Player Matchup

Rama
Rama
DrOachkatzl
Rama
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 105L
1,411 Elo+
Party 2
Discordia
Discordia
Entenfant94
Discordia
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 124L
1,381 Elo+
Party 2
Odin
Odin
IrgendwieKaputt
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,522 Elo+
Party 3
Hun Batz
Hun Batz
Spongebuu
Hun Batz
Level 124
God Stats
3W - 5L
1,304 SR
Queue Stats
259W - 294L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
World_Warrior_88
Sylvanus
Level 129
God Stats
3W - 1L
1,616 SR
Queue Stats
64W - 63L
1,508 Elo+
Party 3
Team Averages
Level 113
1,484 SR
1,445 Elo+

VS

Team Averages
Level 123
1,533 SR
1,526 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Flooksi
Terra
Level 103
God Stats
2W - 1L
1,811 SR
Queue Stats
68W - 55L
1,573 Elo+
Solo
Nemesis
Nemesis
StacyIam
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 104L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheNeg
Ah Muzen Cab
Level 109
God Stats
4W - 1L
1,354 SR
Queue Stats
229W - 181L
1,543 Elo+
Party 1
Eset
Eset
UnicornDaddy
Eset
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 168L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 10
12,158
715
12,499
16,106
8,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Entenfant94
Discordia
19
6 / 4 / 8
12,000
706
31,794
16,071
8,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 3 / 11
10,348
609
15,603
30,120
27,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
Spongebuu
Hun Batz
19
5 / 4 / 10
12,100
712
21,707
13,215
7,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 2 / 11
11,200
659
13,137
26,934
30,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 6 / 10
10,591
623
7,999
26,061
37,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Flooksi
Terra
14
0 / 3 / 11
9,890
582
5,749
16,592
14,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
StacyIam
Nemesis
18
1 / 2 / 13
10,169
598
10,241
19,300
24,583
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
TheNeg
Ah Muzen Cab
20
11 / 2 / 5
12,799
753
40,890
24,935
15,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 4 / 10
10,472
616
22,982
15,211
8,072
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
65
17
Kills
16
16
Deaths
17
50
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
10
1.17
W
6
3
10
3.67
W
Discordia
Entenfant94
Discordia
6
4
8
2.5
L
Terra
Flooksi
Terra
0
3
11
1.83
W
0
3
11
1.83
W
Hun Batz
Spongebuu
Hun Batz
5
4
10
2.5
L
Nemesis
StacyIam
Nemesis
1
2
13
3.75
L
Ah Muzen Cab
TheNeg
Ah Muzen Cab
11
2
5
6.75
L
2
4
10
1.75
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,740
Damage
87,861
102,446
Taken
102,099
82,387
Mitigated
100,536
42,843
Healing
42,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,999
1,277
3,512
3,488
26,061
37,718
216
11,303
14,184
13,565
0
W
12,499
9,320
2,204
2,217
16,106
8,212
971
4,988
11,118
0
35,263
W
Discordia
Entenfant94
Discordia
31,794
2,165
1,362
1,707
16,071
8,475
1,388
4,527
11,544
65,606
0
L
Terra
Flooksi
Terra
5,749
521
6,840
3,018
16,592
14,977
0
9,380
7,059
10,935
0
W
15,603
1,265
890
8,155
30,120
27,730
335
9,773
20,347
0
23,162
W
Hun Batz
Spongebuu
Hun Batz
21,707
1,088
1,780
1,026
13,215
7,638
1,856
3,727
9,488
0
38,984
L
Nemesis
StacyIam
Nemesis
10,241
1,514
1,712
4,125
19,300
24,583
155
8,157
10,943
0
14,988
L
Ah Muzen Cab
TheNeg
Ah Muzen Cab
40,890
13,233
2,449
8,661
24,935
15,186
1,834
9,560
15,185
0
80,926
L
22,982
1,201
6,281
2,501
15,211
8,072
612
6,531
8,602
41,100
0
W
13,137
2,712
12,468
11,034
26,934
30,332
581
13,715
13,219
20,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,806
Gold Earned
53,921
232
Minions Killed
183
0
Camps Cleared
0
1,387,674
Distance Traveled
1,403,047
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,591
623
15
1
0
222,229
0
W
Rama
12,158
715
69
4
0
258,181
0
W
Discordia
12,000
706
96
6
0
255,299
0
L
Terra
9,890
582
8
0
0
193,482
0
W
Odin
10,348
609
20
1
0
313,378
0
W
Hun Batz
12,100
712
30
2
0
296,085
0
L
Nemesis
10,169
598
14
1
0
352,309
0
L
Ah Muzen Cab
12,799
753
90
5
0
334,153
1
L
Eset
10,472
616
56
3
0
300,874
0
W
Sylvanus
11,200
659
17
1
0
264,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role