Player Matchup

Sobek
Sobek
Equinox06k
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
S zum E
Janus
Level 160
God Stats
2W - 2L
1,734 SR
Queue Stats
204W - 174L
1,624 Elo+
Party 1
Chiron
Chiron
The Madest Max
Chiron
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 136L
1,621 Elo+
Party 1
Susano
Susano
david_btr7
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,577 Elo+
Solo
Tiamat
Tiamat
s10n
Tiamat
Level 156
God Stats
1W - 7L
1,500 SR
Queue Stats
973W - 910L
1,486 Elo+
Solo
Team Averages
Level 103
1,547 SR
1,562 Elo+

VS

Team Averages
Level 107
1,572 SR
1,495 Elo+
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AdYTRi28
Agni
Level 93
God Stats
1W - 1L
1,642 SR
Queue Stats
31W - 25L
1,502 Elo+
Party 2
Eset
Eset
Its_Carloss30
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,521 Elo+
Party 2
Nike
Nike
IxPinkiePiexI
Nike
Level 154
God Stats
5W - 1L
1,718 SR
Queue Stats
589W - 637L
1,486 Elo+
Solo
Fafnir
Fafnir
MubadiWubda
Fafnir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
400W - 445L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 9 / 4
9,088
649
3,425
23,142
25,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
S zum E
Janus
16
4 / 6 / 5
9,915
708
9,341
13,180
4,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 4
12,324
880
17,961
13,954
5,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
david_btr7
Susano
16
4 / 8 / 4
9,030
645
6,014
14,112
5,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
s10n
Tiamat
15
0 / 7 / 5
8,700
621
9,938
14,748
8,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
18 / 1 / 11
13,151
939
20,846
9,679
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
20
8 / 5 / 16
12,347
882
22,688
13,145
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 4 / 19
10,285
735
15,315
11,270
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 7 / 22
10,610
758
10,885
18,175
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
18
1 / 1 / 22
11,641
832
6,119
12,226
15,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
125
18
Kills
35
35
Deaths
18
22
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
18
1
11
23.5
W
Agni
8
5
16
3.2
L
Sobek
0
9
4
0.22
W
4
4
19
3.38
W
4
7
22
2.14
W
Fafnir
1
1
22
12
L
Janus
S zum E
Janus
4
6
5
1.08
L
10
5
4
2.4
L
Susano
david_btr7
Susano
4
8
4
0.75
L
Tiamat
s10n
Tiamat
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,679
Damage
75,853
79,136
Taken
64,495
48,664
Mitigated
41,578
19,534
Healing
22,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
20,846
9,231
1,759
2,850
9,679
4,926
1,979
3,160
6,519
0
44,832
W
Agni
22,688
1,028
2,201
2,775
13,145
4,598
295
4,823
8,322
48,628
0
L
Sobek
3,425
355
204
2,462
23,142
25,547
0
12,740
10,027
5,834
0
W
15,315
1,226
3,050
1,873
11,270
4,138
683
5,186
6,084
28,595
0
W
10,885
508
329
1,948
18,175
12,782
1,386
4,966
13,209
0
16,572
W
Fafnir
6,119
1,147
1,974
4,078
12,226
15,134
94
4,569
7,657
11,942
0
L
Janus
S zum E
Janus
9,341
119
2,219
3,395
13,180
4,062
0
8,161
4,918
24,321
0
L
17,961
2,989
2,351
3,777
13,954
5,589
0
6,783
6,927
0
34,743
L
Susano
david_btr7
Susano
6,014
645
0
1,758
14,112
5,158
0
7,316
6,663
0
13,865
L
Tiamat
s10n
Tiamat
9,938
1,004
581
2,787
14,748
8,308
0
9,122
5,477
25,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,057
Gold Earned
58,034
132
Minions Killed
147
0
Camps Cleared
0
1,224,903
Distance Traveled
1,314,243
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,151
939
40
3
0
295,121
1
W
Agni
12,347
882
65
5
0
252,076
0
L
Sobek
9,088
649
5
0
0
238,608
0
W
Eset
10,285
735
20
1
0
252,534
0
W
Nike
10,610
758
11
1
0
253,088
0
W
Fafnir
11,641
832
11
1
0
261,424
7
L
Janus
9,915
708
36
3
0
256,025
0
L
Chiron
12,324
880
41
3
0
272,104
0
L
Susano
9,030
645
16
1
0
224,124
0
L
Tiamat
8,700
621
34
2
0
234,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role