,636 Elo+

VS

Team Averages
Level 52
1,586 SR
1,513 Elo+
Neith
Neith
BrudnyKlops
Neith
Level 107
God Stats
0W - 2L
1,374 SR
Queue Stats
10W - 17L
1,451 Elo+
Solo
Achilles
Achilles
Masterioo
Achilles
Level 47
God Stats
12W - 8L
1,572 SR
Queue Stats
93W - 45L
1,628 Elo+
Party 1
Vulcan
Vulcan
lillegrill
Vulcan
Level 45
God Stats
8W - 9L
1,709 SR
Queue Stats
204W - 184L
1,561 Elo+
Solo
Bacchus
Bacchus
nvwa2020
Bacchus
Level 34
God Stats
1W - 1L
1,774 SR
Queue Stats
12W - 22L
1,295 Elo+
Solo
Bakasura
Bakasura
twovikk
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 15
9,961
498
7,483
21,682
24,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
DarlingLama
Amaterasu
16
2 / 5 / 3
9,618
481
5,840
14,703
11,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 7
10,803
540
12,720
16,169
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
PourHabram
Chang'e
17
10 / 5 / 8
10,898
545
20,421
19,769
9,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
11 / 2 / 5
11,188
559
18,283
14,142
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 5
8,251
413
7,824
17,409
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Masterioo
Achilles
18
8 / 1 / 5
11,698
585
21,759
19,156
21,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
lillegrill
Vulcan
15
3 / 9 / 6
9,561
478
9,435
11,247
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
nvwa2020
Bacchus
14
2 / 4 / 7
9,930
497
8,987
16,298
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
twovikk
Bakasura
17
2 / 5 / 6
10,497
525
10,844
18,574
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
32
Kills
15
15
Deaths
32
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
W
2
1
15
9.5
W
Amaterasu
DarlingLama
Amaterasu
2
5
3
0.7
L
Achilles
Masterioo
Achilles
8
1
5
10.5
W
7
2
7
5.25
W
Chang'e
PourHabram
Chang'e
10
5
8
2.8
W
11
2
5
6.75
L
Vulcan
lillegrill
Vulcan
3
9
6
0.67
L
Bacchus
nvwa2020
Bacchus
2
4
7
1.38
L
Bakasura
twovikk
Bakasura
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,747
Damage
58,849
86,465
Taken
82,684
58,614
Mitigated
52,371
31,334
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,824
3,324
58
2,712
17,409
3,175
93
3,331
14,078
0
36,938
W
7,483
2,299
225
2,409
21,682
24,401
351
4,850
15,812
21,347
0
W
Amaterasu
DarlingLama
Amaterasu
5,840
1,879
0
3,050
14,703
11,402
598
3,566
10,538
2,432
52,944
L
Achilles
Masterioo
Achilles
21,759
6,454
0
5,992
19,156
21,380
520
7,337
11,819
0
78,914
W
12,720
3,385
0
5,573
16,169
6,676
272
2,420
13,262
0
83,983
W
Chang'e
PourHabram
Chang'e
20,421
2,995
5,122
8,428
19,769
9,682
1,290
5,410
13,984
92,237
0
W
18,283
10,072
0
6,527
14,142
6,453
690
2,176
10,796
0
100,942
L
Vulcan
lillegrill
Vulcan
9,435
2,159
0
368
11,247
3,174
0
6,532
4,715
49,247
0
L
Bacchus
nvwa2020
Bacchus
8,987
939
746
1,763
16,298
17,510
32
6,760
9,538
24,509
0
L
Bakasura
twovikk
Bakasura
10,844
6,584
0
4,395
18,574
7,132
1,528
4,392
14,182
0
63,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,468
Gold Earned
49,937
551
Minions Killed
449
0
Camps Cleared
0
1,978,078
Distance Traveled
1,897,830
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,251
413
75
4
0
321,125
6
W
Athena
9,961
498
32
2
0
424,402
7
W
Amaterasu
9,618
481
99
5
0
379,977
1
L
Achilles
11,698
585
139
7
0
462,824
5
W
Loki
10,803
540
131
7
0
440,181
0
W
Chang'e
10,898
545
154
8
0
370,900
6
W
Medusa
11,188
559
135
7
0
362,618
0
L
Vulcan
9,561
478
84
4
0
322,686
5
L
Bacchus
9,930
497
27
1
0
390,739
3
L
Bakasura
10,497
525
124
6
0
400,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role