Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GqYo
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 224L
1,466 Elo+
Solo
Janus
Janus
HBKmullins
Janus
Level 63
God Stats
13W - 13L
1,478 SR
Queue Stats
122W - 131L
1,347 Elo+
Solo
Nox
Nox
Iv navyy vI
Nox
Level 46
God Stats
2W - 2L
1,560 SR
Queue Stats
164W - 206L
1,349 Elo+
Solo
Neith
Neith
boss9game
Neith
Level 93
God Stats
11W - 11L
1,410 SR
Queue Stats
510W - 502L
1,388 Elo+
Solo
Team Averages
Level 85
1,490 SR
1,410 Elo+

VS

Team Averages
Level 59
1,491 SR
1,357 Elo+
Skadi
Skadi
BOATSNHOES_74
Skadi
Level 66
God Stats
117W - 123L
1,414 SR
Queue Stats
396W - 430L
1,321 Elo+
Solo
Pele
Pele
GeT-RiGhhT
Pele
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 52L
1,348 Elo+
Solo
Sol
Sol
OBITO_75-
Sol
Level 36
God Stats
5W - 10L
1,493 SR
Queue Stats
166W - 193L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
SillyRabbit6570
Sylvanus
Level 82
God Stats
4W - 3L
1,554 SR
Queue Stats
68W - 82L
1,392 Elo+
Solo
Mulan
Mulan
buttermy_muffin
Mulan
Level 68
God Stats
37W - 30L
1,496 SR
Queue Stats
386W - 442L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 4
6,962
464
6,100
14,153
10,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
GqYo
Tsukuyomi
14
9 / 1 / 1
8,798
587
6,969
10,318
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
14
2 / 1 / 4
7,949
530
5,762
5,369
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 1
7,885
526
2,146
5,165
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
boss9game
Neith
13
4 / 2 / 4
7,487
499
11,729
8,722
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,323
422
8,932
9,058
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 2
7,730
515
4,387
10,190
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 1
7,274
485
4,058
9,089
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
1 / 5 / 5
6,929
462
4,233
14,338
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 0
7,647
510
5,834
8,741
3,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
7
7
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
4
1
L
2
4
1
0.63
L
3
1
2
4
W
Tsukuyomi
GqYo
Tsukuyomi
9
1
1
9.5
W
Janus
2
1
4
4
W
1
0
1
1.5
L
1
5
1
0.3
L
Sylvanus
1
5
5
0.7
W
Neith
boss9game
Neith
4
2
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,706
Damage
27,444
43,727
Taken
51,416
20,491
Mitigated
19,857
15,694
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,100
2,816
2,248
5,467
14,153
10,004
358
3,148
11,005
24,227
0
L
8,932
4,060
0
1,729
9,058
2,372
0
2,023
6,973
0
33,999
L
4,387
801
0
4,361
10,190
2,987
0
2,386
7,756
0
43,006
W
Tsukuyomi
GqYo
Tsukuyomi
6,969
2,376
0
3,950
10,318
3,885
276
809
9,509
0
54,122
W
Janus
5,762
146
4
1,066
5,369
1,545
0
1,904
3,465
54,277
0
W
2,146
473
0
823
5,165
1,828
104
0
5,165
38,910
0
L
4,058
860
0
2,429
9,089
2,444
493
3,631
5,146
37,876
0
L
Sylvanus
4,233
2,638
420
5,396
14,338
8,468
0
3,226
11,084
23,151
0
W
Neith
boss9game
Neith
11,729
6,381
234
1,902
8,722
3,229
979
2,430
6,292
0
48,597
L
5,834
403
0
2,214
8,741
3,586
0
2,160
6,449
0
45,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
35,903
416
Minions Killed
357
0
Camps Cleared
0
1,358,548
Distance Traveled
1,244,072
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,962
464
39
3
0
204,073
5
L
Skadi
6,323
422
52
3
0
244,500
1
L
Pele
7,730
515
87
6
0
282,053
0
W
Tsukuyomi
8,798
587
86
6
0
320,059
4
W
Janus
7,949
530
114
8
0
300,218
3
W
Nox
7,885
526
100
7
0
290,688
4
L
Sol
7,274
485
80
5
0
215,483
2
L
Sylvanus
6,929
462
32
2
0
216,338
2
W
Neith
7,487
499
77
5
0
243,510
0
L
Mulan
7,647
510
106
7
0
285,698
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role