Player Matchup

Skadi
Skadi
Ankopat01
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
Dylberto
He Bo
Level 89
God Stats
18W - 14L
1,576 SR
Queue Stats
100W - 136L
1,390 Elo+
Party 2
Nike
Nike
ItsTime4Trouble
Nike
Level 77
God Stats
8W - 11L
1,626 SR
Queue Stats
23W - 29L
1,466 Elo+
Solo
Hercules
Hercules
WhyWebb
Hercules
Level 99
God Stats
4W - 8L
1,419 SR
Queue Stats
282W - 321L
1,435 Elo+
Party 2
Freya
Freya
WickedWebb
Freya
Level 108
God Stats
2W - 1L
1,687 SR
Queue Stats
106W - 132L
1,399 Elo+
Party 2
Team Averages
Level 82
1,562 SR
1,438 Elo+

VS

Team Averages
Level 70
1,553 SR
1,402 Elo+
Amaterasu
Amaterasu
AkidoTenachi
Amaterasu
Level 142
God Stats
5W - 6L
1,498 SR
Queue Stats
205W - 240L
1,424 Elo+
Party 1
Medusa
Medusa
Javixtroller26
Medusa
Level 64
God Stats
21W - 8L
1,553 SR
Queue Stats
170W - 191L
1,385 Elo+
Party 3
Shiva
Shiva
ZIKRAYATI
Shiva
Level 36
God Stats
10W - 10L
1,500 SR
Queue Stats
341W - 374L
1,397 Elo+
Party 1
Persephone
Persephone
lagression
Persephone
Level 24
God Stats
16W - 17L
1,513 SR
Queue Stats
50W - 74L
1,407 Elo+
Party 1
Bellona
Bellona
sergio_HM
Bellona
Level 82
God Stats
2W - 1L
1,699 SR
Queue Stats
116W - 120L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ankopat01
Skadi
9
0 / 0 / 1
5,628
512
1,445
4,382
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Dylberto
He Bo
10
0 / 4 / 0
5,667
515
861
5,300
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 0
6,365
579
3,917
7,190
6,772
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
WhyWebb
Hercules
10
0 / 3 / 1
5,851
532
2,817
8,568
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
9
1 / 4 / 1
5,510
501
4,030
7,457
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkidoTenachi
Amaterasu
11
3 / 1 / 1
6,187
562
3,891
9,336
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 2
6,525
593
6,223
5,180
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
ZIKRAYATI
Shiva
10
2 / 1 / 4
6,232
567
3,903
9,032
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
lagression
Persephone
12
2 / 0 / 0
6,692
608
3,501
3,995
1,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
sergio_HM
Bellona
10
2 / 2 / 0
6,464
588
4,411
7,439
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkidoTenachi
Amaterasu
3
1
1
3.5
L
Skadi
Ankopat01
Skadi
0
0
1
0.5
L
He Bo
Dylberto
He Bo
0
4
0
0
L
2
2
0
1
W
4
0
2
5
L
Hercules
WhyWebb
Hercules
0
3
1
0.17
L
Freya
1
4
1
0.38
W
Shiva
ZIKRAYATI
Shiva
2
1
4
4
W
Persephone
lagression
Persephone
2
0
0
2
W
Bellona
sergio_HM
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
21,929
32,897
Taken
34,982
16,555
Mitigated
21,584
8,177
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkidoTenachi
Amaterasu
3,891
1,453
0
2,555
9,336
4,021
0
831
8,489
0
44,285
L
Skadi
Ankopat01
Skadi
1,445
432
0
1,769
4,382
1,244
0
0
4,382
0
25,620
L
He Bo
Dylberto
He Bo
861
67
0
844
5,300
1,701
133
3,501
1,799
26,781
0
L
3,917
358
34
474
7,190
6,772
414
0
7,190
0
29,575
W
6,223
2,879
0
2,139
5,180
1,951
470
1,121
4,059
0
39,702
L
Hercules
WhyWebb
Hercules
2,817
861
0
2,615
8,568
4,807
0
0
8,568
0
18,198
L
Freya
4,030
1,796
0
2,441
7,457
2,031
0
0
7,457
27,037
0
W
Shiva
ZIKRAYATI
Shiva
3,903
588
8
2,346
9,032
6,832
0
2,259
6,773
0
16,796
W
Persephone
lagression
Persephone
3,501
59
0
2,262
3,995
1,424
0
628
3,331
37,852
0
W
Bellona
sergio_HM
Bellona
4,411
1,025
0
878
7,439
7,356
812
0
7,439
0
35,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
32,100
289
Minions Killed
318
0
Camps Cleared
0
1,094,477
Distance Traveled
1,149,880
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,187
562
71
6
0
253,042
2
L
Skadi
5,628
512
67
6
0
220,266
3
L
He Bo
5,667
515
61
6
0
207,661
2
L
Nike
6,365
579
65
6
0
252,015
2
W
Medusa
6,525
593
70
6
0
210,805
1
L
Hercules
5,851
532
38
3
0
219,086
2
L
Freya
5,510
501
58
5
0
195,449
0
W
Shiva
6,232
567
28
3
0
250,151
4
W
Persephone
6,692
608
70
6
0
209,421
7
W
Bellona
6,464
588
79
7
0
226,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role